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Viewing 13 replies - 1 through 13 (of 13 total)
  • brandon flick
    Participant

    UK here – Downloaded and running, no problems.  🙂

    brandon flick
    Participant

    Hi Olof,

    Support has said that this is a bug in SD3 3.2.6 with Cubase
     I just wanted to inform support that I’ve rolled back SD3 to 3.2.4 and now pre roll syncs again.
     While this fixed SD3, EZ Bass still did not, so I’ve rolled it back to 1.0.9 and now it syncs during pre roll too.

    This pre roll sync drop issue seems to be in both products,  so if that could be documented maybe that would be helpful.

    Thanks again, I appreciate your help and communication in figuring out what was actually occurring.

    brendan

    brandon flick
    Participant

    ASIO Buffer?  is 64 – this is what i’ve  always used, with guitar vsts its what i need to stick with.Screenshot-2021-10-20-105138
    Screenshot-2021-10-20-110657

    bars not matching up:   Yes, they don’t, I had inserted a couple bars in front of that particular cubase project. Here is a different one with bars matched up https://photos.app.goo.gl/Va69UNtWJSsGjy7Z6

    if i play at start ( as in bar 1) sd and ez will play as they have a couple measures to load up i guess?

    this happens with new projects too

    Thanks again Olaf, I have started a support ticket with toontrack now – just focusing on the new sync up delay issue, they already responded and i wouldn’t want to waste your time if they are on it now – take care brendan


    Reply To: Cubase pro 11.0.41 update SD3 audition now stops playback of drums in sync version: 3.2.6
    Operating system: Windows 10

    1

    Thanked by: Olof Hermansson
    brandon flick
    Participant

    hmmm.. i opened up EZ Bass vst instrument and it is also not syncing to cubase for about 4 seconds along with SD3 on playback now too.

    All toontrack samples on dedicated secondary SSD 970 EVO plus

    Processor AMD Ryzen 7 5800X 8-Core Processor 3.80 GHz
    Installed RAM 32.0 GB


    Reply To: Cubase pro 11.0.41 update SD3 audition now stops playback of drums in sync version: 3.2.6
    Operating system: Windows 10
    brandon flick
    Participant

    https://photos.app.goo.gl/a8jn4PWZXdPeKoax5

    Thanks for taking a look, the position numbers in Cubase are moving for almost 4 beats before the playhead for SD3 starts – i have attached a hopefully clearer and tight shot of this happening. I’m sure you are right about the auditioning start and stop feature – this new delay in sync must be confusing me more than normal 😉  Maybe this is a system performance or buffering issue with vsts or a windows update – i don’t know.. but there was not this type of delay before, as that would have really stood out.

    Thanks for your input and ill try to chase this down

    brendan

    brandon flick
    Participant

    https://photos.app.goo.gl/iesowPWYtP7AyohF8

    Hi Olaf, thank you very much for responding – i made video of what is going on – sorry for quality but I used phone cam.  One issue i know for sure isn’t the same is the delay before sync – I’ve rolled back cubase 11 pro to previous update still the same outcome.

    I used to be able to just auditioning song creator clips by clicking on them with no transport commands needed. the clip would play till i clicked stop and the original midi would instantly play-  nothing has changed hardware wise .

    I see i was wrong about saying the main transport being in active state ( blue) while audition clip was active -that is not the case- my bad.  I must have been looking at delay before drums would sync up.

    thanks again for any insight

    brendan


    Reply To: Cubase pro 11.0.41 update SD3 audition now stops playback of drums in sync version: 3.2.6
    Operating system: Windows 10
    brandon flick
    Participant

    This is the thread i wish i could have seen before buying yesterday.  The audio to midi is unusable for anything complex. ( I get some editing, but what comes back is a mess for any slightly intricate bass line) I took a leap of faith after i saw the Gear gods YouTube vid and he plays busy line, then shows how it caught everything (with a couple adjustments)

    I went back and watched after buying TT and realizing this wasn’t quite the way it was, and noticed he plays back with the original mixed in while reviewing accuracy, also there is a Pro tools error msg for a couple frames, ( Cubase cold crashed three times when i did same “more notes” function adjustment ) then you see a lot of missing frames ( edits) and then final he say’s ” it tracks really well if you edit and adjust “.

