Replies created

 

Viewing 15 replies - 1 through 15 (of 96 total)
  • Butter Buns
    Participant

    can someone else please confirm if they have a similar issue? I’m on windows 11 home, version 22H2, os build 22622.290. Should I roll back to a previous install? I’ve never had to do that so is it even possible?


    Reply To: Loop Region in Tracker not working version: 3.3.2
    Operating system: Windows 11
    Butter Buns
    Participant

    any input on this? still the same issue  any help would be great thanks!


    Reply To: Loop Region in Tracker not working version: 3.3.2
    Operating system: Windows 11
    Butter Buns
    Participant

    Yes, I typically play lower tuned or dropped tuned guitars. I don’t understand your issue with the tracker though and am not sure what you mean by “doesn’t cross over”. Can you elaborate or be more specific? When i record in the tracker the accuracy is all over the place (i have two 7 strings, an 8 string and a 6 string) so that doesn’t really affect my experience? Once i figured out how ezbass tuning system works then it made more sense to me. I agree that toontrack could be more clear about how the tuning system works (use the semitone to tune down) but again once i figured that out i got the sound i needed. The metal ezx goes down ridiculously low so i’m covered tbh lol.


    Reply To: How do you alter tuning? version: 1.0.7
    Operating system: Windows 10
    Butter Buns
    Participant

    The metal ebx goes down to E flat so there doesn’t need to be a drop tuning option specifically since that note range will cover any low tunings.


    Reply To: How do you alter tuning? version: 1.0.7
    Operating system: Windows 10
    Butter Buns
    Participant

    I’m pretty sure the piano roll just stays the same and won’t change unfortunately. Kind of a bummer and a little counterintuitive. I don’t think toontrack will be able to enable individually tuning strings in the future, the tuning system seems like a global control as opposed to a per string basis. Ample sound vsti’s give you the option to tune individual strings but their products do not sound nearly as good as ezbass.


    Reply To: Tunings/Piano Roll questions version: 1.0.7
    Operating system: Windows 10
    Butter Buns
    Participant

    In the metal ebx if you tune the semitone to -4 it turns it to G standard. If you separate the grid editor tab and press the lowest B after you tune it you’ll see the bass tab say “B tuned to G”. That should cover anything you play on your guitar in drop G since G standard is lower.


    Reply To: EZ Bass Lower Tuning (Drop G) version: 1.0.7
    Operating system: Windows 10

    1

    Thanked by: AlexHoganson
    Butter Buns
    Participant

    So I did as you had instructed, but alas the problem appears again. It seems to have gotten somewhat worse as now there are several kick drum png files corrupted. The kick pedal just floats in the middle of the drum GUI, lol. The sounds come out fine just wish there was a better fix for this. Any possibility I could just have Toontrack support email me a compressed zip file or the like with all the .png files necessary for the core library? Thanks again for all the help and support thus far!


    Reply To: Floor Tom 1 does not display in GUI, makes sound version: 3.1.4
    Operating system: Windows 10
    Butter Buns
    Participant

    Ok so I re downloaded the SD3 core libraries and this issue is appearing again and it looks like the .png files are distorted which would explain why they don’t appear in the drum tab gui. Can ya’ll maybe email me a zip file with the all the .png graphics as I don’t want to go through the download process again?

    Butter Buns
    Participant

    Heard, will do so at some point in the not too distant future. Otherwise it’s not the biggest issue.

    Butter Buns
    Participant

    I’m aware of that function, my issue is that floor tom 1 does not appear at all in the drum tab gui –  not even as a wire frame. Yet when i trigger floor tom 1 via my controller or via loops floor tom 1 makes a sound. confirmed this by looking through the midi roll in the drum tab section, floor tom 1 is being triggered but there’s no picture of it at all in the drum tab page…

    I’ve also noticed the 20″ istanbul agop turk ride exhibits the same behavior, i’ll select that ride and the pic will disappear from the drums tab page, in fact several of the floor tom 1 kit pieces don’t appear at all when i select them –  yamaha beech, premier genista, ayotte classic.

     

    Maybe I should re install some part of sd3/core library?

    Butter Buns
    Participant

    I said you came off that way. not that you actually are.

    But i’m sure that’s why you made that disclaimer and addressed almost nothing.

    This experience reminds me why I don’t hang around this forum.

    Fucking weak.

    Butter Buns
    Participant

    I’m just gonna go ahead and disagree with your premise altogether.

    I am not maxing out the velocity to 127. When you have a tempo between 170 and 190 it’s not impossible to hit the snare hard and maintain speed. Iron lung does it. And to a greater extent so does a local drummer from San Antonio Texas who’s in a hardcore band called headache.

    What separates these two drummers from your dirk verbuens and nick barkers is that these people do this thing that’s called “working out” and “lifting”. It’s quite amazing really as this allows them to…wait for it… Hit their drums at a high velocity!

    Look man, your Bruce lee comment was a little upsetting because it comes off real smug. Dirk has pencil arms and nick is grossly overweight. Does that mean they’re bad drummers? No. Does it mean they can’t hit hard? Probably. They are what I would call feather blasters. All speed no power.

    With that said your reply doesn’t account for the midi files from DFH, metalheads and metal foundry. Are they all feather blasters? I doubt it but I always have to adjust the snare velocity for those midi loops as well. At 0 they are inaudible taps at 10-15 they become audible taps. At the 30+ range then they become actual hits.

    I figure there’s a logistical reason for this as you have a bajillion expansion packs and thus you would need a consistent midi velocity starting point for all expansions. But being that TT started off as a metal drums sampler I find it odd that the snare hits for the blasts are so light. It undermines the aesthetic of the blast beat itself.

    Anyways, I’m sure there’s some users around here who want that velocity knob back for this same reason.

    Butter Buns
    Participant

    pretty sick riffs imo

    Butter Buns
    Participant

    daaaaaaaaaamn! that sucks. had a chance to buy it the year before last when it was on sale for 100 bucks. but i missed it =[

    Butter Buns
    Participant

    ORIGINAL: RacerX29

    Now then, I haven’t been able to find ANY preset beats that match up with the songs I have written. I can find a pattern that is close and it’s in time but it doesn’t “fit.” That’s where the power of MIDI note editing comes in. EZDrummer’s preset patterns didn’t work, so I made my own. But the presets are a decent starting point.

    pretty much. dont like the loops? edit them or make your own.

Viewing 15 replies - 1 through 15 (of 96 total)

No products in the cart.

×