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Viewing 15 replies - 481 through 495 (of 1,158 total)
  • Scott Eshleman
    Participant

    from the SD3 product description page:
    In excess of 230 GB of raw, unprocessed sounds in 44.1 kHz/24 bit

    https://www.toontrack.com/product/superior-drummer-3/

    can you imagine how big the library would be at higher sample rates?

    Scott Eshleman
    Participant

    @ollyvert said:
    Just wondering if there is a way to pause the playhead rather than have it stop and return to the most recently started position? Would be very handy to have a way to pause and then continue from where you left off when editing.  

    Assuming that you are referring to standalone mode;
    with your keyboard (unless intercepted by another application; ie. Alfred):
    Spacebar = Play/Stop
    PC: [Ctrl] + Spacebar, MAC: [Alt] + Spacebar = Pause

    with your mouse:
    click the ‘Play’ button = Play/Pause

    https://www.toontrack.com/manual/superior-drummer-3/12

    Scott Eshleman
    Participant

    or, maybe ‘Commit’ or bounce the track in Pro Tools?
    Obviously, unless you have the drums multi-outed into Pro Tools,
    a ‘Commit’ or bounce in Pro Tools will only a produce a stereo audio file.

    Scott Eshleman
    Participant

    @Lukas Grumet said:
    Try connecting your Sound Module to your Computer via the USB port. (directly, not via an external interface).
    Fire up SD3, Open the Audio Midi settings.
    Select the TD30 as your midi device (make sure you’ve enabled midi usb in your TD30 module settings),
    AND select the TD30 as your audio (ASIO) device.

    How were you connecting the TD-30 module to control SD3 previously?

    Scott Eshleman
    Participant

    @juicy said:

    Yeah it should be way higher 127 to be exact, did you try adjust the Trig Sens on the pad in the module, Its just a tweak away, and sometimes needed.
    Don’t expect that the Roland will convey the same velocity to an outside engine as it does with its own. Set some velocities up to 12-18 to get some oomph.  

    Yes, exactly. To get suitable MIDI from the brain of our Roland TD-30, we had to make adjustments in its setup,
    from either/both the Roland pads or from Roland Triggers sent from our DW acoustic kit.

    Scott Eshleman
    Participant

    The USB2 connection could be the “bottleneck”, slowing up the back-and-forth communication.
    I seem to recall that USB2 is not simultaneous bi-directional communication.
    I do not think that it can communicate back-and-forth between your interface and your communication simultaneously,
    like Firewire & Thunderbolt communication protocols do.

    Scott Eshleman
    Participant

    You can change the Downloads folder in Product Manager as John suggested above.

    Tip #1. The drive must be connected before opening Product Manager.
    Tip #2. I believe that you probably have to cancel any existing, incomplete downloads before attempting to change the download location.

    Probably forgetting something and some other tips to changing the download location may be necessary.
    That’s all that I can recall from my own experience at the moment.

    Scott Eshleman
    Participant

    @Staffan Öfwerman said:
    So, now I am downloading the Superior Drummer 3 and all the sounds.
    I want to move all my sound files and midi libraries to an external hard drive instead of filling up my local drive.
    What is the best way to do this? Should I move the folders and just make an alias of them or is there a better way?
    I think I did something similar years ago, but I forgot what I did. Would be nice to have everything on the same external drive.  

    for the sound libraries:
    https://www.toontrack.com/forum/superior-drummer-3-help/least-headached-way-of-moving-sdx-libraries-to-another-drive/

    https://www.toontrack.com/forum/product-manager-support/sd3-uninstall-sounds-from-mac-and-install-elsewhere/

    Scott Eshleman
    Participant

    Importing MIDI will not engage the transform algorithm.

    If you record the MIDI that you created/edited/hosted in Logic into the SD3 SongTrack,
    the SD3 algorithm will ‘transform’ that MIDI.

    https://www.toontrack.com/forum/requests-and-feedback/audio-bounce-needs-this-improvement-individual-tracks-through-the-mixer/#p175773
    part of this thread: https://www.toontrack.com/forum/requests-and-feedback/audio-bounce-needs-this-improvement-individual-tracks-through-the-mixer/

    Scott Eshleman
    Participant

    I’ve seen Toontrack address this question in other threads.

    As I understand it, but haven’t tried it for myself,
    If you record the MIDI that you created/edited/hosted in Logic into the SD3 SongTrack,
    the SD3 algorithm will ‘transform’ that MIDI,

    I do not know whether it can do this with a Logic Drummer track alone
    or if the Logic Drummer track must be converted to a general MIDI track within Logic first
    Logic has a function to do this. Please try it both ways and compare the results.

    Scott Eshleman
    Participant

    I’ve seen Toontrack address this question in other threads.

    As I understand it, but haven’t tried it for myself,
    If you record the MIDI that you created/edited/hosted in Logic into the SD3 SongTrack,
    the SD3 algorithm will ‘transform’ that MIDI,

    I do not know whether it can do this with a Logic Drummer track alone
    or if the Logic Drummer track must be converted to a general MIDI track within Logic first
    Logic has a function to do this. Please try it both ways and compare the results.

    Scott Eshleman
    Participant

    @Sonny Luciano said:
    Both, pieces I added in my DAW and added hits here and there.

    As Henrik has said, “it doesn’t matter where you have the MIDI…
    if EZD2 is the instrument that is playing the MDI editted & hosted in your DAW
    then the multi-output routing configured in the EZD2 mixer will apply.

    Obviously, the kit pieces & MIDI not played by an instance of EZD2 will not be routed through the EZD2 mixer,
    but you could bus the multiple EZD2 outputs and those ‘extra’ kit pieces played
    by another instrument to a shared AUX to mix them blended.

    Scott Eshleman
    Participant

    Please clarify,

    @Ibex said:
    … because those parts are not in EZD2.

    By ‘parts’, do you mean additional kit pieces not played by EZD2,
    or do you mean MIDI ‘hits’ that you’ve added?

    Scott Eshleman
    Participant

    @Olle said:
    If you press REC in SD3 and play it in your host so that it gets recorded,
    much like you would have done in SD2, then it should work.

    The E-drum MIDI transform works on incoming MIDI. The MIDI track
    in SD3, sort of, sits inside of it. If you import your MIDI directly into
    the track in SD3 it doesn’t get applied.  

    SD3 is so cool.
    Just saying.

    Thanks.

    Scott Eshleman
    Participant

    @Chad Austin said:
    I found all of my SL-“insert-SDX-name-here” folders here:
    (path) Macintosh HD->Library->Application Support->Superior Drummer
    So, would I simply copy-and-paste the entire (for example) SL-Allaire folder? 

    Yes. Correct.
    Copy the entire SL-“insert-SDX-name-here” folder
    and re-point/remap each SDX entry to the new location in the SD2 and SD3 library location settings.

Viewing 15 replies - 481 through 495 (of 1,158 total)

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