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Dude
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That’s all Folks!
I used Pro Tools, and then Logic and now Cubase basically because with the former and midi I would think ‘Can I?’ and the answer was no too many times. Cubase has silly level midi capabilities, a bit like RME Totalmix can send any audio anywhere in its matrix (but seriously confuses me).
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Thanked by: drumjack52My workaround in Cubase is with one midi track per drum instrument i.e. snare, hi-hat, kick etc. and those midi tracks are filtered in Cubase to each only receive the relevant midi information from the e-drum midi triggers. The outputs of those midi tracks all go to Superior Drummer 3. So let’s say the kick is C1 then even though all the midi tracks go to the plugin on the same midi channel, if I want to just redo the kick drum part with a punch in without writing all the other data on the parts I want to keep ie. snare, hi-hat etc. all I have to do is only enable the recording of the Cubase midi-track for the snare. This filter has to happen before the Cubase midi track and is possible in Cubase but a long time since I used Logic and I am not aware of this level of midi data control at the input of a midi track a per track basis. So this is the ability to punch in and redo a part of the song, and do it on a kit piece by piece basis.
‘Besides hosting third party plugins could compromise SD3 stability.’
It could, although only if actually using it to host third party plugins that caused problems, but as you say, no need to use it like that, so no worries; let the people who want to use it with the 3rd party plugins do so, and you can still use it like you do, not a VST/AU in sight for your way of working and stability.
‘You’d be pretty much restricted to au and vst plugins anyways.’
Mi ne komprenas! Please explain what is ‘restrictive’ about the ability to use the two major plugin formats VST and AU? Currently the only ‘plugins’ that can be used are built in eq, compressors etc.etc. I’d call that pretty restricitve in comparison to opening it up to at least one third party major plugin format.
Regarding it being difficult to implement, that would suggest that Toontrack’s excellent programmers would find it difficult as compared to many other software companies who have enabled such programming ‘feats’ of running plugins within plugins such as Blue Cat, Native Instruments, Tone2 etc. etc. etc. and as for Image Line I had Fruity Loops running as a VST plugin in Cubase yesterday!
If they want to do it, not particularly difficult for them as one of the major players in the plugin game with complex product lines. I have never had a Toontrack product cause a crash since using their products for 18 years and their product manager is outstanding… you’re welcome Toontrack.
But it would be nice… we can agree on that.
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