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Bear-Faced Cow
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Topics Started: 30
Replies Created: 2895
Has Thanked: 245
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You can enable the envelope and set a short release and trigger it with either an aftertouch or note off. This will cut off the reverse cymbal.
jord
A solution to your issues appears to be on this site:
http://www.ultimatemetal.com/forum/threads/reaper-mid-to-guitar-pro-6-problem.681687/
In summary, I think you have to go into Reaper’s event list and remove anything that isn’t a note. Also noted that it appears that MIDI channel 10 is permanently allocated to drums in GP and is only limited to the GM spec, so you’re going to miss a number of articulations.
Honestly, for the $60, the drummer is better off using Reaper.
jord
1
Thanked by: Alias_8If anything, it’s all in what you’re comfortable using. For me, I’m mainly using SD3 to enter my drums because it is DAW agnostic and I like SD3’s tools for editing.
jord
1
Thanked by: adam_smith117In the past I’ve used epxression pedal on midi keyboard doing CC#11 and a midi modifier to make that CC#04 – in realtime.
Actually, that’s a very good idea. I can map a foot pedal from my floorboard and use that while I play the hats.
In the days before doing even pads, before edrums as now, I recorded twohanded hihat separately – then in another take do just snare and kick and toms as well – using two hands. It’s easier than you think doing at least some patterns.
Actually it’s very easy to do all of the kit pieces in a beat if you not only set your pads up in a way that will help you play them, but also losing what I like to refer as the static drum kit mentality.
jord
These sounds work OK for a Drummer performing a Drum Solo but in a recorded production (back beat) I find they don’t cut through the overall sound of the entire kit. I’ve tried to turn them up & EQing them but they get sounding clunky. I don’t know if this description helps but that’s as close as I can come to describe the sound.
Chances are in this case is that something else is competing with it and masking it out. In that case, you would have to do a cut in the masking frequency of the offending track. I would route the kit pieces to separate outputs in my DAW and then run something like Izotope Neutron on all of the suspect tracks to find the offending track and EQ it from there.
jord
I have CC4 mapped to one of the knobs of my Maschine (in MIDI controller mode). I will usually use that as I am playing the hat on the pad.
jord
Are you bouncing the output channel or the individual mic channels? The individual mic channels are pre-mixer, thus you won’t get any effects. If you’re bouncing via Logic, you may want to check your track routing between SD3 and Logic.
jord
Select the sidestick articulation in the articulations dropdown and you can adjust its volume separately.
jord
Select the sidestick articulation in the articulations dropdown and you can adjust its volume separately.
jord
1
Thanked by: mikegeorgiaAre you pushing up the mixer channel or the bleed levels?
You can always re-route the ride to its own channel and then add some gain to it.
jord
If you’re referring to something along the lines of the into hi-hat to Steve Miller Band’s “Take the Money and Run”, all you need is one of the open articulations followed by a close articulation. You can adjust the timing to suit. You would want to disable snapping to the grid for this.
jord
2
Thanked by: Michael Lewis and tama42Hi,
Are you referring to: Apple >Logic Drum Dit Designer?
If so, I have tried that and it does not work well with Logic X Drummer.
Is there a Midi Map specifically for Logic X Drummer?
I use it quite often (my most recent song uses it). It works very well with Superior Drummer. The only thing it doesn’t account for are the future hit instruments, but those can be mapped in easily. What specifically are you experiencing with that map?
jord
NI’s Abbey Road drums sound decent, but I find them too restrictive in that you’re basically stuck with one kit or the other and have no ability to customize it, short of changing snares (and even that’s rather limited). Mind, it was NI’s libraries that made me realize that there were better sounding drums than what I had.
jord
1
Thanked by: Lysandrix RasayJust because they were produced before SD3, doesn’t mean they’re not useful anymore. Although I more or less started with SD3, I bought a whole bunch of SDXs because I love their sound and use them. C&V is one of them that I’m using right now on one song and Progressive Foundry is being used on another song.
FYI, Rock Foundry is SD3 specific and is often my go-to SDX.
jord
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