LeanderL
Participant
Topics Started: 46
Replies Created: 111
Has Thanked: 0
Been Thanked: 3
Thank you!
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
I am already using multiout! 🙂 My problem is that the xdrum hihat does not sound the same like in the out 1&2 one channel setup with SD3 being in one channel.
I already made a template with multiout etc., but have a problem with the xdrum hihat and would like to know what causes this problem.
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
Here’s my preset… V2.7 is the one with no multiout…and V2.8 has multiout. You need Death of Death & Darkness and Metal Foundry (as far as I remember).
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
Thanks! I did not solo kit pieces. I played the entire mid in SD3 and using ONE output channel vs. multiout. The hihat is an xdrum instrument.
Now I deleted every second kick and snare hit from the blast beat…now the hihat seems to sound the same.
- This post was modified 9 months, 3 weeks ago by LeanderL.
Why are you using an xdrum for a hihat? There’s no need for that. xdrums have a totally different mic setup – wish you had told us this when you started this thread. Xdrums (as near as I know) don’t have bleed on them – at least there’s nothing showing in the SD3 mixer. Use multiout and the regular hihat.
I’ve actually posted a couple of times that I have an xdrum hihat. 🙂 I am aware that it might have gotten lost as I write a lot. 🙂
My kit uses Death & Darkness -> death as the preset with some tweaks and xdrums. I grew up with Guitar Pro 3 and 4 and have used the GM instruments ever since…with 6 toms and two ride cymbals…one ride is panned to the left, one to the right.
I use two hihats (explained in one of my first posts) because a real drummer has to manually change open to closed or vice versa…and playing doublekick while playing a pattern with open AND closed hihats is not possible…but I like it… e.g. doublekick with blast parts and a closed hihat, but open accents here and there all while continuing the doublekick playing. Therefore, the regular hihat is used for many parts with open articulations, closed articulations, pedal work etc… like a real drummer would play. However, the second hihat is always closed…and is next to the first hihat in a virtual room. The always closed hihat is an xdrum and only used in blast parts…like in my example.
The xdrum hihat goes into the regular HH channel, just like the normal hihat.
The xdrum ride goes has the same effects in its channel, then goes into the OH bus just like the regular ride.
The xdrum tom used as the highest tom has the same effects etc. as the other toms…
All xdrums copy the settings of the regular kitpieces.
When playing back a midi file with the whole SD3 plugin sitting in one track with out 1&2 it sounds like the first example.
The second part of each of the two examples uses multiout…and normally, both should sound alike…but yet the second part (=multiout) in the first example sounds a bit different as if bleed etc. is missing…but the second example sounds ok…and normally, it should sound alike…but all settings are ok…so it might be a bug?
First part: SD3 in one track, out 1&2
Second part: multiout
First part: SD3 in one track, out 1&2
Second part: multiout
Should I upload my preset?
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
Thanks! I did not solo kit pieces. I played the entire mid in SD3 and using ONE output channel vs. multiout. The hihat is an xdrum instrument.
Now I deleted every second kick and snare hit from the blast beat…now the hihat seems to sound the same.
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
Thanks!
Could you please listen to “PS Does the hihat sound alike in both examples?
“?
The playback from SD3 vs. multiout and channels does not seem to sound alike. I want to know if it is a bug or what I am missing.
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
Thanks!
Yes, I can also export tracks for the kick bus, snare, toms, HH, OH, Amb, Reverb and Comp without multioutput.
Anyway, I watched a tutorial how to do multioutput in Cakewalk. I have some outputs now…and created tracks for such channels. My drumkit only had out1&2…with some FX sitting there that are added to ALL sound…now that I have multiout, is there a way to add the FX to the entire drumkit instead of adding them to all channels again and again?
Question 2: my snare is too loud. +3 DB…I had increased the kitpiece by 2.0 because the snare was not loud enough. Should I set it to 0? But then I have to reduce the volume for all other kit pieces.
Out 1+2, 3+4 etc. all have the same FX…theoretically, I could remove them and add similar FX to the drum bus in the DAW….but I only have access to audio FX there and NOT SD3’s effects within SD3…so I can only use similar effects, but not the exact SD3 FX of my presets.
PS Does the hihat sound alike in both examples?
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
Thanks!
My computer:
Mainboard: MSI MAG B550 Tomahawk
Processor: AMD Ryzen 7 3700X, 8x 3.60GHz
RAM: Kingston Fury 64GB DDR4-3200
My SD3 preset is 3,400 MB. Then I have EZ Bass, VSL Piano, VSL Violin, Cello, Choir, strings, brass, BestService Engine with medieval instruments etc. etc.
The main problem is not the multiout, but that I also want to send the audio files to a professional mixer…so I need to know what to export and how. With mixer, I don’t mean an
external mixer in my DAW, but a professional studio that offers mixing. 🙂
But it seems that I only have to export the orange buses in my SD mixer…one by one…by soloing one bus, exporting it, then soloing the next one etc.
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
Thanks, but multiout does not solve my problem…I want to bounce all VSTis before mixing…I cannot have EZ Bass, Superior Drummer and a ton of orchestral libraries all active in the RAM.
Moreover, multiout does not let me manually increase the volume of the e.g. hihat at 2 minute 2 seconds to 2 minute 8 seconds…I can do that with audio files and volume envelopes.
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
Like this? I have 8 buses to record…I click on the S to solo the kick bus, then export an audio file with just the kick bus. Then I remove the S from the kick bus and solo the snare bus, then export the audio file…then I unsolo the snare and solo the toms…and continue with HH, OH, Amb, Reverb and Comp….so I have 8 audio tracks.
Will they have all sound, bleed, effects etc.? Or will soloing them miss anything?
If this is correct and I can do it that way, the question remains how to fix certain parts, e.g. making a hihat part louder because other channels with the hihat signal in there as well.
BTW, the screenshot “mixer3” is not correct…it displayed the correct preview, but actual screenshot of another user…seems to be a forum problem. I renamed my file and reuploaded it.
Oh, and exporting the 8 channels is not enough as there are some effects on the sum…EQ, Classic Compressor and Exciter…so I need to solo a channel AND the sum…then solo the next channel AND the sum…so the effects will be applied…but I think the effects are enabled anyway…when everything is routed to Out 1&2…so soloing Out 1&2 does not change anything.
PPS Is it important that the out 1&2 levels are below 0? When the slider is at 0, the peak is +4.3…so there is digital distortion…but I checked some Toontrack presets and none of them was maxed out at 0…they all were too loud.

SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
Thank you, but how do I do that? When I want to send the exported files to a professional mixer.
Is it correct that I should NOT worry about all the mics here as they are routed to a bus…

BUT export the buses here to individual tracks? How? By soloing every single one of the 8 buses, one by one, resulting in 8 audio files -> kick, snare, toms, hh, oh, amb, reverb, comp?
Or is the sum “out 1/2”, far right, needed, too?

If so, how do I make e.g. a certain hihat part louder? Working with velocities is too tedious and does not work well…but if I want to increase the volume of a certain hihat groove in an audio file, which file should I make louder? Just the HH bus? Or also amb, reverb, comp? But as these channels contain bleed, increasing the hihat is not possible as everything else will be made louder as well.
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
This is driving me crazy! Please listen to this sample:
First, SD3 with muted kickdrums (muted in the drum section), then exported audio tracks. They sound the same!
Then nothing muted in the drum section vs. nothing muted in the audio tracks version…but the hihat does NOT sound the same! Maybe it is bleed or whatever…the hihat in the non-muted version with kickdrums is more suble while the second version has a louder/more dry hihat.
What does clicking the solo icon of a drum component do in the drum section? When I keep the kickdrums active, but only mute the actual, I hear the bleeding…
Anyway, maybe my question should be how I should mix down kickdrums, snare, toms, crashes & chinas, hihats, rides and splashes so I have individual audio files to mix in a different project and also send them to a professional mixer later. How should I do that? How do you send files to a professional mixer if some channels have bleeding etc.?
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
I’m back…I had to take a break because of illness.
Last time I thought I had used the wrong export setting in Cakewalk by Bandlab…but now I used the “entire mix” preset with all effects, buses etc. -> everything enabled.
I again got kit piece tracks that are different from the “real” sound in Superior Drummer 3 and I don’t know why.
1) I mute all tracks but the track with Superior Drummer 3 as the virtual instrument.
2) I go to the drum section in Superior Drummer 3, then solo both kickdrums.
3) I export the entire mix with Cakewalk by Bandlab. As only Superior Drummer 3 is soloed and only the kicksdrums, the exported wave file only has my kickdrums.
4) I click the solo icons of the kickdrums again…then solo the snaredrum…and export it.
5) I unsolo the snare, click all six toms in the drum section, then export them.
6) I unsolo the toms, click my two hihats in the drum section, then export them.
etc. etc.
BUT: When I load all exported wave files in a new project, the playback is different from the playback in my project where Superior Drummer is active as a VSTi synth/plugin….and it is driving me nuts.
I don’t want to mix everything within one project…as all the many VSTis (drums, bass, strings, flutes, synths etc.) are very RAM-heavy…I want to export everything as wave files, then use a new project to mix the song.
The file sounds as if not all SD3 mixer settings were used/enabled when exporting the wave files. This can be especially heard with the hihat…I use an xdrum hihat in this example. Maybe it is a bug?
First, the real sound within SD3, then the exported wave files played back in the new project. The hihat is different…something is missing.
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
Thanks!
I don’t mix it in SD either…because one part might require louder hihats, for example…and you cannot do that with velocities or only to a small extent…
Do you know if reverb in a project is exported/bounced with the samples? The real playback in SD3 sounds similar to the bounced tracks, BUT when you stop playback in the DAW, you hear the reverb in the VSTi version, but not in the bounced version…which makes sense technically…but I want to be sure that everything is exported.
I don’t want to mix my song in the VSTi version because having a ton of tracks can be confusing…so I bounce the vocals, guitars, bass, strings, piano etc. and all the drums to individual tracks and mix the song in a new project, not the VSTi one.
EDIT It is not the same…something went wrong here. Here’s a short extract…first, the DAW version has completely different sounding hihats…then the exported version.
I checked it…the hihat is an xhihat…which is always closed…while the regular hihat is used for open playing and normal playstyle. I have an xhihat so the virtual drummer can alternate between closed and open hihat hits while playing doublekick…
EDIT 2: It might be my bad for selecting the wrong export setting in Cakewalk…will try again tomorrow.
When playing the song with SD as an VSTi, the xhihat goes to the hihat channel, then the channel OH, comp and output 1/2.
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
You could set up two tracks of EZ Bass…one with clean sound, one with distorted sound…then assign midi depending on the sound you want.
SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at
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