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  • Bob Jenkins
    Participant

    Hi John

    Thanks so much for your swift reply. I have now unravelled the problems I had.

    Kind regards

    Bob

    Bob Jenkins
    Participant

    Hello John

    I’ve recently been trying to bounce out my drum files. This would not work in the way I expected from the set up page, so I looked to this forum to understand better on how this facility works. Referring to your “Best Answer” I wonder if I could ask you for clarification on a couple of points you made.

    I don’t wish to bounce “per microphone”  I only want to bounce from my Kick, Snare, Toms, Overheads etc. Busses. I found after choosing that option that SD3 would bounce out every individual channel mic first and then the Busses I wanted. When completed, the individual mic channel files then vanished from the desktop !! leaving only the mix Busses, fine. Is this the only way it works as it’s quite time consuming ?? I really would just like to bounce out the mix Busses if possible to speed up the process.

    I also found that if I tried the other option you suggested, e.g. soloing a particular instrument (on the Drums page, do you mean drums mixer page?) The same process described above happened, all channels started bouncing out so I cancelled. It is difficult trying to understand the way this particular application is supposed to work, so if you can clarify it would be very helpful to me and I’m sure a lot of others.

    Just one final question if you’d be so kind. Does the “bounce facility only work if you import the midi info into SD3 track or can it be made to work when the midi is still in the DAW in my case Logic X ??

    I thank you for your time and patience John.

    Kind Regards

    Bob.


    Reply To: Bouncing Separate Tracks in Superior Drummer 3 version: 3.2.4
    Operating system: macOS Mojave (10.14)
    Bob Jenkins
    Participant

    Hi Guys
    I too am having problems in midi mapping on SD3 I’m using Roland TD50 with digital snare, I can set up 3 zones in midi mapping and can get it correct on screen and tapping the on screen zones via mouse produces the correct results for rimshot, snare edge and centre, but I can’t translate that to the drum head. I can at best get two zones like rimshot and centre or r/shot and edge but not all three zones. I think maybe there’s a problem here that needs addressing by SD3 technical people. Hope you’ll look at this frustrating problem. I really think this area of SD3 would benefit from a video tutorial, all that I’ve viewed so far have been very informative and helpful, thank you.
    Bob Jenkins

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