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Viewing 15 replies - 751 through 765 (of 901 total)
  • drumjack52
    Participant

    @drumjack52,

    I’m loading from an external SSD.

    I load the entire kit.

    OS 10.14.6, 2019 iMac

    How much ram do you have?


    Reply To: Muffled Samples Until Kit Reloaded (Cubase 12, Mac) version: 3.3.3
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    Sorry for my english, yes i mean pan right left. Thank you!

    Check the SD3 mixer for the panning. The various kit pieces are panned as to how they would be in a physical drum kit setup. Are you trying to do something different?


    Reply To: Export audio splitted left right version: 3.3.3
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    Where are you loading your samples from – a separate ssd or spinner drive? Are you loading the whole kit or streaming? What’s your operating system and computer?


    Reply To: Muffled Samples Until Kit Reloaded (Cubase 12, Mac) version: 3.3.3
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    The nag screen has NOTHING to do with any bugs you may or may not have. Get over it already! All the time and energy you’re wasting on this could be put to better use on other things that really matter.


    Reply To: Why! The logo. version: 3.3.3
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    SD3 naturally works in stereo mode. It’s a matter of do you want everything in the mixer coming out of one set of outputs or do you want things going to multiple channels in your daw? I don’t quite understand what you mean by ‘split left and right’. Do you mean panned like a real drumkit would be heard? Or something else? You could adjust the pan controls in the SD3 mixer to move things in the stereo field.


    Reply To: Export audio splitted left right version: 3.3.3
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    I still hate the nag screen. Remove it! Why!

    Reply To: Why! The logo. version: 3.3.3
    Operating system: Windows 11

    Give it up and deal with it. The rest of us have. I don’t like it either but I don’t waste time even thinking about it any more.

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    Could you merge this thread and the other one asking about this same subject that you replied to please?

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    I tried to delete it altogether but it wouldn’t allow to after I saw someone else ask already.

    Reply To: macOS ventura version: 3.3.3
    Operating system: macOS Monterey (12)

    You should have done a search before posting a new thread.

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    Hey guys. Not sure what resolved it, but I got it working again after recreating the entire drum chain (aux and busses etc) and copying the midi into SD3 itself and not in Protools.

    If the MIDI is set in stone why not just keep the MIDI in PT and render it to audio there?

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    What probably isn’t helping things any is that the last few revisions of PT have had MIDI issues.

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    Where are your samples located? Do you have SD3 set to load everything or stream from disc? If you have the ram then use ‘load entire kit’ or whatever it’s called in SD3.

    Here’s a thought: why not just render the MIDI to audio?


    Reply To: Protools SD3 help!!! Midi bug? version: 3.3.3
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    See this thread: https://www.toontrack.com/forums/topic/macos-ventura/

    BTW you’re thread title is misleading as related to the question in your post. A search through the posts here would have provided an answer without creating a new thread.

    Will the moderators please merge these two threads?

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    Probably not as Ventura only dropped a couple of days ago.


    Reply To: macOS ventura version: 3.3.3
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    1

    Thanked by: Mick H
    drumjack52
    Participant

    Jack,

    Gotta say, love the Quark pic.  I am a huge Star Trek fan…all of it!  Your advice (and Mark’s) sounds like the ticket as long as there is no fidelity loss.  I don’t know yet how to route individual SD3 channels into separate Cubase tracks…but I’ll investigate.  Thanks!

    Mark,

    I only drop the MIDI track into SD3 in order to bounce wav. files.  Otherwise I keep the MIDI file in Cubase.  However, just as a MIDI file on a VST instrument track in Cubase I don’t have the ability to “Render in place” as I know I can with other MIDI VSTs.  I’d be very grateful if you gave me the quick pointer on how to set this up.

    I really appreciate you both for taking the time!

    Brian

    I don’t use Cubase but the operation to route outputs in SD3 is pretty much the same in most daws. Create an audio track in your daw and set the input of that track to an output of SD3. Take care about routing mono or stereo outputs from SD3 to your daw – a mono output of SD3 would go to a the input of a mono track in the daw. Same thing for a stereo output from SD3 – that goes to a stereo audio track in the daw. Make whatever adjustments to levels necessary, record arm the audio tracks in the daw hit record in the daw and after a while you should have the audio output from SD3. Note that you may have to set an end point in your daw so the transport knows where to stop. These are generic instructions – adjust for Cubase as necessary. Basically this treats the audio outputs of SD3 lkike any other incoming audio in your daw. Or like recording the output of any other softsynth to an audio track in your daw. No fidelity loss at all.

    As to the Quark thumbnail – always been a Star Trek fan since back in the original series. The only series I didn’t care for was the one with Captain Jonathan Archer (forget the series name).


    Reply To: Tempo problems with bounce version: 3.3.3
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    Brian:

    I was suggesting putting the MIDI in your daw to drive SD3; I don’t ever put MIDI in SD3. What I didn’t mention because I didn’t think it was important was getting stuff back out of SD3. I treat everything in SD3 like I would real drums and that is to NOT use the SD3 mixer as much as I can. That means each kit piece or group of kit pieces gets sent to a mixer channel without any effects and then into my daw where I use whatever effects I have there. For instance kick drum gets it’s own outputs(s)/track(s) to a track in Pro Tools. Same for snare, hihat and so on.


    Reply To: Tempo problems with bounce version: 3.3.3
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    1

    Thanked by: BZ Rocketship
Viewing 15 replies - 751 through 765 (of 901 total)

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