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Viewing 15 replies - 91 through 105 (of 404 total)
  • onewayout_1
    Participant

    Here are some great links to help answer your questions..

     

     

    onewayout_1
    Participant
    Dear Forum, I am a Toontrack customer and have SD3...

    Dear Forum,

    I am a Toontrack customer and have SD3 and numerous Toontrack sample packs – I am experiencing a problem that I have been contacting Toontrack support with since 9th March, but have not yet receive a response.

    I am very disappointed in Toontrack’s customer service, particularly as I am a long-standing customer and I have a deadline for my project which urgently requires a solution.

    I wonder if a Forum user can help me ?

    Please see below:
    -I have just started working on a new project and I wanted to add a tambourine to the song.
    -I am aware that SD3 offers a number of tambourine instruments as well as ‘grooves’.
    -I usually add an ‘Instrument’ (Future Instrument) and select a tambourine which appears on the ‘Drums’ screen.
    -I then go to GROOVES/ SD3/ Future Hit Tambourine/ and then select a ‘groove’.
    -I did this but this time it did not work and I could not hear any audio when I played the ‘grooves’?
    -I opened the ‘grid editor’ to see what was going on and I see the groove I selected appears as ‘Note 3’ when it should have defaulted to ‘Instrument 1’ (which should correlate to the ‘Future Hit Tambourine’ I selected).

    I have attached screen-grabs for your information.
    Can someone please help resolve this issue?
    I look forward to hearing from you.
    Kind Regards,
    Steven

    Reply To: SD3 'Instrument' future hits problem version: 3.1.7
    Operating system: macOS Mojave (10.14)

    Dear Forum,

    I am a Toontrack customer and have SD3 and numerous Toontrack sample packs – I am experiencing a problem that I have been contacting Toontrack support with since 9th March, but have not yet receive a response.

    I am very disappointed in Toontrack’s customer service, particularly as I am a long-standing customer and I have a deadline for my project which urgently requires a solution.

    I wonder if a Forum user can help me ?

    Please see below:
    -I have just started working on a new project and I wanted to add a tambourine to the song.
    -I am aware that SD3 offers a number of tambourine instruments as well as ‘grooves’.
    -I usually add an ‘Instrument’ (Future Instrument) and select a tambourine which appears on the ‘Drums’ screen.
    -I then go to GROOVES/ SD3/ Future Hit Tambourine/ and then select a ‘groove’.
    -I did this but this time it did not work and I could not hear any audio when I played the ‘grooves’?
    -I opened the ‘grid editor’ to see what was going on and I see the groove I selected appears as ‘Note 3’ when it should have defaulted to ‘Instrument 1’ (which should correlate to the ‘Future Hit Tambourine’ I selected).

    I have attached screen-grabs for your information.
    Can someone please help resolve this issue?
    I look forward to hearing from you.
    Kind Regards,
    Steven

    Reply To: SD3 'Instrument' future hits problem version: 3.1.7
    Operating system: macOS Mojave (10.14)

    Do you see a signal coming in on the mixer for the Tamb? also you  can try draggin the note 3 up to Inst. 1

    onewayout_1
    Participant

    These crashes look quite random, as if something has written in memory where it shouldn’t. They could be caused by some other plug-in.

    Ok thx Olof, just must be the project then!

    Thx, Jeff

    onewayout_1
    Participant

    Here you go Scott

    • This post was modified 5 years, 4 months ago by onewayout_1.
    onewayout_1
    Participant

    Below your reply window there is an option to include “ATTACHMENTS” Using that function, use the Select files and then locate those files that you took the screen dump of and they will be sent with your post.

    Reply To: SD3 Crashing version: 3.1.6
    Operating system: Windows 10

    oh, I got it…Send the dump files themselves. Got it! Thx

    onewayout_1
    Participant

    A pic of the .dmp files isn’t going to help. Can you attach the actual files to a post so the programmers can take a look?

    I forgot How can I do that again?

    onewayout_1
    Participant

    Thanks for the reply Oneway.

    I wasn’t sure if turning down the fx knobs actually completely disables them ? Is this the case ?

    What I’ve been doing is, in EZX AltRock for example the ‘original mix’ preset appears to have no fx attached to it. I would use that as a starting point and add my chosen drums there. I don’t have all the EZX’s but I’d guess that others may have a similar ‘original mix’ preset with no fx attached. Though it would be much more user friendly if TT would either add a way to disable fx on all their presets or at least add one preset to all EZXs that has no fx chain to use as a starting point.

    As far as the video I didn’t catch where he actually disabled or bypassed the fx chain. He seemed to just break the tracks down to separate tracks in his daw. Did I miss that ?

    Thanks…

     

    Untitled-1-2

     

     

    Yeah I think you have it…Go to the basic presets for your kits and if they do have FX then turn them off like example below…..

     

    You are right the vid didn’t show how to do that (shut off FX but my pic shows it)  but it does show how to break them out of TT into individual tracks to process them yourself…For more fine tuning you would have to move up to SD3.

     

    BUT EZD2 is excellent and you can actually find great presets and use a parallel bus to enhance them to sound great in a mix too OR just process them to your own flavor as you are talking about with your own plugins….Apple or oranges (-:

    onewayout_1
    Participant

    TT please consider giving us the option in EZD2 to disable the associated FX chains. Allowing us to individually process the drums.

    Reply To: Problem with Kicks & Snares ezx? version: 2.1.8
    Operating system: Windows 10

    If I hear what your asking we can already do that… The fx are on the mixer channels and fx knobs we can turn them off and route instruments directly to the DAW and then processes them.. It’s that what you’re asking?

    • This post was modified 5 years, 4 months ago by onewayout_1.

