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Viewing 14 replies - 361 through 375 (of 10,601 total)
  • John
    Moderator

    Hi Fred,

    maybe I misunderstand but I don’t think it’s supposed to follow that workflow but you can always post a request in the ‘Requests&Feedback’ section.

    If I have my recorded audio in e.g. Logic and transfer this from my recorded bass track via the Toontrack Audio Sender to the EZbass Tracker, it lines up with the Logic timeline as expected.

    If I drag individual files into the Tracker and they do not have silence at the beginning (in your case 4Bars), they start from Bar 1 in the Tracker.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    John
    Moderator

    In the example of Synthwave EKX, you would perhaps be interested in moving the ‘Filter’ knob with the Mod wheel?
    If so, right-click the ‘Filter’ knob and go to ‘Bind to CC > CC1’.  Now the Mod wheel controls the ‘Filter’ knob and can also be automated in the Curve Edit Lane (the Velocity lane is visible by Default). If you Bind other controls as well, I suggest you save as User Preset, also found by right-clicking a knob.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    2

    Thanked by: Bear-Faced Cow and Scott Eshleman
    John
    Moderator

    Hi,

    the CC1 data would only work for Rotary Speed with the Session Organ EKX. Piano EKX:s do not respond to CC1 data.

    You can, however, map CC1 data to one of the Effects Knobs for automation. You can write automation by hand in the Grid Editor.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    1

    Thanked by: Scott Eshleman
    John
    Moderator

    OK,

    I found this video by a Google search:

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    John
    Moderator

    Hi,

    I am no FL Studio expert but isn’t the Piano Roll displaying the name of the Channel Rack associated with the MIDI you’re editing in the Piano Roll?

    Like in my attached picture and EZD3 FL “template”?EZD3FL

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    John
    Moderator

    Hi,

    I would first create 1 Stereo Instrument Track for the plug-in itself and the first Stereo output (1+2) of the plug-in. Next I would create as many Aux Tracks as you need separate outputs; as this would vary with library kit, there’s no right or wrong.
    The advantage with using Pro Tools is that even though the plug-in has got 16 Stereo outputs, you can split them if you wish to have some instrument microphones as Mono in the PT Mixer but I digress, that’s not the first thing to worry about.

    Next step would be checking that you get MIDI in to the plug-in in Pro Tools and depending on PT version, you may have to record-arm the Instrument Track to hear and see MIDI reaching the plug-in. When that works, you click the small “hamburger” menu in the lower right corner of the SD3 plug-in to open the MIDI In/E-drums Settings.
    Click the ‘Use Preset’ button to enable presets and scroll to find your kit’s module preset. When selected, your kit (at least most of it) should map correctly.

    I attach a Pro Tools Session template I made a few years ago, it should give you an idea of the above setup.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    1

    Thanked by: Scott Eshleman
    John
    Moderator

    Hi,

    when the Tracker has analysed the audio and you have tweaked the result to your liking, expand the Song Track and before you click ‘Add MIDI to Song Track’ you place the playhead at the position you wish the MIDI to be inserted.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    John
    Moderator

    Hi,

    hopefully I can explain what happens.
    If I create subfolders in my User MIDI folder and then create a Groove on the Song Track, then drag it to one said subfolders, it gets the name ‘Track1’ and I rename it to something appropriate. It also gets renamed in the Finder along with the accompanying ‘.midtrackinfo’ file.

    If I drag this file in SD3 grooves to another subfolder in User MIDI, it gets copied to the other subfolder and the name it gets, is its original name when created.
    I.e. if I record the MIDI to the Song Track 1, that’s its original name. If I start with an empty block, that will be its name. If I start with ‘Verse01’ from a pack, etc.

