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Viewing 15 replies - 31 through 45 (of 1,222 total)
  • Mark King
    Participant

    On the main page you can change midi mapping but it’s best to leave that alone. I’d go to the edrum mapping and create a map for both kits and save them separately. All you do then is apply the map to the preset you are using. You definitely can change note numbers in the edrum settings and main page. I have created many different midi settings for different libraries this way.

    Another way I have done this is using drum maps in Cubase. You can change the in and out midi not number. That way the midi stays the same but the drum map changes the note sent. Of course you need Cubase for that. obviously the top method is what you would use in standalone.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    • This post was modified 4 months, 1 week ago by Mark King.
    Mark King
    Participant

    Never heard of it. Cubase doesn’t have something called ripple. It does however have the ability to nudge forward or back.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    It’s all in the module and not sd3. That only plays what is being sent to it. What module are you using?

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    Good to hear it’s working

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: Frode Hansen
    Mark King
    Participant

    I was thinking memory could be a problem with 32gig but you still struggled with small kits. I have 32gig and haven’t hit a memory problem with my size kits plus everything else in my DAW. Do you have a virus program that checks files being read? I have Cubase and sd3 removed from windows defender. Do you have an old ssd you could plug into the m/b to try that? I’m trying to think of things that could narrow it down.

    If power is set to performance it should be fine. You can actually use the ultimate power settings. If you google it there are instructions on how to make it visible.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    I just realised the default kit mentioned is 25Gig in size. That is huge. I wonder if the problem lies there. What if you pull up a preset. Does that load fast? My kits are about 4 to 8Gig and load in less than 10 seconds. Going on that then a 25Gig kit should load in about 30 seconds.

    I use contact libraries (not drums) but they don’t tend to be as large as sd3. When I moved from ssd to m.2 there was a big difference in load times.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    • This post was modified 4 months, 3 weeks ago by Mark King.

    1

    Thanked by: Frode Hansen
    Mark King
    Participant

    So that’s definitely not right. It shouldn’t be that slow. I use a m.2 drive for sd3 and kits larger than yours load in a couple of seconds. Do you have a spare m.2 slot to try? I have 2 m.2 drives and one of them will not work with my ujam vsti’s. SD3 works fine from both my m.2 drives. I’m using Cubase 14 on win 11. even my ssd drive loads in about 30 seconds. Do you have space anywhere else to try out? Sometimes the m.2 slot has shared access on a m/b.

    I’ve read again and can see you are using on the os drive. How much space is left on the drive? If it’s full or getting close then you may have problems. I would get a 2nd m.2 drive to put sd3 on and keep away from the os drive. It’s also a good idea to do this in case you ever need to reinstall windows. I keep all my vsti content on a seperate m.2 drive and on a ssd back drive. I’d hate to have to download them all again.

    If you do get a 2nd drive you can just copy to the new drive and point sd3 at them. As easy as that!

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    2

    Thanked by: Frode Hansen and drumjack52
    Mark King
    Participant

    I always seem to be fiddling with cent and not semitones or octaves. My guess is the values were chosen for percussion where it may work on some items. Octaves definitely don’t sound right on drums. Maybe some use it for certain effects though.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    Yup way off topic. I keep coming back to see if there is anything meaningful added. No such luck so far. Thankfully I don’t use the bounce function. I use multiouts and render in place in Cubase which works bang on. Definitely time for everyone to step back. Well except toontrack as that’s the only reason I keep reading this thread to see if they have anything to add.

    Are you sure it’s still perfectly in time at other sample rates than 44.1kHz? My example in the thread is not using the internal bounce from the plugin. Also in my tests the results are the same whether you use the DAW to bounce or the internal plugin bounce.

    That’s interesting. So if you use the multiouts to separate tracks in your DAW it plays back ok but if you then use the DAW to render to audio this still happens. I use 44.1khz but do occasionally get sent tracks at 48khz. So far they all have live drums. What DAW are you using and can it do its own render in place like Cubase? I thought when the DAW did it (Cubase can do it in real time) then it’s the DAW controls the writing of audio.

    Definitely something I need to be aware of if I use 48khz sample rate.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    Yup way off topic. I keep coming back to see if there is anything meaningful added. No such luck so far. Thankfully I don’t use the bounce function. I use multiouts and render in place in Cubase which works bang on. Definitely time for everyone to step back. Well except toontrack as that’s the only reason I keep reading this thread to see if they have anything to add.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    Agreed with above. You should be able to have your hardest hits set to 127 and be able to play the softer hits too. If you don’t you are losing the dynamic range. Are you using a lot of compression or a different velocity curve? I don’t use compression when playing the drums from my ekit. I may add it afterwards but not while playing. I also use a velocity curve that gives full soft to hard hits. In my case that’s a linear one.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: drumjack52
    Mark King
    Participant

    Interesting. What style of music are you doing as I don’t find the higher velocities unnatural. Most session drummers hit the backbeat hard. In fact most rimshot the backbeat as I do.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    You can’t get more than 16 stereo outs but you can hard pan things like the kick, toms and snare so you get two outputs per stereo out. No idea how studio One works with this though. It should be able to split stereo tracks though as other DAWs can.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: TIBrent
    Mark King
    Participant

    You need a separate stack for each articulations.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mark King
    Participant

    And if you still can’t get enough output turning the snare tracks up in the mixer send the snare tracks to a group track and turn that up (may be a group track already). Loads of options to get more volume.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: drumjack52
Viewing 15 replies - 31 through 45 (of 1,222 total)

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