    1

    Thanked by: Robert Shaplo
    onewayout_1
    Participant

    Was just going to suggest set 😉

    onewayout_1
    Participant

    Hi,

    I am trying to reproduce here without success, i.e. it works as expected. Using SD 3.1.6 and Reaper 5.984 64-bit.
    Is it possible for you to screen-cast what’s happening?

    BR,
    John

    Thx John,

    Now I cannot reproduce it either even in the project that I had the issue with yesterday…lol

    I believe the 3.1.6 may have helped a bit more but now that I think about it also could have something to do with other factors in my DAW projects for whatever reason (Fx, automation…ect.)  It got to be an issue for me because I would try to scroll back to my cut and that was disrupting my workflow…I finally found that since I had “follow host” in I could just start the project and be able to find my spot more quickly and easily…

     

    Thanks for the quick response!

     

    Jeff

     

    1

    Thanked by: John
    onewayout_1
    Participant
    Hi, First, I must mention that I’m a total noob...

    Hi,

    First, I must mention that I’m a total noob in home recording and of course with all Toontrack stuff I’ve bought (EZDrummer, EZkeys, EZmix).

    I’ve recorded the first piece, which came out nice, but when trying to master it using EZMix with both Mastering 1 and Mastering 2 packs,

    most of the presets I’ve tried (pretty much all) didn’t sound so good, and were pretty much unusable.  Recording is Ok so that’s not the problem.

    Style is hard rock to metal.. Lots of distortions.

    Working on my second piece now I’ve realized that in the first one most of the tracks were bigger than 0 db (to even +8db), before i’ve applied EZMix on it.
    General question – Is it normal? or should I keep the tracks volume below 0 db (0 maximum)?

    And specifically for EZMix mastering packs – Should I keep tracks volume below 0 db, because it automatically adjusts levels by the instruments?

    Thanks

    Reply To: EZMIX MASTERING PACKS – SHOULD TRACKS VOLUME BE 0DB OR BELOW? version: 2.1.5
    Operating system: Windows 10

    Hi,

    First, I must mention that I’m a total noob in home recording and of course with all Toontrack stuff I’ve bought (EZDrummer, EZkeys, EZmix).

    I’ve recorded the first piece, which came out nice, but when trying to master it using EZMix with both Mastering 1 and Mastering 2 packs,

    most of the presets I’ve tried (pretty much all) didn’t sound so good, and were pretty much unusable.  Recording is Ok so that’s not the problem.

    Style is hard rock to metal.. Lots of distortions.

    Working on my second piece now I’ve realized that in the first one most of the tracks were bigger than 0 db (to even +8db), before i’ve applied EZMix on it.
    General question – Is it normal? or should I keep the tracks volume below 0 db (0 maximum)?

    And specifically for EZMix mastering packs – Should I keep tracks volume below 0 db, because it automatically adjusts levels by the instruments?

    Thanks

    Reply To: EZMIX MASTERING PACKS – SHOULD TRACKS VOLUME BE 0DB OR BELOW? version: 2.1.5
    Operating system: Windows 10

    This might help…. https://youtu.be/p7336oHMAbY

    onewayout_1
    Participant

    1. Go to edit ply style and right click on snare and choose rimshot

    2. If you can drag midi into your DAW change midi to snare rimshot

    • This post was modified 5 years, 5 months ago by onewayout_1.

    1

    Thanked by: Ted Hetfield
    onewayout_1
    Participant
    Hello, I have been working with Metal Machine on EZ2...

    Hello,

    I have been working with Metal Machine on EZ2 for well into a year now. I am having an extremely frustrating problem: I have bought several Toontrack brand Midi pack, and I also use some patterns I had from an Alesis SR-16, as well as some 3rd party midi files. I am using the Metal Machine kit, and when I load files into Reaper, I am not getting the some midi notes. I am getting different drum notes entirely. Is there anything you can recommend to alleviate this problem?

    Hello,

    I have been working with Metal Machine on EZ2 for well into a year now. I am having an extremely frustrating problem: I have bought several Toontrack brand Midi pack, and I also use some patterns I had from an Alesis SR-16, as well as some 3rd party midi files. I am using the Metal Machine kit, and when I load files into Reaper, I am not getting the some midi notes. I am getting different drum notes entirely. Is there anything you can recommend to alleviate this problem?

    There’s a good chance that you need to find in preferences a setting that will compensate for the midi default of reaper.

    In other words if most midi from let’s say 3rd party midi is d1 for Kik it could be d2 in reaper for some reason it’s different in reaper..

    Google it and they will tell you how to find that compensation preference… Could be your issue

    • This post was modified 5 years, 5 months ago by onewayout_1.
    onewayout_1
    Participant

    really can’t find the way of doing that? with every single library?

    not the default setting for when you open SD3 ..

    I mean in every library to have a personal default setting.. so when I change of library it is the way I want it..

    not load the “default Library Setting” for SDXs and EZXs..

    Screen-Shot-2020-01-18-at-10.30.06-AM-1

    Sorry I hadn’t seen that post about all libraries before I answered… The best thing you can do with that is just save as in that menu and The best way you can do that is by saving your ezx libraries and sdx libraries settings as you like them keep them in autosaved and open them up in each project as you need to… Autosaved in file menu.

    • This post was modified 5 years, 5 months ago by onewayout_1.
    onewayout_1
    Participant

    no I mean re-write the default state of the EQ for example.. delays etc.. only for effects

    that could be very useful

    Hi marianekhos3,

    If I’m hearing you right this is already available… Just tweek the settings and drums the way you want them and then go to file and hit “save current as default project”

Viewing 15 replies - 91 through 105 (of 404 total)

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