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Viewing 15 replies - 16 through 30 (of 118 total)
  • olliepudge
    Participant

    @olliepudge said:
    Hi Jonathan,

    Not sure if this helps, but you can stack any sample in SD3 so they will all trigger simultaneously when you hit just the snare. Wasn’t sure if you were aware of that or not. You don’t need anything else. Maybe I’m missing what you’re looking for?

    Josh  

    @Jonathan0226 said:
    Hey Josh,

    Basically what I’m looking for is to be able to trigger my snare drum in a realistic manner so that I can play a rim shot by itself when I play an actual rim shot on the drum, a center hit when I just hit the center of the drum, a rim hit when I just hit the rim, etc. I wasn’t sure if a dual zone trigger set up would allow this in superior drummer 3.

    Thanks  

    Hi Jonathon,

    What kind of snare pad do you have? I can tell you that I use a Roland PDX-100 and I am able to trigger center hits, rim shots, and the rim alone separately in SD3. You should be fine as long as you get a dual zone pad. Hope this helps!

    Josh

    olliepudge
    Participant

    Hi Jonathan,

    Not sure if this helps, but you can stack any sample in SD3 so they will all trigger simultaneously when you hit just the snare. Wasn’t sure if you were aware of that or not. You don’t need anything else. Maybe I’m missing what you’re looking for?

    Josh

    olliepudge
    Participant

    @Scott E said:

    Add my enthusiastic agreement to the discussion.
    But it seems that mobile apps, the proliferation of plugins and piracy have cheapened the public perception of the value for the time,
    labor and resources required to create software like a SuperiorDrummer or EZDrummer.

    Putting this kind and level of drum production into the hands of the prosumer… it really is a bargain.

    Think about it:
    Rent a renowned, professional recording studio, like Galaxy studios in Belgium, The Warehouse in Vancouver, BC,
    Atlantis Studios in Stockholm, Avatar Studios in New York City or Blackbird Studio in Nashville.

    Hire a professional drummer, like Kenny Aronoff, Gene Hoglan (Strapping Young Lad, Testament) or Tomas Haake (Meshuggah).

    Hire a legendary and/or in-demand producer, like George Massenburg, Bob Rock, Andy Sneap, Neil Dorfsman, or Forrester Savell.

    Hire an engineer & a tech or 2. Maybe even a drum tech.

    Rent 4, 5, 6, or 7 drum kits and their various accessories.
    and that’s just to make the samples!
    Just watch any of “the Making of….” videos (some linked below).

    Then think about the programming done to create all of the different modules and functionality in the software to manipulate & play those samples…

    https://www.youtube.com/watch?v=OY4Hrtble0Y https://www.youtube.com/watch?v=SNQGzr5vUoM
    https://www.youtube.com/watch?time_continue=2&v=dmsUPreQ0II
    https://www.youtube.com/watch?v=yPlAcqmqY3Y
    https://www.youtube.com/watch?v=019UQykJ0pM
    https://www.youtube.com/watch?time_continue=3&v=yDqIfYk6qRM  

    Exactly Scott! Good post. I honestly would’ve gladly paid the $400 for SD3 after owning it since release day. I think it was very generous of Toontrack to offer the discounted price for the upgrade. Like wphall said, they could’ve just added it as a new software program with NO upgrade option at all.

    olliepudge
    Participant

    @wphall said:
    People complaining about the cost of SD is totally annoying. This is NOT disgraceful… we should be thanking Toontrack for NOT being greedy.

    Why isn’t Toontrack being greedy you might ask? For two reasons:
    – First (and this is huge): They aren’t being jerks and switching to a subscription model. THANK YOU TOONTRACK! Seriously, thank you! Adobe, MS, etc.. now they are greedy.
    – Second: For the price, this is the single most amazing piece of drumming software available today. The amount of work that has gone into this is second to none.

    Think of it like this… Toontrack could easily have done 2 things here:
    – Gone to subscription- Again, thank you!
    – Called SD3 SDPro and completely eliminated upgrades altogether.

    So, I’d like to say, “Thank you Toontrack for the awesome software and NOT being jerks. Please keep up the awesome work!”

    Just my 2cents.  

    I agree with all of this. $200 is a steal for what you get with SD3. I can’t believe there are people who still haven’t upgraded yet. Do yourself a favor and just do it. You will be glad you did!

    olliepudge
    Participant

    Hi Henrik,

    I’ve seen other requests for this and I’ve also requested it myself. I don’t use a DAW, so a huge benefit for me would be that I could import a guitar track for example and it would be in sync with the metronome in SD3 so I could practice along with it. I could also actually record my drum track right in SD3 and that way when I exported it, the drum track would sync with the guitar track or whatever was previously recorded on my external recorder. I’ve been hoping for this feature since day 1.

    I really hope this is something you’ll consider adding because it would help me a lot. It would also just be nice to open an MP3 to jam to right in SD3. Do everything in one program.

    Thanks!

    Josh

    olliepudge
    Participant

    @Henrik said:

    I’ll take a note of that as a Feature Request, it’s a good idea!
    Do you have any particular scenarios for when you’d save MIDI In/E-drums Settings into a Preset? When designing things it’s always crucial to know the reason behind requests, hence the question 🙂  

    Hi Henrik,

    I do more e drum playing than actual recording, so it would be nice to have my settings saved and ready to go for each preset I create/edit which vary. Kind of a starting point so to speak. I could always tweak these in a mix as needed.

    Thanks!

