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  • Mohan Klein
    Participant

    Ah right most important: We added an updated solution for this specific problem at MidiRemap so this should now (again) fix this issue when converting GGD Grooves to Toontrack via MidiRemap!

    Cheers!

    1

    Thanked by: John
    Mohan Klein
    Participant

    UPDATE: It seems my first explanation was wrong: The GGD Grooves contain a long End of Track MIDI Event in the first MIDI Meta Track (MIDI Format 1 allows multiple tracks) which seems to confuse the Toontrack Groove Players to extend the end/bar length. When dragging the file directly to any DAW they seem to ignore this information and determine the correct MIDI event end after the last real note or similar information. Maybe something to consider adjusting @Toontrack.

    Love from Germany
    Mohan

    Mohan Klein
    Participant

    Bildschirmfoto-2024-02-19-um-15.57.35

    Mohan Klein
    Participant

    Hello there!

    I am the developer of MidiRemap. I just took a deep look into this: The GGD groove files use MIDI “Format Type 1” whereas the Toontrack grooves use “Format Type 0”.
    Both are absolutely fine for MIDI drums and none of them is right or wrong. I see that type 0 is more preferable for MIDI drums but type 1 is not wrong and therefore I am happy to support @Toontrack investing and maybe fixing this on their side as the GGD files are fine just different than Toontrack’s? Happy to help with this further just write to us at MidiRemap.com!

    Attached the file structure which causes the “million bars” problem inside the Toontrack groove players.

    Love from Germany
    Mohan

    Bildschirmfoto-2024-02-19-um-16.03.56


    Reply To: Get Good Midi Groove (GGD Drums) issue version: 3.3.5
    Operating system: macOS Ventura (13)
    • This post was modified 1 year, 3 months ago by Mohan Klein.
Viewing 4 replies - 1 through 4 (of 4 total)

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