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Viewing 15 replies - 61 through 75 (of 1,244 total)
  • Mark King
    Participant

    Yup way off topic. I keep coming back to see if there is anything meaningful added. No such luck so far. Thankfully I don’t use the bounce function. I use multiouts and render in place in Cubase which works bang on. Definitely time for everyone to step back. Well except toontrack as that’s the only reason I keep reading this thread to see if they have anything to add.

    Are you sure it’s still perfectly in time at other sample rates than 44.1kHz? My example in the thread is not using the internal bounce from the plugin. Also in my tests the results are the same whether you use the DAW to bounce or the internal plugin bounce.

    That’s interesting. So if you use the multiouts to separate tracks in your DAW it plays back ok but if you then use the DAW to render to audio this still happens. I use 44.1khz but do occasionally get sent tracks at 48khz. So far they all have live drums. What DAW are you using and can it do its own render in place like Cubase? I thought when the DAW did it (Cubase can do it in real time) then it’s the DAW controls the writing of audio.

    Definitely something I need to be aware of if I use 48khz sample rate.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    Yup way off topic. I keep coming back to see if there is anything meaningful added. No such luck so far. Thankfully I don’t use the bounce function. I use multiouts and render in place in Cubase which works bang on. Definitely time for everyone to step back. Well except toontrack as that’s the only reason I keep reading this thread to see if they have anything to add.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    Agreed with above. You should be able to have your hardest hits set to 127 and be able to play the softer hits too. If you don’t you are losing the dynamic range. Are you using a lot of compression or a different velocity curve? I don’t use compression when playing the drums from my ekit. I may add it afterwards but not while playing. I also use a velocity curve that gives full soft to hard hits. In my case that’s a linear one.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: drumjack52
    Mark King
    Participant

    Interesting. What style of music are you doing as I don’t find the higher velocities unnatural. Most session drummers hit the backbeat hard. In fact most rimshot the backbeat as I do.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    You can’t get more than 16 stereo outs but you can hard pan things like the kick, toms and snare so you get two outputs per stereo out. No idea how studio One works with this though. It should be able to split stereo tracks though as other DAWs can.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: TIBrent
    Mark King
    Participant

    You need a separate stack for each articulations.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    And if you still can’t get enough output turning the snare tracks up in the mixer send the snare tracks to a group track and turn that up (may be a group track already). Loads of options to get more volume.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: drumjack52
    Mark King
    Participant

    Yes used it myself quite a few times.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    I have all that too but that is not what I said if you read it correctly.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    Glad you found it. Sounds like a difficult to find as it’s not an obvious answer.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    It could be that sd3 was opened when the 24c wasn’t connected. It would then probably default to the inbuilt audio and maybe stick with it until swapped in sd3. Since it crashes sd3 then it would not be possible to change. If that’s the case (sort of guessing here) then I’d disable the Realtek audio, at least until the 24c asio is the selected.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    2

    Thanked by: Dean Stadtlander and drumjack52
    Mark King
    Participant

    I just did a search and that is a Realtek asio driver. I didn’t know they made asio drivers. A google search showed a few people having problems loading software with this driver. Always a good idea to give full spec of what is being used when reporting a problem. I take it you don’t have a dedicated audio interface? Maybe the driver has been updated automatically and that has caused the problem. Also try asio4all and see if you can load with this. You may have to disable the Realtek driver though as sd3 will probably try to load using it otherwise.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: Dean Stadtlander
    Mark King
    Participant

    I think so as it just says Cubase on the tick box. I’m guessing this is partly to do with how the DAW manages vsti outputs. 

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    SD3 is far superior to ezdrummer. The packs are better and the editing and edrum settings set it apart. I wouldn’t use bandmate or the midi packs anyway. SD3 is regularly updated as well. I’m sure an SD4 or whatever it may be called will appear at some point. I guess then those with ezdrummer will be moaning that they will want features from it.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: facekiller
    Mark King
    Participant

    The module is much more forgiving of trigger settings not set to optimal for the player. SD3 is a lot more dynamic. Setting module triggers up is the first step to triggering SD3 correctly.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

Viewing 15 replies - 61 through 75 (of 1,244 total)

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