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Viewing 11 replies - 136 through 150 (of 162 total)
  • @fbeauvaisc said:
    So if I’m getting this right :

    Drums tab mapping is standard for midi files and DAW input and E-Drums is a custom map that re-triggers the standard one?

    Thanks for the help,  

    Yes. All incoming MIDI from DAWs and MIDI devices may be remapped on the MIDI in/E-Drums settings page.

    Andreas Walfridsson - Toontrack
    UX Designer

    @fbeauvaisc said:
    I still suggest that when in the MIDI in/E-Drums settings, we can move that window to see the drums. Selecting the pieces we want to map from the Drums tab like we did in SD2. The mapping from the Drums tab should reflect the on from the MIDI in/E-Drums settings to avoid confusion.

    We’ll look into your requests. However there are more to the dual workspaces for MIDI mapping than added complexity and confusion: The e-drum settings tab is used to transform incoming MIDI to the standard of any loaded sound library without affecting the playback of your MIDI files. This makes it possible to combine your own playing with any MIDI files available from Toontrack and it makes it easy to change between different sound libraries without having to remap.

    Andreas Walfridsson - Toontrack
    UX Designer

    @olliepudge said:
    It seems like adjusting ANY of the articulations does nothing as if the software isn’t reading my hi hat, but that can’t be the case because it plays sound when I hit it. I’m puzzled here.  

    By ‘adjusting ANY of the articulations …’, do you mean that you are using the Hi-Hat Pedal Control in the Hi-Hat & Snare CC tab in MIDI in/E-Drums Settings? What happens if you make sure the bottom slider (between the Closed and Tight articulations) on that control is set to a really low value, like 2 and all of the other sliders to 0? If this makes it easy to trigger the Tight articulation, can you then tweak all the sliders to make the Hi-Hat respond ok?

    Andreas Walfridsson - Toontrack
    UX Designer

    @fbeauvaisc said:
    Anyway, after customizing the Roland map to my TD-9, I then save the custom mapped preset to user preset but it does not save right. When I come back to it, the map seemed to have been saved as a duplicate of the Roland one not saving the changes I’ve made. It does bare the name I gave it and is saved under user preset alright.

    Did you do the remapping in the MIDI Mapping property box in the Drums tab or in MIDI in/E-Drums settings? Did you use the Save As option in the preset menu in MIDI in/E-drums settings? The Save As option in MIDI in/E-Drums settings applies to the mapping on the MIDI in/E-Drums settings page only. Does it save ok if you do like this?:
    1. Edit the mapping in MIDI in/E-Drums settings
    2. Select the Save As option in the preset menu in MIDI in/E-Drums settings (in the top left corner).

    Andreas Walfridsson - Toontrack
    UX Designer

    @fbeauvaisc said:
    Hi,

    I’ve had issues with saving drum maps. I’m using a TD-9 brain with a custom TD-30 kit. On my Allaire and Hit Factory kits for exemple, I need to remap the floor toms. I do so by selecting the learn function witch I believe should be on right click of selected piece in the drums tab by the way. At least it should not be hidden under two clicks. When we use the learn fonction, remember that we probably are holding sticks so it need to be right there. SD2 had that very easily accessible. Another suggestion might be to be able to have maps for the individual brains rather than a generic Roland map. I saw a video on Sweetwater suggesting that with SD3, all Roland brains where mapped even older one but I guess it was kind of misleading. I’ve seen those individual maps on other drums software by the way.

    Anyway, after customizing the Roland map to my TD-9, I then save the custom mapped preset to user preset but it does not save right. When I come back to it, the map seemed to have been saved as a duplicate of the Roland one not saving the changes I’ve made. It does bare the name I gave it and is saved under user preset alright.

    Is that being looked at? I don’t mind doing custom maps for each kit but I don’t want to do it every time I sit at the drums.

    And one more thing, could you put a link to the manual on the forum somewhere? It seems I can only access it through the software. You might get less questions if the manual was in here somewhere. PDF format would be nice too so I could read it on my tablet out of the studio.

    thanks,  

    We’ll look into all your suggestions and make sure custom E-drum presets can be saved.

    Thank You!

    //Andreas

    Andreas Walfridsson - Toontrack
    UX Designer

    @Bob Muso said:
    So I uploaded a stereo drum mix to convert to midi:
    Listen: https://www.dropbox.com/s/l5i4bpajqhbprp3/Drums-Blues-120ev.wav?dl=0
    Download: https://www.dropbox.com/s/l5i4bpajqhbprp3/Drums-Blues-120ev.wav?dl=1
    If it does that it should do the rest hopefully.
    Bob.  

    Imported this file. Piece of cake. Everything was triggered perfectly in a few minutes time. Had to select which tom sound to map to which tom in SD3 and tweak the hi-hat a bit. Added and removed a few cymbal hits while playing through the song as well. If I knew the song and didn’t have to listen to the entire thing it would have been even quicker.