    Josh

    olliepudge
    Participant

    @Henrik said:
    The things you change are saved into the project. So if do some changes into the MIDI In/E-drum Settings (or any other changes you’d want SD3 to start with), go into the File menu and save as default project. This means that superior will look the same as currently when starting it the next time!  

    Thanks Henrik. It would be great if we could save these changes for presets as well.

    Josh

    olliepudge
    Participant

    Hi Toontrack,

    I’m having a similar issue. When I adjust the velocity/hi-hat settings in the settings tab they don’t save. I always have to adjust the settings again every time I open SD3. Am I missing something here?

    Thanks,

    Josh

    olliepudge
    Participant

    @olliepudge said:

    That’s an awesome idea Brad! I’ll give it a shot for sure. I played around with this some more this weekend. One thing I tried was starting off with a snare I liked and then doing the normal EQ, compression, etc. Then I stacked a snare with the wires off and just turned down the volume down slightly on the original snare to blend them together. It’s actually turning out pretty good.

    I will definitely try the rim shot stack idea though. Thanks for the help!

    Josh  

    @olliepudge said:

    That’s an awesome idea Brad! I’ll give it a shot for sure. I played around with this some more this weekend. One thing I tried was starting off with a snare I liked and then doing the normal EQ, compression, etc. Then I stacked a snare with the wires off and just turned down the volume down slightly on the original snare to blend them together. It’s actually turning out pretty good.

    I will definitely try the rim shot stack idea though. Thanks for the help!

    Josh  

    I forgot to mention that I put some of the transient effect on the snare with the wires off and set the treble kind of high to give it kind of a “slap” sound. I’ve found that the Slingerland snare in the SD3 core library with no wires is most useful for this. Just something to try if anyone else is struggling with this.

    Josh

    olliepudge
    Participant

    @Brad said:
    I sometimes (and suspect that other drum sample developers do this by default, although I enjoy having the control afforded by SD3) stack a rim shot on the centre of the snare drum and then have it only trigger at higher velocities. Like < 120, something like that. I find picking the right rim shot paired with the right centre can really create a crack that breaks through a dense mix.
    Hope you were looking for something like that.  

    That’s an awesome idea Brad! I’ll give it a shot for sure. I played around with this some more this weekend. One thing I tried was starting off with a snare I liked and then doing the normal EQ, compression, etc. Then I stacked a snare with the wires off and just turned down the volume down slightly on the original snare to blend them together. It’s actually turning out pretty good.

    I will definitely try the rim shot stack idea though. Thanks for the help!

    Josh

    olliepudge
    Participant

    Thanks Henrik!

    olliepudge
    Participant

    Hi Henrik,

    One benefit for me is that I could add my own guitar/piano tracks and they would sync with the metronome in SD3 so I could practice along with them. I don’t use a DAW, so this way I could actually record the drum track in SD3 while playing to the song and then export it to my external multitrack recorder. It would be great for people like me who do not use a DAW.

    Thanks,

    Josh

    olliepudge
    Participant

    Scott,

    I figured this out. I noticed that the pops and clicks were only happening on presets I created with the Nocturnal Phoenix preset kick used as a stack. I removed it from every preset and the pops and clicks are gone! Must be something weird with that sample. It’s a bummer because I really like that one, but I guess it is what it is.

    Thanks,

    Josh

    1

    Thanked by: Oliver
    olliepudge
    Participant

    @Scott said:
    I really can’t think of why you would experience popping and clicking. I have a Core i7 16GB RAM machine running S3 standalone with an RME Digiface at a 32 samples buffer with no clicks/pops. Strange that the clicks/pops are still there when you raise the buffer.

    So, when you run in a DAW with the same buffer and S3 preset, there is no clicks? Only in standalone? Is any particular preset better or worse? The preset doesn’t matter?  

    @Scott said:
    I really can’t think of why you would experience popping and clicking. I have a Core i7 16GB RAM machine running S3 standalone with an RME Digiface at a 32 samples buffer with no clicks/pops. Strange that the clicks/pops are still there when you raise the buffer.

    So, when you run in a DAW with the same buffer and S3 preset, there is no clicks? Only in standalone? Is any particular preset better or worse? The preset doesn’t matter?  

    Hi Scott,

    Yeah it’s weird. I did notice that it doesn’t happen on all presets. It actually happens more on the ones I create, but I don’t go crazy with an overload of effects. Usually just some EQ, compression, and transient on the snare, EQ and compression on the bass drum, and some EQ/compression on the toms and room mics.

    What’s strange is that it ONLY happens when I stop playing as the drums ride out. I hear nothing while playing. I’m thinking I should try a new interface. RME are supposed to have incredible drivers, but they are expensive as hell.

    I don’t use a DAW. I record within SD3 and export my drum tracks to a Tascam DP-24 multitrack portastudio.

    Thanks,

    Josh

    olliepudge
    Participant

    @Scott said:
    What sound device are you using? Are you using the latest ASIO drivers?

    BTW, this being the Feedback & Request forum, techs don’t usually check for support questions here.

    The S3 support forum is located here:

    https://www.toontrack.com/forum/superior-drummer-3-support/  

    Scott,

    I’m using a Focusrite Scarlett 2i2 USB interface. I am using the most up to date driver. I actually contacted them first because I thought it was a driver issue as well. Not sure what to do but this is so frustrating. Maybe a new interface would help?

    Thanks,

    Josh

Viewing 15 replies - 16 through 30 (of 118 total)

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