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Viewing 15 replies - 1 through 15 (of 46 total)
  • pacificm
    Participant

    I work with a variety of professional media programs.  What is standard using them is that files names you create for files you create remain consistent.  To my knowledge, this is the only situation where this is not the case.  If I’m in the middle of piecing a group of grooves together in the song creator it would be helpful to have the names I give each groove stay the same as the names I gave them in the User MIDI – especially if the names describe the kind of sounds they are.

    I’m not familiar with Song Part Colors.  I attempted looking this up in the SD3 manual with no luck – which is another challenge of working with SD3.  More often than not, when I look up something in the manual I’m not able to find it.  It would be helpful if the manual were more complete.

    I still think SD3 is an amazing program and overall I enjoy using it.  I would just like to see more improvements if that’s possible.  I’ll have to visit their feedback page.

    BTW, what are Song Part Colors and how would I get them to work to help me?

    Thanks for your help!


    Reply To: How To Retain Song Name? version: 3.3.6
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    One more note regarding this.  As long as the unique groove remains in the User MIDI window with the same unique name, it can be easily retrieved.  But once it is dragged into the Song Creator window, its unique identity is no longer easily available which can be confusing with projects containing multiple elements whose names do not remain consistent.

    If anyone has a work around for this, please let me know.

    Thanks!


    Reply To: How To Retain Song Name? version: 3.3.6
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    It just seems it would be convenient for all of us once we create a unique groove and name it – that the unique name would be retained with the groove for easy retrieval.

    Once we’ve used a unique groove chances are we will move on to another in the same or a different project.  The unique name could be associated with the particular project it was created within or a particular kind of drum effect.  So, that when we wished to retrieve it again it would be easy to locate.  But, by just showing a “Power Hand” for a title that is of little help when time comes to retrieve the song.

    I would have thought in a robust program such as SD3, unique naming of created songs would be a built in function.

    So, is it true that such a function does not exist?  If not, is it possible to recommend this in a future release and if so how?

    Thanks!


    Reply To: How To Retain Song Name? version: 3.3.6
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    This file name process seems confusing.  Perhaps a refined process could be included in a future update.

    Thanks!


    Reply To: SD3 File Management version: 3.3.6
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    This has happened to me more than once with Toontrack.  They make great products, but attempting to locate something in their documentation as simple as what you suggested seems to evade me.  Your suggestion was very helpful!

    Thanks!


    Reply To: SD3 File Management version: 3.3.6
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    I’ve found that the HPD-20 does offer performance options not available with a regular midi keyboard.  They both have their advantages and benefits.

    Thanks for your reply!


    Reply To: How to Use SD3 with Roland Handsonic HPD-20 version: 3.3.6
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    I have the plugin loaded in my DAW.  I disabled “Follow Host” and that helped.  Unless I missed something, I don’t believe this info was included in the Tunetrack product manual.

    Thanks for your help!


    Reply To: How To Change The Tempo in Grooves? version: 3.3.6
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    Thanks for your reply!

    I got it to work.  I experimented with the HPD-20 and midi keyboard alternatives.  What I found is that more of the SD3 articulations are easily available with the midi keyboard than with the HPD-20.  With the HPD-20 you need to enter the midi notes on each of the 13 HPD-20 pads at a time for each kit.  Whereas the keyboard allows you to access all the articulations all at once – although it helps to have a long midi keyboard to easily access all of them.  So, while the HPD-20 offers some tactile advantages, the midi keyboard offers some practical advantages.

    Please let me know of your experiences with midi controllers for percussion.  Thanks again!

    I also found the related info below on the Roland website:

    Handsonic HPD-20: Assigning MIDI Note Numbers to the Pads

    The HPD-20 can be a great tool when using it as your MIDI output source to trigger sounds in the computer or in an external device – (Sound module, sampler, sequencer, etc.). You can do this with either the MIDI connection on the back panel, or through the HPD-20’s USB Computer port depending on your particular setup.

    In most cases, you will need to match the MIDI note numbers in the HPD-20 with your external device. Here’s how to assign MIDI Note numbers to the pads in the HPD-20:

    1. Choose a Kit that you’d like to edit.

    2. Press MENU.

    3. Press cursor right (>) to highlight the “KIT” icon, and then press ENTER.

    4. Press cursor right (>) to highlight the “MIDI” icon, and then press ENTER.

    5. Hit one of the pads (or an external pad) that you’d like to assign a MIDI Note number to.

    6. Press the + or – buttons to choose the desired Note number (0-127). If you do not want to transmit a Note number for that pad,  press and hold the + button until you select “OFF.”  Tip: To scroll through the numbers quickly, press + and – together.

