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Viewing 15 replies - 46 through 60 (of 241 total)
  • Billy 86
    Participant

    Well, unfortunately, that didn’t work. Download and installed version 1.1.7 and got the attached message… see imageEZB

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    Thanks for pointing that out! I’ll give it a try…

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    Thanks for your help. This worked, but there seems to be buggy? Here’s what I did to test the concept.

    Legacy of Rock library.

    1. Selected Keep Output Routing on Preset Change
    2. Loaded Amber Medium Ambience preset
    3. Routed kicks to output 3/4 and named that output “kick”
    4. Loaded in Sparkle Room Ambience preset
    5. The kick channels reflected they were routed to output 3/4, but…
    6. Output 3/4 was gone, only default output 1/2 remained visible
    7. Clicked on Edit Visibility/Show All Channels to see if 3/4 was there.
    8. Output 3/4 revealed itself, and it was the kick buss I had routed to, but it was named 3/4 again, and I had to rename it “kick”
    9. It had been hidden during the process, so I had to unhide it, and I imagined having to do this for a handful of outputs each time I change presets.

    Tried it with another preset with same result. Is that how it’s supposed to work? You do all your output routing, and then have to go in preset by preset and unhide the outputs and rename them all again? One thing it definitely doesn’t do at all is carry over added kit piece busses that are then routed to outputs. I use busses all the time for instrument pieces, which I feed into outputs.  If this is how it’s programmed to work, maybe a requested feature is a way to go.

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    What I find myself doing over and over, once I settle on a kit with any stacks is routing kit piece channels (kick, snare, hat, toms, X-drums, OH, rooms,etc.) to their own  outs so I can  bring them into DAW channels. So, If I create a custom routing configuration for a specific kit from a specific library, how would I apply that custom routing setup to drums from the same library? Thanks.

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    Thanks for the smooth transfer of Hitmaker. All good!

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    1

    Thanked by: rwhitten577
    Billy 86
    Participant

    Hi. DM’d you on Reverb.

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    1

    Thanked by: rwhitten577
    Billy 86
    Participant

    Cool. I’ll do 90 for Hitmaker.

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    Hi. I saw you had a price drop on some of your items. Do you still want $100 for Hitmaker? Thanks.

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    By restricted I meant you’d not be able to use aax format plugins (if you use Pro Tools) as Avid doesn’t allow wrappers or hosts for aax format plugins. Not everyone that uses PT installs every plugin format. Besides hosting third party plugins could compromise SD3 stability. I’d rather have SD3 do what it does and have my third party plugins in my daw. That way I don’t have to keep SD3 open and taking up ram and cpu cycles once I get my drum tracks where I need them. I treat SD3 like I treat real physical drums. Render it all out to audio and mix away. I don’t do any mixing in SD3’s mixer.

    Reply To: Feature Request – Host 3rd Party VST Effects in Superior Drummer 3 Mixer version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    You do realize there are a ton of people on DAWS other than PT who use VST would love this ability?😀

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    Bump. Please toss me a bone of hope. Still slogging with this issue.

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    https://www.toontrack.com/manual/ezkeys-2

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    You could try Tap to Find and tweak from there. Tap in the basic beat and go…

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    Not ideal, but if you look in the EZK1 folder, there’s a folder (I think it’s called Chords) that comes with EK1 that has some really  basic single chord articulations. There’s a “rolling chord” that can work as a final chord in a song, or get you close and you can tweak in Edit Grid.

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    We have fixed this bug for the next update. Can’t say exactly when it will be released but it’s not very far off.

    Is it possible to roll back to version 1.1.7 where I wasn’t having this issue until the fix is released? It’s been months now. Thanks.

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

    Billy 86
    Participant

    The problem with reducing velocity to mitigate fret buzz is that it also reduces the volume of the played note. Some notes practically disappear.

    SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One

Viewing 15 replies - 46 through 60 (of 241 total)

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