latency, buffering, protools 9 – confused!

Studio Corner
Viewing 3 replies - 1 through 3 (of 3 total)
  • John
    Moderator

    The latency is the result of the Buffer Size, which the computer needs to be able to interpret the incoming signal and decide how to deal with it, so to speak.
    Now, 64 samples Buffer Size @ 88,2kHz would (at least in theory) mean 0,72 ms latency (in live practice it would be at least times 2). This you cannot hear. Most ordinary musicians do not notice a latency of 10-12 ms. Drummers are generally more sensitive, of course.
    Pro Tools 9 (and most other DAWs) takes any buffer sizes into consideration when recording and aligns audio and MIDI correctly. When playing back and latency inducing plugins are present, the correct amount of samples are compensating each track’s delay, making use of the Automatic Delay Compensation.

    IOW, don’t worry and don’t nudge.

    Best Regards,
    John

    John Rammelt - Toontrack
    Technical Advisor

    btlguy
    Participant

    Thanks so much for the info. I have a related question, that when answered, should put to rest my latency concerns, and my incomplete understanding of the issues, although much better now. “In theory”… at a sample rate of 44.1 with hardware buffer size of 64, is the latency identical to a sample rate of 88.2 with buffer size 128 samples? Makes sense in my mind, but trying to confirm the math. Also…what is the formula “in theory” for calculating ms of latency based on buffer size? How did you come up with the numbers in your reply. Thanks, and that should do it for me!

    John
    Moderator

    Buffer Size / Sample Rate ≈ Latency (times 2 if it’s a I/O round trip and, depending on hardware involved, external delay)
    128 / 44,1 ≈ 2,9 ms
    64 / 44,1 ≈ 1,45 ms
    128 / 88,2 ≈ 1,45 ms

    At least this is how I calculate, someone better informed may correct me, should I be wrong.

    John Rammelt - Toontrack
    Technical Advisor

Viewing 3 replies - 1 through 3 (of 3 total)

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