Replies created

 

Viewing 13 replies - 1 through 13 (of 13 total)
  • peter knight
    Participant

    You could go to your Effects, assign a CC value to the pickup volume knob(s) and automate those on the Grid Editor, a bit more work though… but a true fade.

    Thank you so much for replying… and I have enjoyed your videos on you tube…good stuff.

    Unfortunately.. both methods are way more labour intensive than what I am currently doing , which is manually editing the end of the note….

    I hope you understand what I am getting at….its something I do when editing bass guitars audio… to tighten up the groove…just wondering if there was a quantise for the end of the note, like there is for the front of a note…You make the end of the note, in time.. that’s where bass guitars groove…. really comes from, tight silence… (the front of the note is important as well of course….but its the gaps where the music falls out….8)……..)

    being able to quantise the end of the bass note, to a grid resolution, would be a fantastic edition,…

    thanks again

    Wiz

    • This post was modified 2 years, 1 month ago by peter knight.
    peter knight
    Participant

    That works on the front of the nope, not the tail

    peter knight
    Participant

    Hi,

    if I save a Project with Cached mode on, it opens with Cached mode on. Do you mean that it doesn’t for you?

    Or is your question more about having the already cached samples in your project sort of saved in the cached mode, so you do not have to run through your project to load them when you open the song next time? If so, that is not possible.

    BR,
    John

    Hi and thanks for the quick reply…

     

    Yes, that’s what I am after…. so I can load an already cached drum kit when the project opens… at the moment I just crank the tempo up to 500 bpm and run through

    the project… then put the tempo back….

    It would be wonderful to be able to save that state… or make up a kit that size … somehow…

     

    thanks again

     

    Wiz

    peter knight
    Participant

    Hi Nate,

    I have been running Ventura on a Mac Studio with SD3 with no problems.

    FWIW, I have 2 external NVme Thunderbolt SSDs to boot from. I always update on one of those to test before applying it to the internal system drive. These days an external SSD is fairly inexpensive and having a test system can be a real life saver.

    Reply To: Does SD3 play nicely on MacOS Ventura? version: 3.3.5
    Operating system: macOS Ventura (13)

    • This post was modified 2 years, 4 months ago by Brad.

    So you can boot from an external drive with a M1 Mac then? Anything to look out for?

     

    cheers

     

    Wiz

    peter knight
    Participant

    Thanks so much for taking the time to reply.

     

    When I use these kits from these different SDXs I am always using them as dry as I can in there most natural state. Most often as a “clean kit”.

     

    Thing is , Hitmaker is really different. I will re check today and post some examples.

     

    thanks again

     

    Peter


    Reply To: Velocities in Hitmaker vs SD3 Default vs Hansa Etc version: 3.3.4
    Operating system: macOS Monterey (12)
    peter knight
    Participant

    Found the problem…. thanks for the replies…

    Ok, so this has to do with LOGIC. Not SD3.

    When I start the drummer from bar 1, and export the midi file it screws up the hats…you get a sort of open hat when it should be closed thing going on. Note this is only with the exported midi file. Which I use to take into another DAW.

    Start from Bar 2, it will work fine…

    When you try to export from Logic, and you have events prior to bar  1 1 1 1 (which I have because that’s what drummer generates its a little ahead of the beat) Logic

    gives you the option to either move those ahead notes, to right on the bar, or leave them.

    I tried both methods and the midi file it generates has the issue.

    But, If I start drummer from bar 2 and then export the file, the LOGIC DRUM KIT DESIGNER PRESET in SD3 functions fine.

    thanks

    Wiz

    • This post was modified 2 years, 7 months ago by peter knight.
    peter knight
    Participant

    I have no problems using Drummer in Logic using the Drum Designer map. Been using it since SD3 was launched. Have you changed any settings in Drummer?

    Jord

    Wow, so it works for you?

     

    I haven’t changed anything that I am aware of… and its happened to me ever since.. and I have read others having the problem.

     

    Would you please confirm you have no issues…….say using drummer and you are having no issues with hi hat performance? eg it reproduces what drummer would do using its own

    internal sounds?

     

    Also how are you doing this? are you copying the drummer patterns to a new track (which turns them into midi) and then putting SD3 on that track and just choosing the Logic Drum Designer preset in SD3?

     

    cheers

     

    Wiz

    peter knight
    Participant

    Have you searched YouTube for this? I had a similar issue and remember finding the perfect video which showed me how to do this in SD.

    Reply To: Logic Drum Kit Designer mapping preset… hi hats version: 3.3.3
    Operating system: Windows 10

    thanks for replying… I have looked around on You Tube and elsewhere but will again…

     

    should you find it, could you please link it?

     

    thanks

     

    Wiz

    peter knight
    Participant

    I am running SD3 on M1 mini with 8GB ram… runs fine.

    peter knight
    Participant

    Logic handles this great with smart tempo.

     

    I might be able to help with this if you don’t have access to logic

     

    forumsATdodoDOTcomDOTau

     

    for free of course

     

    cheers

     

     

    Wiz

    peter knight
    Participant

    It depends on the quality of the original drummer…..

     

    In some cases, a hard quantise, then adding randomness to the timing via a kit piece (eg snare pushes or pulls a little) and editing the velocities of say the high hat is actually much quicker and gets a better result.

     

    Of course a quality drummer with the modules velocities dialled in may require no editing.

     

    peter knight
    Participant

    I think its because of Controller messages, I have to start playback from before i closed the hi hat with my foot.

    peter knight
    Participant

    I use Logic 10.4.8 and have the same problem… everything is fine playing whilst in tracker…. SD3 follows perfectly when in tracker and follow host is selected. But when you go to the EXPORT MIDI tab and drag the track to the Song Creator…. and then into the project (or export the midi file from Tracker) it doesn’t start from the beginning of the project. it is impossible to get the drums in time ( i want to use replaced kick snare and toms and have existing overheads) Please advise

     

    Cheers

     

    Wiz


    Reply To: Tracker MIDI Export: MIDI file length not same as WAV file version: 3.1.5
    Operating system: macOS High Sierra (10.13)
Viewing 13 replies - 1 through 13 (of 13 total)

No products in the cart.

×