MintberryCrunch
Participant
Topics Started: 25
Replies Created: 186
Has Thanked: 11
Been Thanked: 22
Shootie wrote: New With Live 11. “MIDI Polyphonic Expression” No, PolyPressure is not supported with this MPE feature. 🙁
new insights into this topic (AL11 + Polyphonic Aftertouch) 🙂 :
Ableton Live 11 Cymbal Choking FIX for nearly any e-drum module
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Thanked by: Mike SheardThe reported samples are only an example as I did research only on 2 of the Agop Mantra Hihat articulations and on 1 of the Xist Brilliant Ride. Also (other than the Hihat ‘Open Tip 0’ articulation), I’ve checked (and done research on) the Hihat ‘Pedal Closed’ articulation and the mentioned Ride articulation (‘Bow Tip 2’) only with default numbers of layers – so there are more!.
So I’m absoultely sure that it would be best if you quality-checked ALL Fields Of Rock samples again!* as I see from your answers that releasing an editor tool does not obtain your approval.
*…because as I already mentioned: what do you think will I find when loading other kit pieces / articulations / layers if you only fix my listed samples?
BTW, I really love the sounds from Fields Of Rock. It’s propably one of the greatest drum libs ever.
[-> I wish I could say this BUT when I check all these shitty noises that are spoiling the e-drum fun I’m super disappointed. I hardly dare to play around with especially all the hihat models the lib provides because I’m afraid that the disappointment will again be hard… -> Cannot belive that especially some of the greatest hihat and cymbal sounds (love the Agops!!! and bought the lib because of them in the first place) cause such problems on e-drums]
What will be the alternative to a user sample pool editor?
-> Telling the support exactly what samples the culprits are by naming them with all referring information (exact articulation/velocity/velocity range, ‘Voice And Layer’ setting)? Do you have an idea of how arduous it is to do reseach on buggy samples? (I mean finding meticulously out about these samples -which were only in less than a handful of articulations, btw- took me nearly a whole day of complex work!)
I can’t imagine that you would be happy if I told you every three days ‘hello support, hihat/cymbal/drum model ‘X’ produced some buggy noise today when I was e-drumming’. Do YOU want to do all the research? -> This I really cannot imagine. You would have to do research and fixes on samples for nearly every relevant articulation: and I’m sure this will be extremly much on SDXes like F.O.R.: a horrendous work with no end in sight on those tons of kit pieces/articulations/samples from these newer SDXes! And then?? Have to wait until you come up with a sample pool update some months/half a year later??
“Fields Of Rock – Stone” : 15″ Istanbul Agop Mantra -Hi-Hat – “Open Tip 0” and “Pedal Closed” articulation 21″ Istanbul Agop Xist Brilliant Ride – “Bow Tip 2” articulation 17″x12″ Sonor Sonorlite -Bass Drum – “Open” articulation
.
–Hihat-Mantra__SingleSample__OpenTip0–Vel-25–issue-digitalCrackle -> [ Occurance/Range: vel 17 – 25 ; Voice And Layer: 8 – (-) ] – severe
–Hihat-Mantra__SingleSample__OpenTip0–Vel-25–issue-squeaking -> [ Occurance/Range: vel 17 – 25 ; Voice And Layer: 4(default) ] – severe
–Hihat-Mantra__OpenTip0–Vel-25-Sequence-6Strokes -> [ digitalCrackle + squeaking: stroke 3 + 4 ]
—
–Hihat-Mantra__SingleSample__OpenTip0–Vel-30–issue-MegaCracking -> [ Occurance/Range: vel 26 – 32 ; Voice And Layer: 7 – (-) ] – severe
–Hihat-Mantra__SingleSample__OpenTip0–Vel-30–issue-digitalCracking -> [ Occurance/Range: vel 26 – 32 ; Voice And Layer: 6 – (-) ] – severe
–Hihat-Mantra__SingleSample__OpenTip0–Vel-30–issue-squeaking -> [ Occurance/Range: vel 26 – 32 ; Voice And Layer: 4(default) ] – medium
