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Viewing 7 replies - 1,651 through 1,665 (of 2,666 total)
  • Henrik Ekblom
    Participant

    Right click on the ride, and select “More > Route Instrument Microphones”.
    The ride should be the selected instrument on the left side. In this view you can route the audio from each instrument to any mixer channel.

    The instrument marked as “Close” microphone (“OH Dyn” for the ride in Superior Drummer 3 library) is the instrument’s main microphone. Route that to it’s own mic channel in the mixer, to avid having it blended with the other instruments in the OH Dyn mixer channel.

    Click the blue “OH Dyn” on the right side and in the bottom – select “Create New Channel”. Now a new channel will be created in the mixer, where the audio from the ride into the OH Dyn microphone will be routed.

    This way of working and mixing can be a bit confusing in the beginning, since it’s not possible to split up microphones by instruments like this in the real world, but it’s a powerful feature that lets you achieve things not possible behind a real mixing desk…

    Henrik Ekblom - User Experience Designer
    Toontrack

    2

    Thanked by: gunmetalgrey91 and Ryo Iwasaki
    Henrik Ekblom
    Participant

    Thanks for the feedback – it’s noted!

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    Check the inbox in the e-mail you used when you bought the MIDI packs. There should be an e-mail containing the serial numbers needed to register the products to your toontrack account!

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    Sorry for the delay…
    Can you see if you have an error log generated from Superior Drummer 3? It sounds like something is broken in your system…

    You should find these files here:
    on Mac: /Users//Library/Caches/com.toontrack.Superior3/
    on PC: C:UsersAppDataRoamingToontrackSuperior3

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    I read your post but while I tried to see if I could get Superior to behave like it does for you on my 6 years old Macbook, I forgot that you had tried higher buffer sizes… You seem to have the view of us as trying to rip you off, which we don’t. If we didn’t have happy customers we wouldn’t survive, so we will help you!
    – 16 bit mode will actually increase the CPU load since the samples will be recalculated from their original bit rate.
    – Have you tried to increase the nr of CPU cores in Settings/Performance?
    – What is the load of your CPU when you load the Default preset in standalone, using the built in audio interface? I would like to compare the CPU load to my Mac to see what difference we have in a similar scenario…

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    Great 🙂

    Henrik Ekblom - User Experience Designer
    Toontrack

    Henrik Ekblom
    Participant

    The routing is done so that the left side of each stereo output channel in Superior Drummer 3 becomes one mono channel in Cubase, and the right side is the next mono channel. So for example, panning something left that goes to Output Channel “5/6” in Superior, will be what Cubase’s mono channel 5 receives.

    So if you send the “Kick FX”, hard panned left, to Output Channel “1/2” in Superior, it will be received on mono channel 1 in Cubase.
    You can also send it without panning to Output Channel “3/4”, for example, and it will be sent to Cubase’s mono channels 3 and 4, and you can route them to a stereo bus in Cubase…

    Can you follow my explanation here? 🙂

    Henrik Ekblom - User Experience Designer
    Toontrack

Viewing 7 replies - 1,651 through 1,665 (of 2,666 total)

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