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drumjack52
Participant
Topics Started: 5
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This is NOT an SD3 issue. That being said there’s no reason to use ASIO when you have proper drivers for your audio interface.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
You were told you can’t do what you want to do along with the explanation. If you call that insufferable then I don’t know what to say. QED.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I’d just like to put this all to bed because things are way off-track for this thread: I don’t care about opinions, recommendations, and/or solutions that don’t relate to my original question. If I have questions or issues about another topic, I will post another thread for it. If my mixes don’t sound right, I will figure it out. Or I’ll give up. Or I’ll move on to something else. Or I’ll go eat a burrito and stare at a wall. I am literally a full-grown adult, I have been doing this as a hobby, for years, and if I want to do any stupid, incomprehensible, ill-advised, “inappropriate” thing with the 1’s and 0’s loaded onto my overpriced, electronic sounds-and-letters-and-pictures machine, then I will, I will likely know that it is such, and the reasons for me wanting to do it are my own.
I appreciate the help and advice and conversation, and of course anybody is free to say whatever they like, but man, y’all ain’t gotta be so insufferable about it.
We’re just trying to help keep you from making mistakes and not understand why you’re having problems. You asked a question and people here who are a LOT more experienced than you at this are giving you answers. Jord has been at this for quite the while and I trust what he writes. Just because those answers don’t fit your paradigm don’t blame us. Sometimes you have to change the way you work – don’t think that’s a Bad Thing.
You remind me of a line in Cool Hand Luke: ‘Some people you just can’t reach’.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: Bear-Faced CowYou are basically describing user presets in SD3. Not only do I set it and forget it, but it is there for instant recall in any Logic project. Between that and saving routings in Logic as a patch or template, everything is right at my fingertips. The mix will also be a little more unified and coherent since all of the bleed is properly contained within a single instance. Not to mention with the size of the kits that I use, I would save a considerable amount of RAM.
jord
- This post was modified 2 years, 4 months ago by Bear-Faced Cow.
Exactly. I’ll bet the OP is wondering why his mixes don’t sound quite right. Part of it is maintaining phase coherency which can screw up the imaging. He’s going to have to change his workflow and adapt without overcomplicating things.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
The real question is what specifically is the need to wrote every individual channel into Logic Pro X? most things can be accomplished using bus outputs/stems.
jord
Exactly. And like I just asked/mentioned – individual tracks in Logic for the same room mics for different kit pieces? The SD3 mixer is a good thing for me.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Logic only allows 16 total tracks for a single instrument insert, so 15 excluding SD3. This isn’t enough for me to capture all the mics I want to use simultaneously. For my current setup and kit, I have something like 20 individual channels from my SD3 kit which is more than Logic could handle from a single instance, so I split them. Additionally as an example, I use the same room mics for the snare as I do the toms, but I want to have independent tracking or each.
That is, of course, unless there’s something I’m missing about either SD3 or Logic.
Do you really need to have individual tracks for all those mics? Logic only allows you to have 16 tracks to receive the output from a single vi? I know of no producer/desk jockey that does independent tracking of the same room mics for separate kit pieces – why do that?
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I am using Logic Pro and I am using 2...I am using Logic Pro and I am using 2 instances of SD3 as a plugin in order to separately yet simultaneously capture close mics and room mics in a single Logic session. Because of this setup, I have to keep identical Grid Editor notes/hits between the two… However I’d really rather not have to perform grid edits to every single hit twice – I’d like to just copy the Grid from one instance to the other. However I don’t seem to be able to do this; each instance of SD3 seems to keep its own clipboard. Is there potentially a way to export just the Grid hits and then import them in the other instance?
Note that I can’t just save/load the SD3 file between the two; the drums, routing, and mixer is different between the two instances. Any help appreciated!
Reply To: Copy/Paste grid notes between 2 instances of SD3 in same Logic session version: 3.3.5
Operating system: macOS Ventura (13)I am using Logic Pro and I am using 2 instances of SD3 as a plugin in order to separately yet simultaneously capture close mics and room mics in a single Logic session. Because of this setup, I have to keep identical Grid Editor notes/hits between the two… However I’d really rather not have to perform grid edits to every single hit twice – I’d like to just copy the Grid from one instance to the other. However I don’t seem to be able to do this; each instance of SD3 seems to keep its own clipboard. Is there potentially a way to export just the Grid hits and then import them in the other instance?
Note that I can’t just save/load the SD3 file between the two; the drums, routing, and mixer is different between the two instances. Any help appreciated!
Reply To: Copy/Paste grid notes between 2 instances of SD3 in same Logic session version: 3.3.5
Operating system: macOS Ventura (13)
Why are you complicating things? Use one instance of SD3 and have separate SD3 mixer output channels for the close and room mics? Easily done.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Aloha e Jack,
First and foremost: MAHALO!
