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  • Hasse FX
    Participant

    Regarding the 2012, try to find one with a second drive already mounted (like the server version) to minimise the hassle with mouting the two SSDs. Also, while the box is open, also add RAM up to 16GB, if not already present.

    Hasse FX
    Participant

    I have been experimenting to use macros to adjust the natural acoustics of the kits while setting up mixes. The macros include the levels of ambient microphones and some of the leakage microphones. Depending on how the mix proceeds I can quckly adjust the dry/wet balance in the SD3 submix.

    • This post was modified 5 years, 10 months ago by Hasse FX.
    Hasse FX
    Participant

    I can confirm the bug, using jord’s steps, both in Logic X (v.10.4.6) and in the SD3 standalone (v.3.1.4). Mac mini 16GB running High Sierra, with the libraries on a USB SSD. Arrows+Enter change the preset name but leave the loaded kit as is (true for any loaded kit, not just default), mouse selection behaves as it should.


    Reply To: Using the enter key to change a kit doesn't change the kit? version: 3.1.4
    Operating system: macOS High Sierra (10.13)
    • This post was modified 5 years, 10 months ago by Hasse FX.
    Hasse FX
    Participant

    If I understand the problem correctly…

    If you replace the drum with the corresponding sampled SD3 drum you will also be able to use the sampled ambient and leakage included with that particular SD3-drum. The result would be the same as if  the drummer had played on e-drums into SD3.

    Hasse FX
    Participant

    Hi,

    though the standard kit setup is 3 rack toms and 2 floor toms, you can add more and custom map them.
    The kits are sampled with different amount of toms:
    The Gretsch has got 1 rack tom and 1 floor tom
    The Ayotte Classic 3 rack toms and 2 floor toms
    The Pearl Masterworks 4 rack toms and 2 floor toms
    The Yamaha Beech Custom 3 rack toms and 3 floor toms
    The Premier Genista 2 rack toms and 2 floor toms
    The Ludwig 70s 3-ply Classic 5 rack toms and 2 floor toms
    The Ludwig 70s 3-ply Concert 10 rack toms and 2 floor toms

    BR,
    John

    When I select the default Ludwig Default Concert kit it only loads with 3 rack toms and 2 floor toms, rather than the 10 toms you mention John.  Why is this please?  I’m running V3.1.4

    My go at an explanation (correct me if I’m off somewhere):

    The Superior 3 factory kit toms are allt recorded in one of 5 fixed tom positions – 3 rack and 2 floor (if a preset contains fewer, ghost images of the empty slots are shown in the graphics).   The same goes for the cymbals that are recorded in one of 6 positions left to right. Therefore, if you want to use more than 5 toms in a kit (or more than 6 cymbals) you will have to add them as extra instruments, appearing in the top left corner.

    However, as they were recorded in place in a kit, in one of the 5 positions,  by default the extra toms will appear in in the sound field at the same L/R position as one of the 5 standard tom positions unless you manually change their pan position in the mixer. As an example, my default kit contains the 7 toms of the Pearl kit. I’ve added the two smallest toms as extra instruments. Both are recorded in the leftmost rack position 1, so I have adjusted the pan in their mixer channels to make them appear further to the left of their original rack position 1.

     

    Hasse FX
    Participant

    For what I can see in your first picture, the crash articulation is not mapped to a key, which is why you can’t select it in the e-drum map.

    Hasse FX
    Participant

    Exactly! There are a zillion ways in SD3 to organize a session, in order to get to the desired result, which is a real advantage! Still, you can easily get lost if you don’t develop an understanding and your own preferable method to create the result.

    My reflections was aimed at the thread starter slight complaint regarding the diversity of the presets. I’m working on “my” kit to replace the SD2 kit I’ve used a few years and had the conception about “throwing together” a kit as easy as in SD2. After becoming a bit overwhelmed about the possibilities/diversities, I’ve found my own approach and have put together a kit and mapping with a selection of SD2 and SD3 pieces, as well as a mixer/FX setup for easy recording.

    And still everything is available just a mouse click away… As you say, a way more lean process than IRL!

    Hasse FX
    Participant

    True or not, it’s in the eyes of the beholder 😉 It IS a daunting task that I’ve been working with the last few days. If you like the specific sound of one (group of) instrument(s) in a preset, you have quite a number variables to consider in order to carbon copy the sound into another preset. It’s easy to copy an instrument with its microphone channel strips (and FX if you stay within SD3 libraries), but then you have to manually set up any group aux channels with its processing, either separately for the imported instrument or by merging into an existing aux in the target preset. Then, if leakage is an important property of the specific sound, some tweaking there too.

    It’s easier to stay within a single context, like the SD3 Core Library, at least as the recording environment is the same. However the contributing preset producers use effects, groups, stacking and leakage very differently, even if the result sounds very similar. With the versatility of SD3 there are so many ways to achieve similar results, which the producers have utilised.  This is of course a feature – not a problem, other than that you have to get to know the SD3 environment and the “equipment” and find your own approach, just as you would to set up a drum kit for recording in the real world.

    An added bonus is of course to get an opportunity to see how different producers approach drum production. 🙂

    • This post was modified 5 years, 10 months ago by Hasse FX.
    Hasse FX
    Participant

    I wish the included presets didn’t utilize processing on the main output. Load Parts doesn’t work well with those, not without some additional work at least.

    I thought of doing the same, and gained a few more grey hairs before I discovered that most presets are set up differently regarding the mixer. Many utilize aux channels to create groups of instruments, to set up the same processing for a group of microphones and/or instruments. Apart from the aux channels, the leakage can be set up differently and in turn processed. All in all it’s virtually impossible to import the entire “sound” of an instrument to another project.

    • This post was modified 5 years, 10 months ago by Hasse FX.
    Hasse FX
    Participant

    Thank you all for your insights! So far my “conversion” is on track and I have been able to tweak the SD3 kits to my liking. I especially appreciate the extended articulations. With some careful tweaking, sounds from the other libraries fits in nicely and survives even heavier compression.

    Hasse FX
    Participant

    Thank you for your thoughts, Jord!

    I’ve overlooked the features of the step editor as an alternative for drum editing in Logic. It takes a bit setting up as you say but then, I usually  create a specific drum kit in SD3 that I tend to stick with and optimise to my e-drums and playing style, so it might be worth the effort to create some lane sets.

    One advantage I noticed in the SD3 editor is that the articulations are grouped and I could do the same in Logic X, though maybe not foldable as in SD3. Also, the SD3 editor adds lanes if I decide to load more articulations.

     

    Thanks,
    Hasse

    • This post was modified 5 years, 10 months ago by Hasse FX.
Viewing 11 replies - 1 through 11 (of 11 total)

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