YodasDad
Participant
Topics Started: 1
Replies Created: 13
Has Thanked: 1
Been Thanked: 2
Hi Jack,
Yeah, I just grabbed something that didn’t use buses in SD3 because I thought that’s what David was looking for and didn’t want to complicate the answer.
But I’ve begun using stereo buses in SD3 and of necessity stereo tracks in Pro Tools. You do all your panning in SD3’s mixer than, and have a completed mix when you come in. You can then still pan within the DAW and the relative positions are still maintained to a point. Here’s one such preset default mixer that I would import to a Kit from the specific SDK.
Fred
Supporting what DrumJack said, I don’t use Sonar, but I included what it would be like in Pro Tools. The “output” of the plugin, SD3, must go into the “input” of a track on the DAW you are using for it to be recorded. You apparently have routed the “output” of SD3 to the ‘output” of Sonar or something. In Pro Tools, from the input, instead of picking a physical input on the audio interface, I select instead a “plug-in”, then I select SD3 and then the output channel of the mixer in SD3 for that particular track. Good luck!
This is my favorite subject, Inferno!
Here’s something that could work for you. Find your most elaborate SDK kit (like Hitmaker with the Phil Collin setup) and map you keys to that and save it. Then create a new one for each SDK. Most of what you’ll need is then done and you can just delete drums that don’t exist in more minimal SDKs, and change adjust articulations. But I keep one keyboard map for each SDK (in the case of something Hansa, I have 4 because there are 4 libs). It’s sounds tedious, but it’s pretty easy.
BTW, I map my kicks at the lowest C/C#, the highhats beginning at D through C#, Snares from the D above that to the G#, then HiTom articulations starting with HiTom1 at A, 2 at C, 3 at D and 4 at E. I always start a series on a white key. I added a picture – zoom in and look for the blue painters tape. Rack toms come next (like Octos) then floor toms, cymbals and finally the Ride. There are extra keys sometimes when there are 5 cymbals so I can make it work.
1
Thanked by: Scott EshlemanMaybe he means SD3 running in ARA which, hell, I need a lot more space than that provides . . . .
I’m in no rush. I love SD3. I’m open to more improvement updates to SD3, but I can’t imagine what I’d need in an SD4. Anyway, from a business perspective, the real money is in the SDKs and Toontrack never seem to run out of inspiration (and my money !!)
You got a great deal considering today’s prices!
DrumJack, it’s crazy what’s happened to SSD prices. I bought the three 2 TB ones I’m using back in 2022 used off ebay and paid about $150 each. That was probably $100 or so less than new. But now new 4TB prices are almost $700 now so even used, the prices are at least double from a few years ago. Can’t wait until prices come down.
I’ll add to what Brad and Jack said and add, don’t get a 1 TB drive!!!! I’m already look at the SDXs on sale this month and realizing I will need a 2 TB drive. Which I do have actually, so I’ll have to shuffle the decks soon….
1
Thanked by: Scott EshlemanHambone,
no not 🤔 really, but two things. For the non overheads, try flipping all those direct channels to reverse perspective (mixer>Reverse), putting the high hat for instance on the right channel as it would be from an audience perspective. That is usually the perspective of the overheads. This may line things up where the OH doesn’t seem out of place. The other option is to center both OH mics so you have Mono, and then feed that to a channel in your DAW where you can then precisely center the Kick with your DAW if that’s your goal.
Fred
I received the following response from Toontrack support:
Hi Frederick,
Thanks for your email.
The preset for multichannel outputs uses name matching to group certain instruments together. You may need to manually adjust the preset routing, especially when you make your own mixer preset and bus groupings. The multichannel output preset option should make more sense with the factory presets (in most cases).
Best Regards,
Toontrack Music
http://www.toontrack.com
Okay, to test the conjecture that the ” multichannel output preset option should make more sense with the factory presets (in most cases)” I did some testing with a few, and here are the outcomes. Note that in all cases, the prenumbered presets were in correct numerical order. The default mixes however were not necessarily in correct “channel” order, as I’ll note below.
Custom & Vintage SDX > Crystal Caravan – A New Time preset
Decades SDX > Al Schmitt > Broadway Hall Preset
Hansa Live Room SDX > Michael Ilbert Mix > Deep Dry preset
Hitmaker SDX > Hugh Padgham > Air preset
I don’t think Toontrack should spend any time on this since they’re never going to make everyone happy. Plus, I like many, like to group these into meaningful busses and Tonntrack have given us the flexibility to do so. It might be nice if there was a way to create “Mono” busses, but that’s something for another day.
Hi Erik, this post is rather old, but I have a similar problem and just opened a ticket. Yes, 5/6 was skipped. But the 9/10 was used twice for different busses. Then 15/16 and 17/18 were skipped. Even if 5/6 is for snare bottoms, as it is Custom and Vintage SDX, why should it matter if we are routing those mics to shared busses? My Zendesk ticket number is 199515 if you would like to see my submission. I’ve attached the two screen shots from my ticket here below as well.
All we would need is the ability to have / create mono busses and then we could select those instead of the regular stereo busses. Doesn’t seem hard and it wouldn’t interfere with the many SDXs and their creative approaches. In the meantime, Hard Left on a stereo bus seems like a fine alternative. There are so many OTHER things I wish were easier to accomplish – like being able to apply your mixer settings across presets within the same SDX (or SDX group, so in HANSA, there could be 4 groups of mixer presets but they could apply to all presets in the particular HANSA group, like Marble Room). I know, wrong thread . . . .
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