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Viewing 8 replies - 136 through 150 (of 3,195 total)
  • Damian Blunt
    Moderator

    There were new percussion instruments, both future hits and one shots, recorded for EZdrummer 3. These new instruments were included in Superior Drummer 3 in an update.

    Damian Blunt - Toontrack
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    Thanked by: Five18Studios
    Damian Blunt
    Moderator

    The issues reported by the original poster have been fixed for some time. You need to select ‘E-drum Optimised’ in MIDI in/E-drum settings for the most natural performance or ‘Note Triggered Transitions’ if you want to completely turn off transitions with pedal movement alone.

    Damian Blunt - Toontrack
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    Damian Blunt
    Moderator

    Thanks, just had this issue and finally found this fix which worked.

    BTW, can’t see any release notes for sound library and core midi pack v1.3 but assume it’s better

    Reply To: Imstall issue with SD3 part 3 version: 3.3.3
    Operating system: Windows 11

    The Superior Drummer 3 library update includes some sample, preset and other minor configuration fixes.

    The MIDI update included a fix to Note Off messages that could affect a newer sound library and potentially other new sound libraries going forward.

    Damian Blunt - Toontrack
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    Damian Blunt
    Moderator

    That is the A Snare

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    Thanked by: Andrew Payne
    Damian Blunt
    Moderator

    I would guess that the Mintberry Crunch fix bypasses the Superior Drummer 3 internal hi-hat engine to a degree by using the incoming CC4 from the e-drum module to target specific MIDI notes in Superior Drummer 3 by way of some 3rd party software or internal DAW MIDI transformer, the aim being that moving the pedal alone does not cause a transmute (a transmute will always be triggered by a new note). You can achieve the same result by using the ‘Note-Triggered Transition’ setting in Superior Drummer 3.

    If you want a more natural feel where the hi-hat continues to transmute whilst opening the hi-hat you should select ‘E-drum Optimised’. With this setting closing the hi-hat will not generate a transmute unless a new hit is triggered. This setting is particularly useful for users with moving hi-hats, such as the Roland VH series, where hitting the hi-hat can cause a deflection into the next more closed articulation before rebounding back. This behaviour in Superior Drummer 3 is only achievable using the internal hi-hat engine.

    We are always looking at new ways of improving hi-hat performance for e-drummers but unfortunately due to the non-linear behaviour of a hi-hat, particularly when more open, crossfading alone does not currently provide realistic enough results.

    Damian Blunt - Toontrack
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    Damian Blunt
    Moderator

    Apologies for the confusion. The Wendel presets used the Insimmonable Touch preset with the snares and kicks swapped out. We have updated the website to make this clearer.

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    Thanked by: Andrew Payne
    Damian Blunt
    Moderator

    It definitely should not sound like that. I would recommend going to the Hitmaker SDX in the Product Manager and selecting verify/download again from the drop down and then re-installing.

    Damian Blunt - Toontrack
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    Damian Blunt
    Moderator

    Did you do a full or partial installation?

    Damian Blunt - Toontrack
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Viewing 8 replies - 136 through 150 (of 3,195 total)

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