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MintberryCrunch
Participant
Topics Started: 25
Replies Created: 190
Has Thanked: 11
Been Thanked: 23
Do you have a video example of this somewheres you can share?
No video but I’ll present it again at my exhibitions (like drum-tec events) and workshops.
The Software Drumming Forum - tips & tricks + discussing drum samplers
Reaper can function as a live host. I presented it at my exhibition at drum-tec’s: It was so much fun to switch the SD3 preset (and entire DAW project state) from one sixteenth note to the next and have additional visual feedback on the screen (showing which kit is currently active) 🙂
The crucial difference and advantage when using Reaper instead of a regular live host: you’ll still have the track arranger! …and Reaper is a super inexpensive host and most powerful for VST e-drumming. 🙂
…And with fast SSD performance, you can even do without preloading all kits into RAM: Link 🙂
The Software Drumming Forum - tips & tricks + discussing drum samplers
@Toontrack developers: Thanks for implementing the switch! 🙂
The Software Drumming Forum - tips & tricks + discussing drum samplers
The SD3 engine picks the mute tail sample depending on the intensity of sound it is muting. Turning the volume of the mute tail up or down works but the engine will still pick a sample that matches intensity, so you will not get a louder or softer sounding tail, just one that is from a different velocity layer.
Yeah, and that’s exactly the issue and makes no sense if you want to avoid inappropriate MuteTail sounds/volumes – and I remember a bunch of cymbal models of various SDXes that gave me inappropriate MuteTail sounds/volumes.
So again: please make the volume slider function properly and ensure that it is no longer useless❗️
The Software Drumming Forum - tips & tricks + discussing drum samplers
No answer? Hey SD3 developers, can you please explain why this simple point ( -> “Level”!) does not work for Mute Tail articulations? Makes absolutely no sense to me.
The Software Drumming Forum - tips & tricks + discussing drum samplers
Would it be possible to put a preference setting under Settings >Performance.
This! Such a setting would be most welcome. 🙂
The Software Drumming Forum - tips & tricks + discussing drum samplers
snare wires off
I second this! Please record more wires-off versions of all relevant kit pieces directly after recording the wires-on versions in order to prevent different tunings.
The Software Drumming Forum - tips & tricks + discussing drum samplers
Did you prefer the pre-3.4.0 behaviour, where the reported latency was 0 at the expense of the MIDI timing being potentially off with up to 16 samples when dealing with unusual block sizes in 44.1?
Yes, that’s exactly what I prefer as most e-drummers work with usual block sizes (multiples of 16). Thank you!
The Software Drumming Forum - tips & tricks + discussing drum samplers
If I’d run my SD 3.4 with 32 samples buffer and after the update switch to 16 samples. Should latency and performance be about the same as before?
Check the reports of your audio stream out latency of your audio interface at 32 and at 16 samples at the native SD3 sample rate 44100 Hz (btw, it’s good to have an audio interface that reports reliably like RME devices) and then add 0.363 ms in case of the 16 samples setting.
The Software Drumming Forum - tips & tricks + discussing drum samplers
And the new 16 samples latency added in 44.1kHz is not being applied when 48kHz sample rate is used.
–> Good to know, thanks.
Maybe someone could provide some more information on this issue? What were the “potential latency changes during playback” and when did they occur?
–> There: LINK
A switch like “turn safety buffers on/off” would indeed be very helpful.
–> Yep!
The Software Drumming Forum - tips & tricks + discussing drum samplers
You can always jump up in sample rate as a quick fix to minimise the latency.
There is additional latency reported (from resampling) when set to 48 kHz instead of the native 44.1 – so the benefit is effectively negated again.
And something like 88200 or 96000 Hz will significantly increase the real-time CPU load – so this won’t be optimal.
The Software Drumming Forum - tips & tricks + discussing drum samplers
1
Thanked by: Petter AdstenJust to make sure, you are suggesting that we should provide a way for users to actively disable the 16 samples latency that was introduced in 3.4.1?
Yes, please!
Based on the reactions of SD3 e-drummers on Facebook, it is clear that this new additional latency is not well received.
The total latency of SD3 e-drums should not be extended (not even by 0.3+ms), as the latency chain can already be quite extensive (caused by trigger-to-midi devices and audio interfaces, as well as SD3 audio effects and other third-party DSP that introduce a bit of latency).
The Software Drumming Forum - tips & tricks + discussing drum samplers
1
Thanked by: Petter AdstenThis isn’t about my equipment; I’m speaking generally for VST e-drummers here. I would like to read a response post from an official representative.
The Software Drumming Forum - tips & tricks + discussing drum samplers
Why not just take the easy way and backdate
Because of not being compatible with the latest SDX (“Real to Reel” and all future libs).
The Software Drumming Forum - tips & tricks + discussing drum samplers
“A switch like you say could not be implemented in SD3.”
Is this a statement from an official Toontrack SD3 developer?
The Software Drumming Forum - tips & tricks + discussing drum samplers
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