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Viewing 15 replies - 541 through 555 (of 2,666 total)
  • Henrik Ekblom
    Participant

    Re: MIDI Mapping, when you say the MIDI will be transformed, that’s transformed to my custom mapping, correct? Not transformed from my custom mapping to the SD3 default mapping?

    No, when the MIDI enters SD3 and you have a custom mapping on the incoming MIDI, the MIDI is transformed from your MIDI to Superior Drummer 3 internal MIDI standard.

    However, the result is the same as if it was vice versa (the MIDI was intact but the SD3 internal MIDI standard mapping was changed).

    Note that you can also change the internal MIDI standard of SD3 to achieve what thought was the case, but this has the downside that when you play Toontrack MIDI it won’t be correct since the instruments will now play on other MIDI notes than what the MIDI files says.  It has other disadvantages too, such as ease of saving your custom user presets, etc.

    To summarize, you can both transform the incoming MIDI or change the internal MIDI mapping of SD3, but the first option is to recommend!

    Re: Cashe Mode, I misspoke. I meant all velocities that I actually play. In a vid that triggered this question (thought I referenced it), the user shows only 1 layer being added no matter what velocities were played…

    Everything that you play will be added to RAM, so that when you play a MIDI file the first time all required hits are stored, the next time you play that MIDI file all required hits will be preloaded.

    Henrik Ekblom - User Experience Designer
    Toontrack

    1

    Thanked by: Brooks H
    Henrik Ekblom
    Participant

    If I did have a custom map enabled, because I would need it finger drum, and I record my own pattern, what mapping would the dragged out MIDI have?

    When you have a custom mapping set, and record things to the song track, the MIDI is transformed on the input of SD3 and the MIDI on the song track will be the transformed MIDI. So if you drag that MIDI to your DAW, it will be transformed.

    And specifically about Cashe mode, will it load ALL velocities as I play?

    No, it will load the layer you played. This mode is made for having MIDI on the song track and you only want to load the minimum amount of samples to play that correctly. If it loaded all velocity layers for each played articulation, it would require more memory usage which for the majority of users would be unnecessary.

    If you are going to play Superior Drummer 3 live (using an e-kit, keyboard, etc.) I suggest that you use some of the other ways to decrease the memory usage!

    Henrik Ekblom - User Experience Designer
    Toontrack

    1

    Thanked by: Brooks H
    Henrik Ekblom
    Participant
    BEST ANSWER

    You add Future Hit instruments from the Add Instrument menu, in the top right corner of the Drums tab. These are special instruments, and since they don’t work like regular instruments they are loaded from this menu.

    Does it work when you have loaded a Future Hit shaker?

    Henrik Ekblom - User Experience Designer
    Toontrack

    You add Future Hit instruments from the Add Instrument menu, in the top right corner of the Drums tab. These are special instruments, and since they don’t work like regular instruments they are loaded from this menu.

    Does it work when you have loaded a Future Hit shaker?

    Henrik Ekblom - User Experience Designer
    Toontrack

    1

    Thanked by: Tony
    Henrik Ekblom
    Participant

    Does this happen if you start a new project, load a Future Hit shaker, and play any of the “Shaker Pad” MIDI from Grooves?

    If it does, from the File menu, delete your Default Project if such exists, since this might have something to do with this…

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    If I use a different mapping and drag & drop patterns from SD3 to my DAW, does that mapping remain? Secondly, I use a custom mapping for finger drumming on 4×4 pads (MPC style), different than the GM files I’d be importing. Because I edit & play over portions of the patterns, I need the mapping consistent. Any suggestions for accomplishing this?

    The MIDI that you drag out from Superior Drummer 3 is adjusted to be played with SD3 (without it having to have any MIDI mappings enabled). It’s the same regardless if you drag MIDI from the song track, or from the User MIDI folder with a mapping active.

    When you import MIDI to Superior Drummer 3 and having a MIDI mapping enabled for MIDI In, you’ll get a question if you want to convert that MIDI to Superior Drummer 3 standard, or not.

    I know there are RAM/CPU optimizing features, but I’m only coming across older info. Is this still done via Clearing & Cached settings?

    There are several ways to save CPU and RAM.

