Scott Eshleman
Participant
Topics Started: 1
Replies Created: 1284
Has Thanked: 709
Been Thanked: 145
I’m confused.
Can you locate EZMix2 in Studio One?
‘Ambient Delay’ is an expansion pack for EZMix2.
SYSTEM REQUIREMENTS.
This is an expansion product that requires a working copy of EZmix 2 to operate.
select all of the MIDI in the SONG TRACK, right-click, and choose [Mute] from the Block Menu.
2
Thanked by: ChadwickDunderc0ck and mofongotronDo you have any added any MIDI to the ‘MIDI Drop Zone’ above the Song Track?
What’s your process??
I find that the Song Structures are not available
until the MIDI Drop Zone is filled (even if only an empty block)
and Song Part Variations suggestions are displayed…
1
Thanked by: hamiltonYou can use the scissors tool to cut chords to any length you need.
ps. if you are unaware, zooming out on the track exposes the beats & further subdivisions.
I don’t know what’s in here but they are free:
https://www.oddgrooves.com/free-drum-loops-2/
Reply To: MIDI Drum fills version: 3.1.7
Operating system: Windows 10
love the OddGrooves!!
and Magnus has a fill pack, too.
https://www.oddgrooves.com/product/the-fill-pack/
1.a Once done how do you import each channel into logic? Right now I bounce each to a wave and bring it in. It’s time consuming.
1.b loyalty discounts.
Reply To: Separate tracks for each drum in Cubase. version: 3.1.7
Operating system: macOS Catalina (10.15)
Logic ‘activates’ AUX channels in the mixer when a multichannel instrument is selected.
In this case, 16 stereo AUX tracks are created for SD3.
It is then your task to route each SD3 mixer channel output to one of these 16 AUX channels’ inputs.
PS. EZDrummer2 operates in the same manner.
Okay thanks but that doesn’t do anything.
I can select S3/4 S5/6 etc but nothing happens.
In EZ Drummer it opens new tracks but in SD3 it doesn’t, nothing happens.
I own Cubase 10.5 but I don’t use it enough to be a good teacher.
I opened a session and created 2 Instrument Tracks, putting EZDrummer2 on one track
and SuperiorDrummer3 on the other, selecting Multichannel Outputs on both virtual instruments.
I found no difference in activating the Cubase channels for each virtual instrument.
https://www.toontrack.com/manual/superior-drummer-3/5/5-1-mixer-tab-header-bar/5-1-1-the-mixer-menu
In the ‘Mixer’ dropdown menu on Mixer tab in SD3
(on the left side of the window, above the mixer channels, below [File] menu),
there is option to ‘Apply MultiChannel Output’
PROJECT =
https://www.toontrack.com/manual/superior-drummer-3/9-1-the-file-menu
SUPERIOR DRUMMER 3 PROJECT FILES (from the SD3 manual)
Projects saved from the file menu include essentially everything that you see in all of Superior Drummer 3’s tabs. This includes items that a SD3 Preset (loaded from the Presets selection menu) would not. Saved in a SD3 Project are the following:
- Drums selected / Bleed Levels
- Property Box States
- Macro Controls
- Song Track
- Groove Tab filters
- Selected grooves
- Edit Play Style State
- Grid editor adjustments
- Mixer Tab (including all effect settings and levels).
- Mixer Visibility
- Tracker Files
- All Tracker Settings
- Global settings and window sizes / scale
- 16-bit state
- Cache mode
- Master Volume
- Bounce Volume
- MIDI learn
PRESET =
https://www.toontrack.com/manual/superior-drummer-3/3-1-library-and-preset-menus
Superior Drummer 3’s Drums and Mixer Presets offer a unique selection of drums that have been fully mixed and processed by a variety of producers to achieve a specific sonic goal. This includes any combination of level, panning, effect processing, and Property Box alterations that the producer desired to achieve the particular sound. …(and) allow the user to load any desired sound preset without loosing any work that has been completed on the Song Track or in the Tracker tab.
3
Thanked by: zenwarlord, NickK_2 and MARK DAVIESIMO, “YES!!” – considering the number of sample libraries that lean that way:
https://www.toontrack.com/product/dark-matter-ezx/
https://www.toontrack.com/product/death-metal-ezx/
https://www.toontrack.com/product/drums-of-destruction-ezx/
https://www.toontrack.com/product/made-of-metal-ezx/
https://www.toontrack.com/product/metal-machine-ezx/
https://www.toontrack.com/product/metal-ezx/
https://www.toontrack.com/product/metalheads-ezx/
and youtube is rife with songwriters using it in that capacity.
from the Presonus Studio One v4 Knowledge Base:
PS. I know of no such procedure necessary for installing/using 3rd-party plugins in Pro Tools (as long as an AAX version of the plugin is available).
1
Thanked by: tgfoyl1472_1I run Pro Tools (2019.12) and SD3 from an external 2TB SSD
on a Mac running OSX 10.12 (Sierra) with no problems.
I wonder if your issue has anything to do with OSX Catalina.
The EZX Action! product description page ( https://www.toontrack.com/product/action-ezx/ ) denotes
“21 mix-ready presets with corresponding MIDI grooves”
EDIT: sorry. upon further review, it seems that my response does not address your issue.
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