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Billy 86
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Topics Started: 49
Replies Created: 241
Has Thanked: 35
Been Thanked: 55
Yes, I’d like to hear the bleeds in, say, the snare mics, or maybe the kick mics. Your suggestion seems like it would accomplish that for each kit piece. 👍 Thanks for the info.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
Thanks for the info. From reading the manual, it looks like the best way to do that is to drag and drop a Slate wave file onto an instrument in the interface, am I thinking correctly on that?
Once I do that, is there a way to save, say a snare drum from Slate, and then have it be available as an instrument option in the future. I would like to add just a few of the slate shells and have them available in a user instruments folder of sorts, if there’s a process that would approximately accomplish that.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
If you want to control each kit piece on its own channel in your DAW and use all your plugins, you definitely don’t want to have an instance for each piece. Your CPU load will be an issue. Although superior drummer has a ton more mixing/routing options, both it and EZ Drummer work essentially the same way when setting up multi outs. Just set each channel to its own ‘ out’ your drum mixer and set up corresponding audio tracks in Cubase and route kit pieces in, one per channel.
Just getting to know SD3, coming over fro EZ Drummer, but it has a preset that will set every channel in the mixer do its own “out“ with one click if you want.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
You can find that info here in routing channels out. https://www.toontrack.com/manual/superior-drummer-3/5
each DAW is a little different, but generally you set up audio tracks for each SD channel and set the track “ins” from the corresponding SD channel “outs”.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
Cool! Thanks.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
Thanks for the reply. On Question 2, “yes,” the EZX expansion drum kits will work in SD, or “yes” I’ll need to start over with the SDX expansions. Thanks.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
Hi. I want to make sure I’m clear on what you are saying. If I have third-party midi piano files, I can import those to a midi track in my DAW (or sketch out chord progressions for a song on my Midi keyboard and record Midi in my DAW) and then record those DAW Midi tracks into the EZ Keys song track and work from there in EZ Keys?
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
Yes zoom in worked!
It can be really helpful to others to mark your post solved, so those dealing with the same issue can benefit. When I see solved on a post, even if I’m not dealing with the issue, I’ll always read because I may run into it in the future the more I work with EZ Keys. Thanks!
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
I don’t see any MIDI files here? Only what look like proprietary program files. Others seeing the MIDI files here?
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
Had the same problem after updating Cakewalk. Reboot seemed to fix it.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
Would love this feature as well.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
I get the same thing. I think it’s supposed to be the sound of a pedal being engaged right before the first key(s) press, emulating the Mechanical sound of all a piano’s felt dampers being withdrawn from the strings before they’re struck by the hammers. It sounds like a light ‘clunk’ to me. I had an upright that sounded similar. Try adjusting the ‘noise’ or ‘pedal’ knob to minimize or eliminate it. Those are supposed to replicate the ambient mechanical sounds I think.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
1
Thanked by: Glenn PolinAnd can we please rename the parts! Like Bridge 1, or Alt 2, etc.
+1 the ability to use user defined section names In addition to the typical defined ones would be great.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
1
Thanked by: LDGThanks, James. Yes, I was aware of that. Why couldn’t they just include that in the downloadable PDF? I guess I’m a stickler for this being in tech-centric Seattle, and with a background in technical writing. A table of contents in a software manual that’s 100 pages is user experience 101. Not the end of the world, but it is inconvenient to the customer and an annoying obstacle to deal with. Life goes on. Cheers!
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
Great discussion. Wanted to weigh in for conversation.There is a Tonal difference between an E played on an open E 4 string and an E played on a fretted B string on a 5 string, and an E on a fretted A string on a 4 string. 5 String basses didn’t really start to appear until the late 70’s when Alembic, Ken Smith and (by his own admission) Michael Tobias built one. Arguably, the first production 5 string bass guitar was the Musicman Sting Ray 5 which debuted in 1986.
Having the “Modern” bass be 5 string is cool and makes perfect sense, but IMO forced into a “vintage” model (word on the street is a Fender Jazz Bass, which I’ve played and love) as a 5 string just seems off to me. I would love a feature option to limit at least the vintage model to 4 strings so it’s tonally accurate.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
1
Thanked by: Thomas Schulte-EbbertNo products in the cart.