    • Save CPU
      • Don’t use 16 bit mode, since this uses more CPU.
      • Remove/disable mixer effects that aren’t necessary when composing the song. Add/enable them when you mix, and then bounce the song.
    • Save RAM
      • Using 16 bit mode will increase the CPU, but decrease the memory used – since 16 bit requires less space than the larger original bit depth.
      • Using Cache mode will only load the hits that you play.
      • Disable bleed while you create and mix your song, and then bounce the song from SD3 and there enabled the bleed.
      • Lower the number of velocity layers, which lets the instrument have fewer layers to choose from.
      • Unload unused articulations from instruments.
      • Unload unused instruments.

    I might have forgotten some ways to optimize the software, but these were the ones I could list by heart 🙂

    Henrik Ekblom - User Experience Designer
    Toontrack

    1

    Thanked by: Brooks H
    Henrik Ekblom
    Participant

    This is on our feature request this, but we haven’t had the time to address this yet. We know it would be a great feature, so hopefully we’ll be able to look at this for coming updates! I can’t, as usual, make any promises of when, and if, this feature will be implemented though.

    Henrik Ekblom - User Experience Designer
    Toontrack

    2

    Thanked by: Red Gear Music and Andrew Payne
    Henrik Ekblom
    Participant

    Just drag and drop the MIDI file from EZdrummer 2 to mail that’s going to be sent!

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    To make sure, can anyone confirm that each kit piece can be routed to their own separate output for mixing in a DAW?

    Yes, it’s the same as for other SDX:s and EZX:s. You can route the instruments to different outputs in SD3, and route those multiple outputs in to the DAW.

    Henrik Ekblom - User Experience Designer
    Toontrack

    1

    Thanked by: Brooks H
    Henrik Ekblom
    Participant

    1st, can user MIDI files be “imported” into the software so that they’re available in a similar fashion to the included/purchased patterns?

    Yes. They will be searchable with tap2find, listed in search results, etc. Their tags can’t be edited, so you can’t label a file a certain genre for example. But you can always rename the files and folders in the User MIDI, and use the text search feature to find what you’re looking for!

    Besides renaming/moving files in SD3, you can also right click the User MIDI and select to show it Finder (Mac) or Explorer (Windows). In there you can organize the structure, rename the folders and files, etc.

    If so, can they be organized into groups? A “funk grooves” folder, for example?

    Yes

    I know MIDI re-mapping is available, but does SDX provide other well known mappings? GM, and maybe other popular drum plugins?

    and Yes 😀

    Screenshot-2019-05-21-at-07.43.45
    Screenshot shows what the list of mapping options for the User MIDI folder looks like. Those mappings can also be applied to all incoming MIDI.

    Henrik Ekblom - User Experience Designer
    Toontrack

    1

    Thanked by: Brooks H
    Henrik Ekblom
    Participant
    BEST ANSWER

    Have you enabled to play in Original Key, in the menu? If this isn’t enabled, all MIDI will follow the current song key that’s set in the project.

    Henrik Ekblom - User Experience Designer
    Toontrack

    Have you enabled to play in Original Key, in the menu? If this isn’t enabled, all MIDI will follow the current song key that’s set in the project.

    Henrik Ekblom - User Experience Designer
    Toontrack

    1

    Thanked by: John
    Henrik Ekblom
    Participant

    Are you sure you are sending B6 from your keyboard? Some keyboard use a different octave for Middle C. Roland says it’s C4. Yamaha says it’s C3. It would throw off the octave mapping depending on what the keyboard is sending.

    To find out what key/note your keyboard is sending to Superior Drummer 3, open the MIDI Monitor box (right of the drum kit in the Drums tab) and press the key on your keyboard.

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    sometimes is more simpler and intuitive to load  by picture than names or libraries

    Thanks for the feedback, your idea is noted! I agree that it would be useful to see the instruments in the list before selecting it. The current implementation shows an image of the instrument after you select it.

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    I’m using SD3 with Studio One DAW. My midi/record button in SD3 is ‘greyed out’ – have I done something wrong? Please can you help…Thanks…

    It’s greyed out when you are using the Grid Editor. Close it to enable recording!

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    Where in  do I enable Auto Load when using as a plug in  in Ableton?

    In the bottom left part of Search for Instrument.

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    If you are using a MIDI mapping preset in Settings > MIDI In/E-drums, that’s what’s changing incoming MIDI notes (that’s what the presets are for).

    Henrik Ekblom - User Experience Designer
    Toontrack

    1

    Thanked by: colinok
Viewing 15 replies - 541 through 555 (of 2,666 total)

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