EZdrummer 3.0.1 is now available to download using the Product Manager or from the ‘My Products’ area in your Toontrack account. Please note that version 3.0.1 is required for the support of EZX expansion packs released from this point forward (Q2 2022).
- In the File menu, “Import EZdrummer 2 Project…” has been moved up to just below “Open Recent.”
- Added high-resolution graphics for more buttons, etc.
- In Tap2Find, “Quantize” has been renamed to “Resolution” and a “Swing/Triplets” header has been added in the menu.
- The text has changed in the main Bandmate drop zone to emphasize that audio files with distortion, for example, may not produce optimal results.
- “Swing/Triplet” was changed to “Swing/Triplets” in the Filters menu.
Loading the plug-in in Cakewalk could cause a crash.Loading the plug-in in Cakewalk is now less likely to cause a crash.
- Pop/Rock EZX was not shown with the new graphics with larger background.
- The ride in Americana EZX did not look right at 70% scale.
- When an EZX is loaded and is missing drum graphics, an alert is now shown to inform that the EZX needs to be updated or reinstalled.
- In REAPER on Windows, it should now be possible to drag MIDI from DAW tracks (by holding ctrl+alt) directly to the plug-in.
- In Studio One, it was not always possible to drag audio (of supported formats) from DAW tracks to the plug-in. (PreSonus Audioloop/Musicloop is still not supported.)
- Trying to load an EZX (or a project that uses that EZX) which has no drum graphics (and thus needs to be updated or reinstalled) should no longer cause a crash.
- Recording MIDI while having the grid editor open caused a crash.
- When previewing an instrument, the first hit would sometimes get the wrong pitch.
- Previewing hi-hats from another library would sometimes cause a crash.
- The e-drum preset indicator was never shown on third-party MIDI folders (those that have been installed in the same location as Toontrack MIDI libraries).
- The Humanize on/off state was not saved in projects.
- The Humanize on/off state was reset when a different EZX was loaded.
- When Humanize is off, the previous bar is no longer used as template for velocities when notes are inserted.
- Trying to load broken/empty/unsupported audio files should no longer cause crashes.
- Custom song parts are now handled better in the Bandmate.
- Using the Bandmate with Latin Percussion EZX loaded could cause crashes.
- Dropping a new groove on the Drums track while the browser was searching could cause crashes.
- Changing the playhead position with keyboard shortcuts only changed it graphically.
- Dragging the Bandmate output groove out from EZD3 (to the desktop, e.g.) and then trying to load another groove in the browser could cause the text “Loading groove…” to become stuck.
- CC values were not shown unless explicitly specified in the presets. Now all mapped CC values are shown.
- CC values could be written as keys when they had been edited.
- Opening the menu for an articulation under Mapping and then clicking on a different drum or switching between Key and Note Number could cause a crash.
- When the standalone is started, if the main window with its previous position and dimensions doesn’t fit on the screen, it is now moved and resized as necessary.
- On Windows on a display with a scale larger than 100%, parts of the window contents could be cut off and menus would open at wrong positions.
- On Windows, it was possible to launch more than one instance of the standalone.
- On Windows, the standalone was installed in an unexpected directory on some localized systems in some circumstances.
- On Windows, the installer will now detect that the core library is not yet installed and display a reminder.
– Mixer presets from EZdrummer 1 are not available in EZdrummer 3.
– On Windows, if display scaling is set to a value above 100% and EZdrummer 3 is used in a DAW, dragging MIDI to the song track becomes difficult.*
– Adding or deleting the plug-in in Cakewalk may cause a crash.
– Follow host is not aligning the EZD3 song track with the DAW timeline properly in Mixcraft.**
*An offset causes the MIDI to not land on the Song track correctly. A workaround is to turn off High DPI mode in the DAW preferences, or set the Windows display scaling to 100%.
**Acoustica reports that this issue is fixed in the next major version of Mixcraft. They hope to release Mixcraft 10 late this year. A beta version of Mixcraft 9 that fixes the issue is available at the following link. https://acoustica.com/mixcraft/support/beta