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Viewing 15 replies - 16 through 30 (of 89 total)
  • pumpkinking
    Participant

    While we’re on the topic, some libraries have preset categories (Hitmaker is the only one I have seen).  I do like this approach as it can really help me navigate libraries with multiple kits that each have variations.  However, once you select the preset, the category does not show up in the preset name area.  See the attached for an example – in this case I have selected the Hitmaker preset “New World – Basic”, but the preset bar ends up only showing “Basic” which is the name of one other sub-preset.

    Again – don’t get rid of the categories (in fact use them more), but put the full name of the preset in the window once selected.


    Reply To: Library and Preset Information – Can we have MORE Characters showing ? version: 3.3.6
    Operating system: macOS Sonoma (14)
    • This post was modified 1 year, 8 months ago by pumpkinking.
    pumpkinking
    Participant

    I’ve successfully used 2 hi hat triggers (with a single pedal and also each with their own pedal), but I did this with both triggers and pedals going through ED10s.  There might be some trigger/pedal interaction within the module that is important for a hi hat, not sure.  Maybe try routing both hi hat triggers through the ED10.

    Also carefully watch the midi notes/channels as they come in to SD3 from the triggers/modules and correlate them to the midi note assignments in the hi hat instruments.

    Here is the forum post describing how I made it work:

    https://www.toontrack.com/forums/topic/using-a-second-hi-hat-with-superior-drummer-3/

     


    Reply To: 2 Hi-Hat Pads version: 3.3.6
    Operating system: macOS Sonoma (14)
    pumpkinking
    Participant

    Fields is my go-to for general playing. Hitmaker works very well for Collins/Genesis and Copeland/Police covers.  For Hansa I like the marble room acrylic for 80s sound, and only occasionally play the other rooms (Meistershaal has a lot of depth and responds well to changing the mic balance).  The Legacy amber kit sounds quite amazing, and while the other kits have a tight sound for 70s rock covers, I don’t find myself playing them for fun very much.

    Everybody has their preferences but these are the ones I gravitate to.


    Reply To: Recommended SDX’s for E-Drums? version: 3.3.6
    Operating system: macOS Sonoma (14)
    pumpkinking
    Participant

    I am using a Mac Mini M1 with 16GB of RAM and I’ve managed to use some of the larger presets in SD3 with Logic without issue (one of the biggest in use is a Legacy just over 10GB).  I make sure there are no other applications running other than Logic, and also my track count is small.  I’m not doing song production, only drum kit recording, so the memory usage of Logic is pretty much all SD3.

    I’d say look at what other processes are taking up memory, and if they are applications you started, then stop them.  There will be some system processes that you cannot stop, but they’re normally small in terms of active memory usage.  Also restarting to Mac can help clean up memory usage if the system has been running for a while.

    A Mac Studio with 32GB or a mini M2 pro with 32 GB would I’m sure solve your problem, and while they are great machines at a good price point, they are not free.  I’ve been on the fence about an upgrade…


    Reply To: Memory Pressure – MacOs Sonoma (Ventura as well) – Audio Drop Outs version: 3.3.6
    Operating system: macOS Sonoma (14)
    pumpkinking
    Participant

    Not sure if this is your issue, but I had a similar symptom a few weeks back.  Turned out that my hi-hat was sending alternating low CC values 1 and 2 every few seconds all the time (the top hat cymbal clutch was too low and it was never fully opening, so sitting at 1&2 instead of 0).  When I played live and recorded, all was fine (you’d not notice a CC value of 2 instead of 0).  But on playback, midi from the kit overrides what is in the recording, so the recorded hihat CC was being replaced by the 1&2 values that the kit was sending while I was playing back the recording.

    I found this by catching movement in the midi monitor in the corner of my eye after maybe 10-15 minutes of pointless frustration staring at the grid editor CC panel.


    Reply To: Hi-Hat CC works when recording but not during playback version: 3.3.6
    Operating system: macOS Sonoma (14)

    1

    Thanked by: JohnC808
    pumpkinking
    Participant

    I have a setup for this that uses a foot switch note bank changer in my eDrumin modules (cycles through sending all the ekit midi notes with one of 4 different midi channels: 8, 9, 10 or 11) and then setup Logic with four SD3 tracks, each with a midi channel filter set to one of the four selected with the eDrumin note banks.

    So I can seamlessly cycle through 4 different configured SD3 instances while actively playing with just toggling the foot switch.  Works very well.

    requires the ability to change midi channel at the module, though, so might not work for all setups.  But maybe some DAW configuration could do something similar.