Just so I’m clear…
You can route them to whatever channels you have left in the SD3 mixer.
What do you mean by what channels I have left?
I must be stuck on the idea I’ve got 16+ SD3 mixer channels that I’m porting to only 16 Logic Pro mixer channels.
Also (sorry to be so dense):
create any additional channels you want/need in your daw to receive that audio
So the 16 SD3 channels in Logic Pro would be one “unit.”
Then I’d create aux tracks and send the “overflow” SD3 mixer signals to them, and just have to remember that, at their source, they belong together with the 16 channels?
Again, mahalo!
Cat
Reply To: 16 Channels in Logic, more than 16 in SD3 Mixer — where to route “overflow” version: 3.3.5
Operating system: macOS Ventura (13)
By ‘whatever channels you have left in the SD3 mixer’ I meant exactly that – if you have any leftover output channels in the SD3 mixer you could group what you call the overflow to those outputs. And the follow-on to that is to create additional audio tracks in Logic to receive the output(s) from SD3. But it doesn’t appear that you have any additional output channels left in the SD3 mixer. I can’t see your whole mixer setup but I’m guessing you’re routing each kit piece to a separate pair of outputs. It’s not necessary to do that. I’ll explain how I do it below:
I work in ProTools but the process is pretty much the same as regards the SD3 mixer. I make good use of the mixer routing. In this example I’m using the stock Ayotte kit. I route all the kick drum mics to output 1/2. Then all the snare mics to output 3/4. HiHat to output 7/8. All the rack tom mics go to output 9/10. All the overheads go to output 11/12. And the ambient mics go to outputs 13/14. If I’m using the Death & Darkness SDX I also have the cymbal mics go to the same output SD3 mixer channel as the overheads. Why did I skip outputs 5/6 in the SD3 mixer? I don’t know – it just ended up that way. That’s 6 outputs from the SD3 mixer. That leaves me 10 more output channels in SD3 to use for whatever kit pieces I might want to use. Then in ProTools I create 6 tracks to receive the outputs from SD3. What I did in PT is to create a track preset whereby with one mouse click I get the whole setup in the current session – SD3 with all the routing I setup, all the PT tracks to receive the SD3 outs with those routed to their own sub-buss and anything like compressors/limiters/etc. already set on inserts. I then make adjustments to the kit to fit the song.
Each SDX has it’s own mixer channels corresponding to whatever is in said SDX. So accordingly you can adapt what I do to the specific SDX in use. There’s no need to route each kit piece to a separate output from SDD3. Make good use of the built-in mixer and save yourself some grief.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Jack, I have a question,
does this not apply to the number of physical inputs and outputs of your audio hardware?
Reply To: 16 Channels in Logic, more than 16 in SD3 Mixer — where to route “overflow” version: 3.3.5
Operating system: Windows 10
No. The physical I/O of your hardware means nothing to the number of outputs from a vi. As long as you’re staying in the box (ITB – in the computer) physical I/O means not a blooming thing.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
You can route them to whatever channels you have left in the SD3 mixer. Then create any additional channels you want/need in your daw to receive that audio.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I figured out the latency issue by lowering the sample rate. However, I’m still a bit unsatisfied with the ghost note volume I get. Even when I stroke them as quietly as possible they seem to be much louder than they should be.
Sample rate and latency really have nothing to do with each other.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
If you’re talking about enabling multi-out in SD3 it’s simple if you read the manual. Go to the mixer tab in SD3 and then click on the mixer tab in the left-part near the window header and select ‘apply multichannel outputs’. As for Reaper you should read it’s documentation.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: Scott EshlemanIt appears to be the external drive as I can’t create a new folder or drag and drop anything to it.
Reply To: SDX/EZX Updates. version: 3.3.5
Operating system: macOS Catalina (10.15)
Check your permissions for the drive. Run OSX Disk Utility and do a health check on the drive. Are you running as admin?
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I can only answer part of the bonus question: just rename the tracks in Cubase to whatever you want.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
The libraries are on an external drive and I haven’t made any changes at all t permissions etc. I haven’t used the software for a little while and purchased a new SDX today. When I opened the Product manager, there were numerous updates to do and none of them will install.
Checked what you and Jord had mentioned and the screenshots are attached. I’m not really sure what to look for.
Reply To: SDX/EZX Updates. version: 3.3.5
Operating system: macOS Catalina (10.15)
You missed something I mentioned and that is that Toontrack stuff might not be a signed/recognized developer. You may have to change that to allow install from anyone/everywhere. That can be changed back after the install. The other thing is are you running with admin privileges? And just to be clear while the libraries are on an external drive the Toontrack application itself is in the Applications folder on your system drive right?
Strictly this is not a Toontrack issue.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
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