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Viewing 5 replies - 1 through 5 (of 5 total)
  • Anthony Fields
    Participant

    It’s always a Troll that can’t read on every forum lol. I already said it’s pain in the ass to setup in Maschine but you say it isn’t but don’t even provide how to do it, because you don’t know how.

    You don’t do hip hop SD3 is not popular in hip hop circles or forums period I would know and a simple YouTube search would educate you on that no one is using it for drums in hip hop period. Clicking notes in the editor is azz and midi mapping is azz compared to every other drum software. Most DAWs have a MPC like drum module from Impact(studio one) Kong(Reason) FPC(FL Studio) Groove Agent(Cubase) for a reason. Reason Studios understood that there’s hip hop finger drummers so they included the 16 pad layout why can’t Toontrack? You don’t know shyt about hip hop obviously stay in your lane and off my comments! I’m talking to Toontrack to get changes not you! If SD3 works for you cool but just because it fits your workflow doesn’t make it right. I’m 50 and have been making music my whole life, mastered many software you don’t know who you’re talking too or what you’re talking about when it comes to hip hop finger drumming.

    Finger drummers need instruments mapped from C1 or C3 in a 4×4 pad layout with sounds that can be dragged to drum sets.

    No… we don’t. That is an archaic design that was meant for keyboard compatibility 20 years before for the widespread availablility of MIDI pad controllers in order to play samples. This design works for hip-hop sample beat making and playing Melodic sequences within Maschine and Reason without a keyboard. However, it is no way efficient for finger drum playing with SD3 (or any modern drum software).

    If you go through the labor and map it it will change with a new drum kit in Sd3.

    Not if you save the mapping and have it used by default. I’ve had mappings set up in as little as 10 minutes.

    Trying to map SD3 to Mashine 16 pads is a pain in the azz.

    You know what they say: if it hurts, then you are doing it wrong. This is no exception considering that every experienced finger drummer that uses Maschine knows that you don’t map SD3 to Maschine, but map the Maschine controller to SD3 since if you are using SD3 in Maschine, you will be switching to MIDI mode anyways.

    Having pull up the midi page of all sounds and trying to map midi to sounds is backwards in any other drum software or hardware, as most if not all map sounds to a specified pad layout and users have to do is drag a sounds on a pad.

    Sound to me like you’ve haven’t really used drum software of this kind very much.

    Toontrack are missing millions from the Hip Hop community because of this.

    No, they’re not. Many well known hip-hop artists know how to adapt mapping to modern drum software when they want realistic drum sounds. They also know how to adapt the pads to a more suited playing style as well as, in the case of Maschine, take advantage of pad groups to use various pad arrangements as playing styles will change within a song.

    Try doing it in Mashine with SD3 loaded it’s a total buzz kill when have to map again once you change kits.

    See above.

    If you don’t need it cool but us finger drummers need it.

    Again we don’t. We’re well adept at switching between switching between a drum programming layout to a performance-based MIDI layout in a button push of the controller. We’re also able to go way beyond an inefficient linear mapping within Maschine and Reason to make it more robust to our playing. Best to learn how the software works.

    Jord
    (a long time Finger Drummer)

    Anthony Fields
    Participant

    I’m off today so I got time….  Nobody in hip hop is going to go against the MPC/Maschine workflow just get off your “Punk Head” and Youtube Hip Hop beat making in Superior Drummer is all the proof you need. You can count on one hand how many videos on the subject.

    Mr. Anthony
    I don’t care if you’re playing rock, punk, fusion or hillbilly banjo.

    You can buy the Latin percussion pack, that superior drummer offers, and guess what it will have your little drums that you want recorded in an actual studio with real microphones. From there, you can connect any pad that you want in the pictorial to any note number.
    If you get off your stubborn Punk, head, mentality, and start listening to what people are telling you in this post, you might actually get somewhere and find that superior drummer is the best.
    Or you can crawl back inside your MPC pad and beat your fingers to a pulp. As for your 4×4 thing I am still waiting for you to explain what the hell you are talking about.

    Reply To: Need 4×4 pad layout version: 3.3.6

    Anthony Fields
    Participant

    SD3 most defiantly needs MPC/Maschine workflow improvements.

    Anthony Fields
    Participant

    @Mark  Try doing it in Mashine with SD3 loaded it’s a total buzz kill when have to map again once you change kits. If you don’t need it cool but us finger drummers need it. If Toontrack only wants Rock or Metal users that fine I’ll just move on.

    Anthony Fields
    Participant

    4×4 layout is basically the MPC 16 pad configuration that 99% of drum software and hardware use. Trying to map SD3 to Mashine 16 pads is a pain in the azz. If you go through the labor and map it it will change with a new drum kit in Sd3. Having pull up the midi page of all sounds and trying to map midi to sounds is backwards in any other drum software or hardware, as most if not all map sounds to a specified pad layout and users have to do is drag a sounds on a pad. Really simple. I’ll be looking at other drum software to see if they offer a pad layout and won’t upgrade to SD4. Toontrack are missing millions from the Hip Hop community because of this.


    Reply To: Need 4×4 pad layout version: 3.3.6
    Operating system: Windows 10
Viewing 5 replies - 1 through 5 (of 5 total)

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