    Reply To: Fast switching between kits? version: 3.3.6
    Operating system: macOS Sonoma (14)

    2

    Thanked by: marcelo_pe and BRMperc
    pumpkinking
    Participant

    OK I finally figured out the problem. I had moved my splash to the same mount as the tom so it’s cross triggering. Seems like no matter how I adjust the threshold in edrum, it still triggers the tom. So I either need to acquire ‘yet another’ stand to separate it Or I need to figure out how to dampen the stand so that hits on the splash don’t vibrate the stand and trigger the tom. I took the boom with the splash off the stand and hit it and it did not trigger the tom at all. If I just even slightly tap the top of the stand/mount where the splash boom attaches, it triggers the 42 note which is the tom. Any suggestions on how to make this work so I don’t have to spend money yet again on a stand?

    • This post was modified 2 years ago by bpjacobsen.

    A couple of things to consider…

    I believe you have two eDrumin modules, make sure they are connected in series so the crosstalk cancelation works for all triggers even spread across modules.  I have two ED10s in series and I get no crosstalk (although I can see cross hits in the raw trigger data for sure).

    In your video, when you hit the splash cymbal, it seemed like it did not move.  You might loosen the cymbal so that it can rebound from the stick.  If the cymbal is completely rigid, it will transfer more of the vibration down the stand.

    And lastly, make sure that all of your triggers are connected only by their mounting, and none of them are resting against or touching the frame or another trigger.  I did have an issue where tom pads were touching each other (it can be hard to pack a bunch of triggers together on a rack without them touching), and I was getting a little crosstalk between the two triggers that were touching.  When you have a single mount point for a trigger, the vibration leaked into the rack is less than it is when you have multiple contact points.

    oh yea – one last thing: I have a double cymbal stand that is separate from the tom rack and I have it firmly attached to the rack with Velcro but I did make sure to avoid metal-on-metal by inserting some wraps of Velcro between the rack and the stand.  I found that metal-on-metal was a good way to get crosstalk.

    Hope this helps and good luck!


    Reply To:! I’m losing my mind over a mapping issue that I can’t comprehend! version: 3.3.6
    Operating system: macOS Sonoma (14)
    • This post was modified 1 year, 12 months ago by pumpkinking.
      Reason: Added last tip
    pumpkinking
    Participant

    Have you confirmed that you have no mapping set for these midi notes?  You can open the midi map, hit each trigger and watch the midi log to see what the incoming value is and how it is being mapped.  I believe midi notes that are modified by mapping show up as green.


    Reply To:! I’m losing my mind over a mapping issue that I can’t comprehend! version: 3.3.6
    Operating system: macOS Sonoma (14)
    pumpkinking
    Participant

    Seems like a sensible way to approach the whole SDX experience!

    As you and others have pointed out, I think the lesson learned for me from this is that I need to be more selective in the future and find SDXs that match my kit’s hardware more closely. I didn’t realize that until it was too late, unfortunately. An expensive lesson to learn, but if it leads to the kind of drums I’m looking for in my songs, it will have been worth it. I’m thinking the Hitmaker SDX will be my next purchase since Hugh Padgham is the architect of that one. He’s worked with so many of my favorite artists creating exactly the kind of sound I’m looking for. I’m familiar with his name, but never really noticed he’s worked with that many of my favorite artists.

    In regards to your comment about having two kick drums in your ekit, I’m a bit confused as to why, tho. Do you use two different kick drum sounds in your songs? Or maybe you’re not a fan of double bass drum pedals?

    Hi Paul – personally I use Hitmaker the most these days.  My ekit has 5 hi/rack toms and 2 floor toms, and that really matches Hitmaker well.  Doesn’t hurt that I like to cover Phil/Genesis tracks also.  Fields and Area33 are the other two that I spend some time with, although it has taken effort to find a good sound with Area33.  Possibly the Area33 Origin would be more out-of-the-box – I’ve not splurged on that one (yet).

    As for the double kick – I like the option to have two different kick sizes playable at the same time, although I do not often use it that way.  Ginger Baker used a setup like this, and that always struck me as a unique sound.  Truthfully, the second kick trigger was a by-product of merging two Alesis kits, but I’ve turned it into a feature.  I even bought a lefty double kick pedal so that I could play either kick from my right (dominant) foot.

    Cheers.