–Hihat-Mantra__OpenTip0–Vel-30-Sequence-12Strokes -> [ MegaCracking + digitalCracking + squeaking: stroke 7 + 9 + 3,5,8 ]
—
–Hihat-Mantra__SingleSample__OpenTip0–Vel-38–issue-squeaking -> [ Occurance/Range: vel 33 – 39 ; Voice And Layer: 6 – (-) ] – severe
–Hihat-Mantra__OpenTip0–Vel-38-Sequence-16Strokes -> [ squeaking: you’ll find out which strokes are the buggy sample ]
—
–Hihat-Mantra__SingleSample__OpenTip0–Vel-53–issue-Crackle -> [ Occurance/Range: vel 48 – 50 ; Voice And Layer: 5 – (-) ] – severe
–Hihat-Mantra__OpenTip0–Vel-53-Sequence-16Strokes -> [ Crackle: stroke 11 + 15 ]
—
–Hihat-Mantra__SingleSample__OpenTip0–Vel-80–issue-squeaking1 -> [ Occurance/Range: vel 76 – 82 ; Voice And Layer: 4(default) ] – severe
–Hihat-Mantra__SingleSample__OpenTip0–Vel-80–issue-squeaking2 -> [ Occurance/Range: vel 76 – 82 ; Voice And Layer: 4(default) ] – medium
–Hihat-Mantra__OpenTip0–Vel-80-Sequence-16Strokes -> [ squeaking: you’ll find out which strokes are the buggy samples ]
—
–Hihat-Mantra__SingleSample__OpenTip0–Vel-118–issue-muffledPlock -> [ Occurance/Range: vel 112 – 118 ; Voice And Layer: 5 – (-) ] – minor
—
–Hihat-Mantra__SingleSample__PedalChick–Vel-55–issue-noise -> [ Occurance/Range: vel 50 – 59 ; Voice And Layer: 4(default) ] – severe
–Hihat-Mantra__Pedal–Vel-55-Sequence-16Strokes -> [ noise – you’ll find out which strokes are the buggy samples ]
—
–Hihat-Mantra__SingleSample__PedalChick–Vel-72–issue-repeatingNoiseA -> [ Occurance/Range: vel 68 – 75 ; Voice And Layer: 4(default) ] – medium
–Hihat-Mantra__SingleSample__PedalChick–Vel-72–issue-repeatingNoiseB -> [ Occurance/Range: vel 68 – 75 ; Voice And Layer: 4(default) ] – minor
–Hihat-Mantra__Pedal–Vel-72-Sequence-8Strokes -> [ repeating noise – you’ll find out which strokes are the buggy samples ]
—
–Hihat-Mantra__SingleSample__PedalChick–Vel-115–issue-clickingNoise -> [ Occurance/Range: vel 85 – 127 ; Voice And Layer: 4(default) ] – medium
–Hihat-Mantra__SingleSample__PedalChick–Vel-115–issue-repeatingNoise -> [ Occurance/Range: vel 85 – 127 ; Voice And Layer: 4(default) ] – medium
–Hihat-Mantra__Pedal–Vel-115-Sequence-8Strokes -> [ clickingNoise + repeating noise – you’ll find out which strokes are the buggy samples ]
—
—
–Ride-AgopXistBrilliant21__SingleSample__BowTip2–Vel-73–issue-weirdTones -> [ Occurance/Range: vel 69 – 74 ; Voice And Layer: 3(default) ] – severe
–Ride-AgopXistBrilliant21__SingleSample__BowTip2–Vel-80–issue-digCracking-after3point5Seconds -> [ Occurance/Range: vel 75 – 81 ; Voice And Layer: 3(default) ] – severe
–Ride-AgopXistBrilliant21__SingleSample__BowTip2–Vel-80–issue-digCracking-after1point5Seconds -> [ Occurance/Range: vel 75 – 81 ; Voice And Layer: 3(default) ] – severe
–Ride-AgopXistBrilliant21__SingleSample__BowTip2–Vel-80–issue-digHiss-after6Seconds -> [ Occurance/Range: vel 75 – 81 ; Voice And Layer: 3(default) ] – severe
—
—
–Kick-Sonorlite17x22__SingleSample__Open–Vel-50—-issue-noisyDoubleHit -> [ Occurance/Range: vel 44 – 55 ; Voice And Layer: 4(default) ] – severe
–Kick-Sonorlite17x22__SingleSample__Open–AmpRibbon-muted–Vel-50–issue-noisyDoubleHit -> [ Occurance/Range: vel 44 – 55 ; Voice And Layer: 4(default) ] – severe
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Thanked by: Mac McCormickaaaaaand here it is again:
after research of (only!) 4 (!) articulations: around 20 buggy samples (most on hihat) detected:
“Fields Of Rock – Stone” :
password: Toontrack-SD3-Forum
I could puke when first trying some new SDX sound on e-drums – and after some beats they are there again: THE BUGGY SAMPLES! Because the makers of these libs don’t want to QC – it’s obviously too much work for these few e-drummers who have a problem with it.