    //Andreas

    Andreas Walfridsson - Toontrack
    UX Designer

    @Bob Muso said:
    I have no to way to TRY SD3 to see if it will convert the wav to midi accurately other than spending US$319. What is the best way to find out if it will ?

    The result differs from file to file. For close miced instruments the AI generally makes a very good job. The tools available in the Tracker makes it possible to trigger any file, in the end it’s just a matter of how much time you like to spend improving the results using the different tools and features available in the Tracker.

    Have a look at this video to get to know more about what the tracker can do: https://www.youtube.com/watch?time_continue=1&v=qoRmShiuItQ

    @Bob Muso said:
    Will SD3 give a 2 bar count-in -1 0 1 or just one bar 0 1 ?  

    In settings it’s possible to set what the first bar should be called, 0 or 1. There are no count-ins in the tracker, you can however make the tracker follow you host (DAW).

    //Andreas

    Andreas Walfridsson - Toontrack
    UX Designer

    @jsmullikenca said:
    I have the same question, and it’s the primary reason that I am considering SD3. I think Bob also uses Band in a Box, as I do, which will produce a full drum track mix. I have hopes that I could import the full drum mix into SD3, and have tracker find all of the individual parts and map them to midi. Even if I had to use the same mixed WAV file, and select a different piece of the kit each time, could it pull the hi hat out of the mix in one pass, and then the snare out in a second pass, etc.? If there’s a way to use tracker with a full drum mix, I’m in. Thanks.  

    The Tracker was designed to replace close miced instruments (kick, snare, toms, ride, hi-hat, cymbals). It’s however possible to do as you suggest, import the file, duplicate it and then replace different kit pieces from the different tracks. The AI may not be able to recognize all trigger points from the file, but it will give you a solid foundation to improve on using the tools available in the Tracker tab if you need to. The clearer the transients are the better the result will be. This means repeated hits, like 8th notes, played on the edge of a bigger cymbal (a typical crash, ride or china for example) or an open hi-hat may need some user improvement. Do you feel like you generally will be triggering noisy drum parts, then you will probably need to spend some more time, if not, the job should be done pretty quickly. I suggest you have a look at this tutorial (if you haven’t seen it already) to get an impression of how to use the Tracker: https://www.youtube.com/watch?time_continue=1&v=qoRmShiuItQ

    In the end everything is possible, it’s just a matter of how much time you like to spend on tracking each song. I’ve been able to track pretty tricky drum parts, Dream Theater stuff for example, from stereo files using the method you suggested. I honestly don’t know of any other software that would be better or quicker to use for this process.

    //Andreas

    Andreas Walfridsson - Toontrack
    UX Designer

    @Zenon said:
    1. Is there a way to show the MIDI mapping, including the MIDI In/E-Drums setting re-mapping, in the main screen? It would be very useful to keep track of all the remapping.
     

    May I ask you to describe a situation where you like to be able to do this? It would help me improve the design Smile

    Why would you need it?
    When would you use it?
    What would you do with it?
    What steps would you take…?

    Thank you!

    //Andreas

    Andreas Walfridsson - Toontrack
    UX Designer

    @Zenon said:
    1. Is there a way to show the MIDI mapping, including the MIDI In/E-Drums setting re-mapping, in the main screen? It would be very useful to keep track of all the remapping.

    I assume ‘main screen’ refers to the Drums tab? In that case the answer is no, not at the moment. Your suggestion is noted though.

    @Zenon said:
    2. Also, is there a way to set MIDI to everywhere show both note # and note value simultaneously?
    – in the MIDI Mapping Keys box of the main window (and again, show the re-mapping for MIDI In/E-Drums here as well)
    – in the MIDI Monitor box
    – in the Analyzer window of the MIDI In/E-Drums window

    Not in MIDI Mapping keys. Both note/CC and velocity/value should be visible simultaneously in the MIDI Monitor (Drums tab) and in the Analyzer (MIDI in/E-Drums settings).

    @Zenon said:
    3. Is it possible to have the MIDI keyboards and note number lists all be in the same direction (ideally always with lowest note number at bottom, to match the piano roll in Logic and other DAWs)? The keyboard in MIDI Mapping Keys does follow this direction, but the one in the MIDI In/E-Drums window is relatively upside-down.

    The directions are currently fixed. Once again your suggestions are noted.

    Thank you!

    //Andreas

    Andreas Walfridsson - Toontrack
    UX Designer

    Options to adjust the response from one instrument or an entire instrument class like ‘All Toms’ or ‘All Cymbals’ at once will be available as well.

    Andreas Walfridsson - Toontrack
    UX Designer

Viewing 11 replies - 136 through 150 (of 162 total)

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