    I’m wondering if there is a better program to do the audio to midi conversion – then use EZBASS for the sounds and editing interface? Would Cubase midi converter do a better job? It seems TT would be at least, or better, but i will try this too today.

    EZ player by itself is still a monster tool for those who need to create bass lines for song writing. That’s not my need – I’ve always played my own bass lines up until now but have injury to index finger and bass strings just trigger it way too much ,so i figured, I would just Guitar audio> midi and solve the issue –

    Even dropping in previous project bass audio tracks result was unusable at most points ( too much editing and step writing to recreate a bass line) so I’m really a bit disappointed.

    My hope is TT is still working hard to develop EZBASS, They have amazing skills and it will eventually be closer to what it claims to do.

    Again, if you goal is just to create acceptable realistic bass lines for basic song writing or even complex IF you use THEIR midi files , It’s a fantastic program. If i had been able to download trial i would have discovered it could not do what I needed it to do, now I’m out £130  🙁

    EDIT – I have gone back and normalized and raised volume and re tried with audio tracks for a better result  – a lot more notes are being captured – but in order to get best result I  have to increase threshold, which often crashes Cubase cold ( no error msg just goodnight! ) the performance has most of the notes but has a strong antares autotune vibe now — but it IS better. It still isn’t what i hoped ,but i believe if TT doesn’t stop development this will get better.

    EDIT 2 – Crashing constantly – closes Cubase – no error msg. Less than 24 hours later, I know I am not going to use this. Is there a resale forum? I would take half the price just not to be completely burned on this. 🙁


    Reply To: Converting DI bass audio to midi does not work version: 1.0.7
    Operating system: Windows 10
    brandon flick
    Participant

    Yes,

    I’m definitely a bit concerned that I can’t even see the support forum without buying it first, for me, checking out the support forum of a product really gives you insight into the real world functionality of the product.

    I do see a lot of ” problems tracking audio to midi” type posts, but then can’t see if there is ever any resolution, and i don’t want to be the person to buy it and THEN be able to unlock and reveal the real deal.

    Added together with there being no trial demo after all this time is keeping me from buying.

    BTW I am a big supporter of Toontrack superior drummer, I really want to buy this.

    brandon flick
    Participant

    @Iris Studio said:
    Try this…

    https://www.toontrack.com/forum/superior-drummer-3-pre-sales/cv-update-wont-install/#p173365  

    Thanks!

    I manually copied files over old within sdx folder and it worked – i’ll have to go through the rest now –
    I should have not posted this in pre sales …duh! I re submitted this into the new SD3 support, as something isnt right with the product manager -maybe mods can delete this post cause i cant find a way to 🙂

    brandon flick
    Participant

    Hey – thanks for the input – yes, i tried that too, it helped me program the basic groove ive got running thru song , but whats killing me is fleshing it out with some fills and variations on that groove , it’s an original song it just happens to have that kind of a beat – I’m just really surprised that with all the drum midi loops out there , no company has put a song file with this type of pushing groove out.
    thanks again for taking the time!

    brandon flick
    Participant

    If you are talking about midi loops ? I’ve dealt with different levels by going into midi editor and adjusting the instrument velocity levels to all be the same in the midi files – i dont know if you’re talking about that tho –

    brandon flick
    Participant

    Hi Bruce
    sign into your account- go into my products , highlight superior and look at the software downloads , you should see midi grooves there.
    download and install

    brandon flick
    Participant

    ORIGINAL: tombuur
    You need Jamstix. Version 3 will be out shortly.

    Ahoy fellow JS /superior combo user !
    Problem with JS is (for me ) the default kit mapping for superior 2 won’t play double hits written in JS editor- it just plays back single snare hit (D1)
    I’d be real interested if you could load up a couple double snare hits and see if they play correctly for you ( if so please tell me your secret ingredient )
    After investing in superior 2 -newyork kits -foundry , I’m hooked on the sounds /processing power/ live midi performance to the point that I’ll probably be using
    SD2 for most everything from here in . Problem is ive got piles of old JS songs i want to redo drum wise and this is a real show stopper
    That aside , JS is a very innovative program has really good support.

    Cheers !

Viewing 13 replies - 1 through 13 (of 13 total)

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