Bear-Faced Cow
Participant
Topics Started: 32
Replies Created: 3100
Has Thanked: 286
Been Thanked: 1131
Audio production can be a pain in the arse at the best of times… but it’s all about the results and when they’re worth it, then the effort was worth it.
the best part of modern production is that you can save it for use later, saving you the effort of doing it more than once.
jord
Go into the microphone routing and send it through its own channel. You can then pan that channel.
jord
1
Thanked by: RudalWhat went crazy? What won’t restart? The Mac or SD3?
be a little more specific in order to better help you.
jord
Checking out your preset, I noticed your bus compressor threshold is set way too hard. That is going to kill the punch out of everything. At most, you probably want 2db of compression on the bus and not much more. I would probably also add the punch exciter in parallel with the 1176. I would also send the ambient channels to their own bus for separate compression. The EQ on the kick and snare look okay, so all you probably need is to handle the compression.
jord
Are you using EZD’s file menu, or Logic’s plug-in preset loading menu? They are two different animals.
jord
Are you using EZD’s file menu, or Logic’s plug-in preset loading menu? They are two different animals.
jord
MIDI has an inherent limitation of 16 channels. A MIDI merge box will overcome this limitation by allowing you to hook up multiple controllers using various series and parallel routings. However, this will not differentiate MIDI notes coming on on that same channel on the software instrument level. You would still need to separate the controllers on different tracks in your DAW.
jord
1
Thanked by: Fernando FerreiraMIDI does not differentiate by controller. Technically, if you wanted to do this, and if your DAW supports it, you are better off using two instances of SD three and assign each track to its own controller, if you want to keep the same MIDI notes.
jord
1
Thanked by: Fernando FerreiraIt looks like you are using the drum designer mapping in Logic. That’s a totally different animal.
jord
At the moment, it’s one of SDXs on my wish list. However, from all of the videos and demos that have featured it, it sounds awesome.
jord
The mapping is correct for me. However, Logic may be adding extra information to the MIDI file. I usually just hit the record button in SD3 while playing Logic. Never an issue that way.
jord
If you haven’t done so already, ZIP the file before uploading.
jord
1
Thanked by: thesquigUnless they found some setting unknown to every Logic user, the only way to get a MIDI file into SD3 other than hitting the record button in SD3, is to export the MIDI region/track to a file and drag the file into SD3. Dragging MIDI out of Logic otherwise does an export as audio, and cut/copy region doesn’t populate an external clipboard.
I could only be persuade to believe otherwise with a complete and detailed video.
jord
You might have to detail your steps a little more. I’m not able to recreate your issue.
jord
All depends on your desired outcome.
I often use either a closed or tight tip or edge and play with the velocity and placement to get what I want. I will often do this in context of the song itself.
jord
You can enter hi-hat articulations in the grid editor to open and close the hat. You don’t need a hi-hat controller (although having some sort of general MIDI pad controller doesn’t hurt to have).
jord
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