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Whitten
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Scott is right.
There is a weird phasing sound on the cymbals in position 3 on the ‘4 mic set up’. This was known about from the start of the post production and editing stage.
We could have done better I admit. It is caused by the movement of the cymbal on the stand slightly varying the volume and timbre picked up between the two stereo mics capturing the overall kit. As they are the main mics in the ‘4 mic’, it’s slightly pronounced, whereas the same effect would be un-noticeable in a multi-mic recording.
But the slight negative of the cymbals in position 3 (that’s ONLY the 20″ K Crash Ride and 16″ Sabian Evolution) is lessened by the sound quality of the overall kit in that ‘4 mic set up’ (IMHO).
None of the other cymbals or cymbal positions are effected in the 4 mic set up.
Regarding the default full mic kit in The Classic, I’m not hearing anything untoward at all. The 18″ K Con crash sounds normal and would have sounded the same whatever studio we’d used or whatever mic and recording console.
ORIGINAL: b. sabbath
could you check this link and see if you hear it on the cymbal? thanks http://www.toontrack.com/forum/tm.aspx?m=113558
I answered in your other topic too.
There is no flanging I can hear.
I don’t really comprehend what both of you are hearing. This is how drums sound to my ears.
Anyway…
I’ve loaded the 18″ K Con in the default ‘Classic’ and played it with the volume right up on my monitors.
It sounds exactly like it does in real life.
There is a little audible wobble as it moves on the cymbal stand after being struck.
Quite honestly, this is how it sounds to the human ear, as well as off tape.
The cymbal sounds good and there is no fault in there.
(At least on my system)
b.sabbath,
You want us to check our own versions of The Classic, because you didn’t post an audio example?
dr.drum,
I couldn’t hear the hiss on my system. Not saying it isn’t there, but I couldn’t hear it.
Damian is right.
There was no tape used.
The Helios is a very old desk, as were most of the mics we used.
Pretty much all but the very latest, super well maintained consoles and mic cabinets will emit some noise. Unfortunately the extra trade off with EZdrummer and Superior is that every single sample has a little noise, and when you trigger multiple samples, obviously the noise multiplies in a way it wouldn’t in a real life scenario.
IMO, the noise is manageable in a musical context in that basses, guitars, keyboards will mask any slight noise while allowing the sound of the drums to take center stage. This is actually normal practice even in the real world. The real world isn’t made up of digitally manicured sounds, as we are somewhat used to with drum machines.
That’s why studios used to have Dolby systems and noise gates.
I’m happy with the low level of noise, as are the rest of the team or it would never have been released.
The first time around, did you see it downloading? It should have taken a little while.
Yes, the key is that EZmix has a small footprint in terms of power needs.
You can use it on individual tracks, on auxilliaries and on the master.
There are usually only two things you can tweak, and they are slider only.
EZmix isn’t going to mix for you. It’s more like an intelligent multi-fx unit.
As I did say though, it’s not a bad idea, even just for marketing.
I could see an EZmix Drum Pack selling well.
EZMix bass, or EZMix piano, perhaps not so well.
Maybe ‘No 1 Hits’.
But anyway, Toontrack has primarily been in the game of offering realistic acoustic drum sample sets.
Not a bad idea, but I can only emphasize again from my point of view, the gold in EZmix is somewhat ignoring the title of the effect and using your ears. Guitar and piano pre-sets are often superb on drums.
ORIGINAL: OmniFace
Many professional recordings go to the length of tuning the drums to match the key of the song, within the limits of the drum of course.
Actually it’s rare.
Some drummers do, but most don’t.
If your song changes key at some point, the drums no longer work for example.
What about a live show when you are playing 10 to 20 songs all in different keys?
I agree with the first advice you were given, use your ears, if it sounds right, it is right.
With very long resonant bass drums and toms you would need to take care making sure they don’t clash with the harmony of your song, but with most drums the actual tonal pitch is ignored – and that’s from experience.
I’ve thought about it, but they sound pretty horrible in practice. Horrible not in a good funky/lo-fi way.
I can only think of one or two instances where they were used on an album, even at the height of their popularity (the late 1970’s).
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