Wow, found 20 today (most on a single hihat articulation which is relevant for closed loose hihat and also some on a single ride bow articulation) : at least around 10 of them are total no-gos to me.
aaaaaand here we go again:
again at least 1 buggy sample (on the same hihat model) detected:
“Fields Of Rock – Stone” :
15″ Istanbul Agop Mantra -Hi-Hat- “Open Tip 0” articulation – [default “Hit Variation” setting occurrence: vel 119 – 126 ; “Voice and Layer” setting: 6 – 12 (or “-“) (instead of 4 by default)]
issue/noise: clicky noise – sounds like digital clipping glitch
—
file: (vel 121 hit – sound+mic channels DEFAULT (no FX))
FOR-Stone–15IstanbulAgopMantra–SampleNo1–BUGGY-OpenTip0-Sample_MidiVel-121
Download-LINK
password: Toontrack-SD3-Forum
…
I’ve found this second one which sounds ok via low/mediocre quality monitors but when monitoring through my high end headphones gear chain I have the impression that there is also this kind of digital clicking (however, far more difficult to detect – the first one (“SampleNo1”) is super no-go on standalone e-drum sound -> you think there are audio driver glitches -> super annoying — Hey Toontrack, do you have any QC? After the tenth sample on one hihat model do I get some wages (cause I’m doing QC for you)?
file: (vel 121 hit – sound+mic channels DEFAULT (no FX))
FOR-Stone–15IstanbulAgopMantra–SampleNo2–OpenTip0-Sample_MidiVel-121
Download-LINK
password: Toontrack-SD3-Forum
(…maybe to be continued because I’m pretty sure there will be further ones…)
Of course I was right LOL. Here we go again:
again 1 buggy sample detected:
“Fields Of Rock – Stone” :
15″ Istanbul Agop Mantra -Hi-Hat- “Pedal Closed” articulation – [default “Hit Variation” setting occurrence: vel 66 – 89 ; without “Use Adjacent Layers”: vel 78 – 89]
issue/noise: clicky noise
—
file: (vel 84 hit – sound+mic channels DEFAULT (no FX))
FOR-Stone–15IstanbulAgopMantra–BUGGY_PedalChickSample_MidiVel-84
Download-LINK
password: Toontrack-SD3-Forum
I’m not sure you will get it as low as 1/2ms. Anything under 10ms should be ok though.
It won’t be at 1/2ms. I would say total VSTi drumming latency should be under 10ms (at least module/trigger device latency has to be added to the audio stream out latency). 10ms ASIO out will be around 13 – 15 ms using Roland modules and much more with an Alesis Strike. So it’s no-go. I would definitely use a super fast ASIO device when using a quite slow module like the Alesis.
Thank you for your reply – I have joined the forum which looks very helpful! What exactly is “Double Bassdrum Sound”? Is it an add-on for ezdrummer? I have searched and can’t find anything with this name specifically including on the FB page.
“Double Bassdrum Sound” is a setup with two slightly different kick sounds in order to sound authentically and not kind of machine gunning. Works with any EZX (/SDX) so it needn’t be a Metal one with two onboard kicks.
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Thanked by: LangdrumDouble Bassdrum Sound (in order to have alternating Kick sounds A and B) + kick engine toggle (switch between single Kick sound A and alternating Kick sounds A/B while playing) included: LINK 🙂
Just use a DAW and you can have EZDrummer2 very powerful with e-drums 🙂 :
(especially note remapping and dynamic setting for each of the articulations)
SoftwareDrumming-DAW-Benefit: LINK
If you want to have both (fast stepping without ringing + pedal splashes:) On a Roland module you could use my ‘Fast Stepping + Transition Artifact’ FIX (LINK + video): it will suppress ringing on fast stepping and also maintain the option to be able to play hihat splashes 🙂
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