    Reply To: The Problem with Superior Drummer SDXs version: 3.3.6
    Operating system: macOS Sonoma (14)
    pumpkinking
    Participant

    Here is what I wrote down, as a guide for myself, about 2 years ago (apologies for brevity or lack of clarity – ask Qs if it is not clear):

     

    Start with SD3 core default kit

    Enable midi mapping per your kit (I have two modules with custom mapping)

    Add Instrument – pick a hihat from the instrument list

    Look at what articulations are enabled on stock hihat

    • Closed/tight/open(0-4) edge
    • Closed/tight/open(0-4) tip
    • Closed/open pedal
    • CC/Trigger (all)

    Look at articulations for additional hihat, and start by enabling same set (if midi mapped)

    Any articulations not midi mapped need to be added to the midi map (midi mapping panel

    Look at midi map for closed/open pedal for def hit (21/23 or A-1/B-1 for me)

    Look at the default midi assignment for open/closed pedal for second foot controller (10/103 or A#-2/G6 for me)

    In drum brain or s/w config, change pedal open/close midi notes to match those in SD3 (98 – tip & 55 – edge)

    Enable trigger midi notes in addl instrument midi map

    Enable pedal CC control midi note (I used CC5)

    In drum brain or s/w config change pedal CC output to CC5


    Reply To: Using a Second Hi-Hat with Superior Drummer 3 version: 3.3.6
    Operating system: macOS Sonoma (14)

    2

    Thanked by: Visual Drummer and RoC1909
    pumpkinking
    Participant

    I like to think of SDXs like this: I am walking into a recording venue, and the production crew has setup a specific kit configuration for me to play.  So, I am playing someone else’s kit with a particular sound in mind.  It is tempting to think I’m playing my kit made to sound like another one, but that will lead to the frustration that you describe.  Initially, I tried to add instruments to assign each of my ekit triggers when the SDX base kit was smaller, but I have since stopped that because of the effort involved and how that effort was not repaid in improving the experience of using the SDX.

    Here is a good example: in the Legacy SDX, Eddie Kramer setup Charlie Watts’ kit with one rack tom and one floor tom (presumably as it was done during some of the original recording sessions).  This setup will force a particular playing style that will in turn give you sticking and sound in good alignment with Stones tracks.  If you instead try to fill that Legacy kit out to 2 rack toms and 2 floor toms, yes it might match your ekit better and allow you to play more uniformly across all of the SDXs, but it will produce a different result than was intended by the Kramer/Watts setup.

    So I have since learned to choose presets not only based on sound, but also on the configuration I would like to use.  As an example: I have two kick drums in my ekit, and there are a few SDXs that natively support 2 kicks (D&D/Death and Area 33 are the two I have) .  While I have a custom setup with the SD3 Core that uses both kicks (one through an added instrument), really I get a better experience with I pick one of the SDX presets that has both in place.


    Reply To: The Problem with Superior Drummer SDXs version: 3.3.6
    Operating system: macOS Sonoma (14)

    2

    Thanked by: Paul Andrew and Brad
    pumpkinking
    Participant

    You can actually setup a second and completely independent hi-hat in a single instance of SD3 as an additional instrument.  I have done this successfully, although it took me some time to figure it out.  Where I really got hung up was finding enough available midi notes to support the numerous articulations for hi-hats, and then painstakingly assigning them.  I took some notes when I did this and I’ll dig them up.  Ultimately it was just too difficult to work the second hihat into every SDX I have so I abandoned it.


    Reply To: Using a Second Hi-Hat with Superior Drummer 3 version: 3.3.6
    Operating system: macOS Sonoma (14)

    1

    Thanked by: Visual Drummer
    pumpkinking
    Participant

    For a “load and play” eDrum experience, I find that Legacy, Hansa, Fields and Hitmaker are the best.  Some of the presets sound good to me without tweaks.  I like the sound of the other post-SD3 SDXs but they take some fiddling when used with eDrums, to my ear anyway.


    Reply To: Recommended SDX packs version: 3.3.6
    Operating system: macOS Sonoma (14)
    pumpkinking
    Participant

    An audition mixer channel is actually an interesting idea for a future enhancement of SD3 (or 4).


    Reply To: Output Level Differences Between Sound Libraries version: 3.3.6
    Operating system: macOS Sonoma (14)
    pumpkinking
    Participant

    I did this on the day Sonoma was released.  No issues in using SD3 and Logic as I do normally.  I’m a casual eDrummer, so really just loading my presents and playing, not exploring every feature looking for issues.


    Reply To: MacOS Sonoma version: 3.3.6
    Operating system: macOS Sonoma (14)
Viewing 15 replies - 16 through 30 (of 89 total)

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