Henrik Ekblom
Participant
Topics Started: 37
Replies Created: 2711
Has Thanked: 398
Been Thanked: 367
I actually don’t now think that SD3 even has the facility to mute individual notes (I might be wrong of course) – it only seems possible to mute an entire articulation.
Correct. This feature has been requested though, so we have it on our feature request-list!
Henrik Ekblom - User Experience Designer
Toontrack
There is no function to remove all mute notes, but in the Grid Editor you can expand the instrument that has the muted articulation, click the header of that track (on the left side) and all those notes will be selected. Press Delete to get rid of them, in (almost) one foul swoop 🙂
Henrik Ekblom - User Experience Designer
Toontrack
No, Cubase will decide where it should play, and it doesn’t listen to EZkeys (or any of our other programs). There’s nothing we can do about it, since we are in the hands of the DAW (which decides what should happen) but hopefully this will change in the future! There are some technologies that are being developed, that will give more “power” to the plugins, but they can’t yet be used…
Henrik Ekblom - User Experience Designer
Toontrack
No, Cubase will decide where it should play, and it doesn’t listen to EZkeys (or any of our other programs). There’s nothing we can do about it, since we are in the hands of the DAW (which decides what should happen) but hopefully this will change in the future! There are some technologies that are being developed, that will give more “power” to the plugins, but they can’t yet be used…
Henrik Ekblom - User Experience Designer
Toontrack
1
Thanked by: IL ParkI am having the same problem. I have a clap track that keeps having its notes deleted. I’ve had to re-enter them almost every time I open my project. Also sometimes when I add the notes back in for the claps, it will delete the adjacent snare hits.
Have you made any forward progress on finding the bug?
I am running the most recent version of SD3 (3.1.4) and my computer is the Mac Pro Trashcan with the High Sierra 10.13.4 OSAlso I feel it’s worth mentioning that when I try to play two instances on SD3 it throws all of my midi notes out of time. I don’t know if it’s something I’m doing or a setting issue or if you can even run multiple instances.
Thanks,
Ron
Reply To: MIDI notes disappearing and refusing to commit in grid editor version: 3.1.4
Operating system: macOS High Sierra (10.13)
Can you post a Superior Drummer 3 project file here, where this bug occurs? In that case, also explain the steps to follow to reproduce the bug.
Henrik Ekblom - User Experience Designer
Toontrack
Like Bear-Faced Cow was explaining; if the access speed of the files isn’t crucial (like when playing back a sample it’s important that it’s accessed immediately so no latency is inserted) it’s generally better to use disk space instead of RAM.
Henrik Ekblom - User Experience Designer
Toontrack
It’s not possible to control Edit Play Style controllers with macros, or CC. MIDI editing should be done in the Grid Editor, or in Edit Play Style.
What are you trying to accomplish? Maybe we can help you.
For example:
Henrik Ekblom - User Experience Designer
Toontrack
1
Thanked by: Nick WaineWhen I try to open up the different maps that I’ve created under that dropdown under USER PRESETS…NOTHING happens and NOTHING changes
If you want to use a custom MIDI mapping, the way you did (in the quoted text above) is the way it should be done.
Henrik Ekblom - User Experience Designer
Toontrack
Go in to File > Project Settings… > MIDI > Chase, and disable Aftertouch and Polyphonic Aftertouch ?
This will make sure Logic doesn’t look back (what’s happened) before the place where you started playing – in your case bar 218.
Henrik Ekblom - User Experience Designer
Toontrack
I’ve made sure there is no channel pressure in the MIDI region to make sure that’s not happening
Since Channel Pressure and Aftertouch are two different things, there could still be Aftertouch in the MIDI? Both are used in SD3 and can trigger mutes of the cymbals.
If you don’t want to use muting at all, you can disable it by selecting the cymbal and unchecking Aftertouch in the property box Choke/Mute Trigger.
Henrik Ekblom - User Experience Designer
Toontrack
After saving the SD3 project in SD3 and then saving the Nuendo project, I would expect that the correct SD3 project would be opened the next time the same Nuendo project and SD3 plugin are opened. As it stands now, whenever the SD3 plugin is opened it defaults to a ‘Default’ project, so every time I have to go and select the correct project from the top of the SD3 ‘Open Recent’ list. This should not be necessary.
We’ll have a look at this! Thanks for the report.
Henrik Ekblom - User Experience Designer
Toontrack
If you registered the product to your account when you purchased it, you can download the Product Manager and login, and your products will be there ready to download.
If you didn’t register the products to the account, have you checked that it didn’t end up in the spam folder in your mail?
Henrik Ekblom - User Experience Designer
Toontrack
It doesn’t explain what is going on in the ‘Part Presets’ section of the drop-down menu, but that is not important right now, I can do what I want to do.
The “part presets” are presets that loads just kits or the mixer. It’s only a few of our (mostly older) products that has these presets, so the lists are empty for some products.
Henrik Ekblom - User Experience Designer
Toontrack
Drag the midi file from Pro Tools into the Song Track
In the cases where you can’t drag a MIDI file from the DAW (which is the case for most DAW:s), you can record enable the song track of Superior Drummer 3, and press play in the DAW, and the MIDI will be recorded to SD3.
Besides using Superior Drummer 3’s Bounce function, you can also bounce MIDI to audio in Pro Tools.
Henrik Ekblom - User Experience Designer
Toontrack
When it is re-opened and SD3 is launched it is back to ‘Untitled’ again.
I’ll have a look at this. But notice that when you save a project in Nuendo, a separate Superior Drummer 3 project file isn’t saved automatically. The Superior Drummer 3 project is saved within the Nuendo save file.
Henrik Ekblom - User Experience Designer
Toontrack
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