    If you wish to just move around grooves, please use the Finder/Explorer, it’s just a right-click away to open the location of the file. When you have re-organised, remember to ‘Sync File Changes’ of the User MIDI folder in SD3 by right-clicking the User MIDI folder.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    1

    Thanked by: Brad
    John
    Moderator
    BEST ANSWER

    Hi,

    I would say both yes and no😉

    Once EZmix3 has analysed your track and you try out and tweak the different presets, you should be in the ballpark for the preset’s genre references. That said, it’s always good practice with reference checking if you need to tweak something.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    Hi,

    I would say both yes and no😉

    Once EZmix3 has analysed your track and you try out and tweak the different presets, you should be in the ballpark for the preset’s genre references. That said, it’s always good practice with reference checking if you need to tweak something.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    John
    Moderator

    Hi Gerry,

    please visit this FAQ:
    https://www.toontrack.com/faq/where-are-my-files-located/

    There is info about Default locations for libraries, MIDI and plug-ins as well as a link on How to move sound libraries.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    1

    Thanked by: Bear-Faced Cow
    John
    Moderator

    Hi,

    if you are in the Grid Editor and have selected all notes in a block, you can Alt/Option+Up/Down Arrow key to Transpose them in semitone steps, add the Shift key to Transpose in octaves.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    John
    Moderator

    John, can you please tell us what Future Hit Instrument is associated with the SD3 Percussion grooves with a Power Hand of  “One Hit Pad”? In the Drums tab when I pull down the menu for “Add an Instrument” and select Future Hit Instrument I only see two options:  1.) Shaker, and 2.) Tambourine.  Those two instruments are associated with SD3 Percussion grooves with the Power Hand of “Shaker Pad” and “Tambourine Pad”.  I do not see a Future Hit Instrument called “One Shot”.  Therefore I do not know what instrument(s) is associated with the SD3 Percussion grooves with the Power Hand of “One Shot Pad”.

    Hi,

    the One Shot Pad is for: Claps, Snaps, Stomps, Cowbells, Blocks and Tambourine Hits. These sounds are not “Future Hit” Instruments but intended for use with the Percussion pads and the Edit Play Style feature introduced in EZdrummer 2 and now available in EZdrummer 3 and Superior Drummer 3 and complement the Future Hit Instruments. The idea of the Edit Play Style and Percussion Pads is that you can “dial” in grooves with added percussion to your existing drum grooves without needing to record them yourself. The main thing is of course the Future Hit pads where EZD3/SD3 can take into account the portion of audio happening before the transient but this makes it hard to record by hand, so the Edit Play Style feature makes this a breeze and then you also have MIDI grooves in the EZD2, EZD3 and SD3 core percussion libraries which can be added from the Grooves Browser.

    As Jord explained above, in EZdrummer 3, the percussion pads are loaded as default, in SD3 you add them if you want them. Loading an EZX Preset in SD3 will automatically load the percussion pads.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    3

    Thanked by: drumjack52, Brad and GregRockN
    John
    Moderator

    Hi,

    according to the UA website:
    LUNA supports UAD-2 plugins, UADx plug-ins, LUNA Extensions, UAD Instruments, VST3 plug-ins (in Windows), and Audio Unit (AU) plug-ins (in macOS). LUNA Extensions include Tape Machines, API and Neve Summing, and API Vision Console. Extensions are incorporated into the LUNA workflow. Instruments appear in a separate plug-ins list from insert effect plug-ins.

    You have EZdrummer 2, right? EZdrummer 2 is VST2 and AAX only.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    1

    Thanked by: Mick Avoidant
    John
    Moderator

    Greg sums it up

    The bottom line is that the SD3 library Percussion Grooves do, in fact, have MIDI in them but you need to have a drum kit defined with an instrument that associates itself with “Note 1” (Power Hand “One Shot Pad”), or “Note 2” (Power Hand “Shaker Pad”), or “Note 3” (Power Hand “Tambourine Pad”).  It appears that SD3’s Percussion grooves are associated only with “Future Hit Instruments” such as shakers and tambourines.

    As you can see in the very first screen shot, the Power hand is one of the “pads”, which means you need to have an instrument loaded there for the MIDI to produce sound.
    For “normal” instruments, substitution would kick into place but not the special Percussion pads.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

Viewing 14 replies - 361 through 375 (of 10,601 total)

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