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Olof Westman
Forum Crew
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If you enable all ‘bleed’ and have no layer limits and voice limits you will load several
GBs of RAM and render more than a thousand concurrent voices. Not all computers
can handle that and render the rest of your song project at the same time. That was
particularly true when S2 was launched in 2008 (and even more so for S1 in 2004).
So – you are given the option to render your drums to disk and then import
them as wav-files into your project.
/Olof W
Olof Westman - Toontrack
Coder
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