    7. Repeat Steps 5 and 6 for any remaining pads as desired.

    8. Press the KIT button when you’re finished. The new settings are saved in the Kit automatically.


    Reply To: How to Use SD3 with Roland Handsonic HPD-20 version: 3.3.6
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    Thanks for your reply!

    I’m still confused.  My understanding is in order to assure that the groove sound you select retains its actual sound you hear when you play the groove with a particular library and preset selection, the library and preset selection options need to remain consistent each time you open the groove.  Or, otherwise, if those change the next time you open SD3 the grooves will sound completely different.

    So, my question is if there is a way to save library and preset selection options for a particular groove in SD3 so that the sound of the groove stays the same each time you open it?  If there is a way to do that, please let me know.

    Thanks!


    Reply To: SD3 File Management version: 3.3.6
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    Thanks for your help!

    pacificm
    Participant

    Hello,

    Thanks for the helpful replies!

    I can now see how reverb is an option if it is included in an EZ Drummer 3 preset.  However, the above comment also suggests that one of the effects in EZD 3 is EQ.  However, I have not been able to locate EQ as an effect option in EZD3.  Is EQ in fact an optional effect in EZD3 and if so, where is it located and in what preset?

    I also have Superior Drummer 3 and EQ is included as one of the preset effects in SD3.  But, I have not been able to locate EQ in any presets in EZD3.

    Any suggestions if and where EQ is located in EZ Drummer 3 and in what preset?

    Thanks!


    Reply To: How To Get Reverb To Work in EZ Drummer 3 version: 3.0.6
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    Yes, add my vote for a metronome upgrade.

    I’m not a big metronome user, however, when it comes to drums I couldn’t think of a more important thing.  Most DAWs these days come with very robust and sophisticated metronomes.  The fact that one of the best drum softwares on the market has a metronome this limited is very disappointing.  I hope that Toontrack  considers this in their next upgrade.

    Thanks!

    pacificm
    Participant

    I checked out further the option of just recording the audio directly from SD3 into my DAW – thereby avoiding bouncing in SD3.  What an excellent suggestion.  I’ve tried it and it seems like the easiest solution.  I don’t know why I didn’t think of it.

    I had a feeling this forum would help to shed light on what I should do and it’s true – that’s what happened.

    Thanks to everyone for your tips!


    Reply To: How to Create Unique File Names? version: 3.3.5
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    drumjack52 wrote:

    Why bounce in SD3? Why not just create a bunch of audio tracks in your daw and record the SD3 audio output there? That way you can name the tracks anything you want in your daw.

    I’m confused.  To my knowledge, there are two ways of bringing an SD3 file into a DAW.  One is by dragging a midi file into a midi track.  The other is by dragging an audio file into an audio track.

    In the drumjack52 quote above it says, “Why not just create a bunch of audio tracks in your daw and record the SD3 audio output there?”  

    This is suggesting that there is another option which I don’t understand.  How would you create a bunch of audio tracks in your daw and record the SD3 audio output there?

    Please explain.  Thanks!


    Reply To: How to Create Unique File Names? version: 3.3.5
    Operating system: macOS Big Sur (11)
    pacificm
    Participant

    When I recently began participating in this discussion I was concerned that there was something I was not aware of regarding this process and needed to learn more about.

    One of the things I learned was that the process of bouncing files from SD3 to the DAW could benefit from some simplification.  For example, it would be very helpful if there was a location in the bounce window where one could enter a unique file name for the bounced audio file.  That would help take some of the mystery out of this process.

    The current automated file name process produces a file name that is of little help when importing the file into the DAW.  Having a file name entry location in the bounce window would help clarify this step.

    Another related issue would be retaining unique file names when dragging files from the User Midi window into the Song Track.  So, if one created a unique file name in the User Midi window, it would be retained when dragged to the Song Track in preparation for bouncing.  Then, ideally it would be retained in the bounce window as well.

    I hope that these suggestions can be considered in the next SD3 update.  It would sure help in the work flow.  Thanks!


    Reply To: How to Create Unique File Names? version: 3.3.5
    Operating system: macOS Big Sur (11)
Viewing 15 replies - 1 through 15 (of 46 total)

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