 
     Jym Feat
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it’s weird, because I also used SoundMover to displace the stuff and didn’t have any issue when upgrading…
this file there:
/Users/Shared/Toontrack/Preferences/com.toontrack.superior.auezdrummer.plist
should have a SourcePath entry for the actual location of EZDrummer’s files
for instance, mine reads:
/Volumes/audio/EZDrummer
and this was created by SoundMover, of course… and this is all the installer/updater needs to put the files at the proper location
now there’s a few ways around this but you really need to know how symbolic links work: if you already know, it’s a piece of cake, otherwise you’d better wait and see whether Toontrack has a solution other than installing everything again…
hey, the arrange functionalities only make sense when used in Toontrack Solo…
I was talking about the browsing facility only, since when operating a DAW there is no good reason to use anything else ; so, no : I’ve never put anything in those arrange tracks (which are always folded out of the way) ; and there is no need to wait for 15 bars to hear the out of sync problem : the browser is out of sync right from the start, except the very first time I run it ; I’ve tried to engage the sync button before and after the DAW plays a looped midi region ; I’ve tried the metronome button on or off ; I’ve tried adjusting EZplayer’s internal tempo clock ; I’ve tried tempo changes from inside the DAW, and stopping/restarting it as well… no way!
and I’m puzzled this doesn’t happen with EZdrummer ; oh wait : if I tweak EZplayer a lot, then EZdrummer starts getting out of sync just the same — and to get it back in sync, the only way is to reload the project!
by contrast, EZplayer not responding to start/stop messages (like AD does) is but a minor problem…
getting out of sync happens to me all the time as well ; and you’re probably confusing XLN audio AD with EZplayer which, unfortunately, has got no “Follow Host Play/Stop” or “Follow Host Position” option : just a “sync” button that doesn’t really sync anything…
but maybe we’re doing something wrong?
in doubt, I installed EZplayer 1.0.5 again, then explored all of my DAW’s internal settings for sending midi clock or midi time code, as well as the way Logic chases midi events when playing looped tracks: no way!
yes, this is exactly what I meant: section 6.1 deals with the mount point creation (which handles the source format) while section 3.2 deals with the target sampler — EZd and its big brother beeing the default…
as a matter of fact, I was trying to nail the reason why cymbals would become toms, and I reckon these are the only crucial sections — sorry for the confusion!
playing midi from a track doesn’t involve any sort of clocking : SD is merely used as a dedicated sampler reacting to note events — EZplayer will not listen to note events from your DAW’s tracks : EZplayer is no sampler (see section 3.2)
groove browsing, on the contrary, needs clock events ; EZp, EZd and SD are all supposed to handle tempo events ; are you implying that EZp doesn’t honor them when the sync button is depressed?
from my experience, EZplayer used to synchronize properly up to version 1.0.4, then something went wrong with 1.0.5, at least when using Logic 8.0.2 ; now it’s out of sync most of the time, even on the first bar ; it actually gets the sync signal but doesn’t handle it like it should : this is weird because EZdrummer, when used for browsing, still runs perfectly in sync, whatever meter or tempo I’d superimpose onto the groove pattern’s own internal meter…
both of us must be doing something wrong!
nothing unexpected in kit-piece triggering when operating EZplayer as stated above: snare rim shots are just that, crash 1 and 2 also, tom 2, 3 and 4 are rim shots like they should ; everything is properly remapped… even though EZdrummer does a bit of translation by itself, remapping tom 3 to tom 2 if the kit has only one floor tom
in fact, I’ve been using groove patterns from SSD 3.5, OddGrooves, FXpansion BFD, Groove Monkee, XLN Audio, you name it : EZplayer never failed…
perhaps you’ve missed the step where the source mapping is selected : see section 6.1 in the manual ; also, be careful to select the format in the map wrap menu according to the target plug-in : this is unclear in the manual, section 3.2, but EZdrummer is the default, and if you select something else, it might well trigger yet another set of conversion rules!
ah, just look up the keyboard layout for the drumkit from hell EZX and check whether the midi notes match… it will be easy to correct the offending drums!
those numbers are midi note numbers: for instance, 37 is D#
note that I don’t know what a DFH exp is: I thought you were using EZd or SD
 in this case, here is the conversion table:
05 = 68 snare brush muted
26 = 66 snare brush short drag
28 = 66 snare brush short drag
29 = 66 snare brush short drag
30 = 66 snare brush short drag
31 = 67 snare brush full circle
32 = 66 snare brush short drag
33 = 67 snare brush full circle
34 = 68 snare brush muted
35 = 68 snare brush muted
37 = 40 snare rimshot
38 = 38 snare right
39 = 40 snare rimshot
40 = 38 snare right
41 = 40 snare rimshot
43 = 33 snare left
44 = 71 snare rim only
48 = 44 HH pedal
49 = 42 HH closed
50 = 22 HH closed edge
51 = 42 HH closed
52 = 22 HH closed edge
53 = 119 HH closed bell
54 = 24 HH open 1
55 = 25 HH open 2
56 = 26 HH open 3
57 = 60 HH open max
58 = 121 HH open bell 2
59 = 23 HH foot splash
65 = 43 floor tom head
66 = 75 floor tom rim
67 = 45 rack tom 2 head
68 = 78 rack tom 2 rim
69 = 47 rack tom 2 head
70 = 80 rack tom 2 rim
71 = 48 rack tom 1 head
72 = 82 rack tom 1 rim
45 = 51 ride cymbal tip
46 = 49 crash cymbal
60 = 51 ride cymbal tip
61 = 53 ride cymbal bell schank
62 = 59 ride cymbal crash
63 = 118 ride cymbal mute
77 = 49 crash cymbal
78 = 54 crash cymbal mute
79 = 57 ride cymbal crash
80 = 58 ride cymbal mute
81 = 52 ride cymbal crash
82 = 83 crash cymbal mute
EZPLayer can do it, provided (1) you’ve stored the midi track in a folder on disk and (2) you drag that folder into EZPLayer’s window and declare it’s AD midi: all files from there will be remapped on the fly and can then be dragged to your DAW again…
yes I did, but be aware that those fonts (I mean the capacity family and the rest) are stored as exclusive resources in EZplayer’s bundle, and as such, aren’t available outside the application proper… which, in a way, should ensure they don’t get corrupted;
however, I’ve tested them for validation with the FontBook application the way I would any of my other fonts: they do pass all ten basic tests, including horizontal metrics;
more advanced tests will trigger warnings and errors, like for instance the lack of a unique ID, omission that might well be a source of confusion for the display manager;
meanwhile, I also cleaned the system font caches, checked for duplicates, and did my best to ensure there won’t be any snag preventing the proper use of EZplayer’s fonts, except perhaps the way they are smoothed for displaying, which is beyond me…
all drum samples are mapped to midi note numbers, which makes them available to any midi controller, however you decide to use it…
the included [unquantized] grooves are but a hint at how genuine drummers would use the drums: an invaluable teaching aid for non-drummers like me, especially for realistic fills!
I use a [M-audio] trigger finger to enter my own drum-parts in Logic, to be played with EZdrummer
I still have my old [Alesis] D4 module somewhere: I’ve simply switched to a far better drum kit…
the latest, as downloaded from my user area:
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