Thanks for your reply. I was on such a tight deadline, I didn’t have time to program them….
What I’ve found is that some snares in C&V roll at constant level for low velocity hits and then crescendo roll at higher level hits. Would be nice if they could all be the same, at least within one library.
An old post but I thought I’d revive it. I’m having the same problem. Unfortunately, deselecting random and alt doesn’t solve the problem. I’m using superior 2.3.0 and Custom and Vintage sdx