Bear-Faced Cow
Participant
Topics Started: 32
Replies Created: 3166
Has Thanked: 299
Been Thanked: 1161
You are if even using the term “bug” in this case. I hear differences as well, it they aren’t as extreme as you believe. Some of it was is perceptual
jord
I switched to the open articulation and one sample sounded a lot louder than the rest. I think now that this kind of “bug” should be very common in all libraries and it gives some kind of imperfection one could get from a human drummer too. I haven’t tested intensively in all libraries, but I think if one gets picky, one could find a lot of that kind of variations.
That doesn’t make it a bug. Once would expect tolerable variances in velocity. Otherwise there is greater risk of machine gunning. If you are testing using a single velocity value expecting a constant sound, then you are missing two factors.
The Human Factor: even the best drummers will vary within a certain kick “velocity “ of the beater. If you’re judging sounds by a finished recording, then you are missing a whole bunch of things.
The Machine Factor: you’re not dealing with a single sample or set per velocity. You’re dealing with a round robin set of samples for a given velocity range. Thus, the samples all need to work together within that range. So yes, some things are louder and some are softer. What matters is that they work together within a song.
Having mixed a number of songs with Superior Drummer, I wouldn’t expect the libraries to behave any different.
jord
Okay, now I hear it in the kick… must have been tired ears.
Picked up the one in hi-hat closed pedal as well.
jord
1
Thanked by: BradThis is not a software error. Difference in note names are due to the Yamaha versus Roland specifications. Superior Drummer displays the note names as per the former. What really matters is the MIDI note number itself as this is a constant.
jord
1
Thanked by: weiserkasselKorken and Jordan, do you have the full installation of Fields of Rock, and Korken do you have the voice and layer limits for the 14 x 22“ Ludwig Hollywood B/O badge maple kick set to unlmited (a dash “-“)?
- This post was modified 9 months, 3 weeks ago by Tom Conner.
Of course I do. This ain’t my first rodeo.
jord
I know very well what midi is and I stand my ground.
Then let’s put this ground to the test…
Toontrack should have made the EDX and SDX compatible with each other and make em sound good, at least within the same genre.
Compatibility is not the issue. In fact this is where MIDI knowledge comes to play. More importantly, MIDI mapping within Superior Drummer 3.
Just try to use brush midi from EZX Jazz in SD3 JazzSessions (Brush-kit), it’s flawed because of different use of brush articulations, and different drummer.
Incorrect on both counts. First of all, the drummer has nothing to do with it in this case. Secondly, it’s not flawed since Superior Drummer is highly configurable. Case in point…
I own both Jazz Sessions as well as the big brother of the Jazz EZX, other known as Roots (both libraries – I love them). Many of the standard brush articulation mappings within the older libraries and even the Superior Drummer 3 Core Library are pretty standard as they have a smaller brush articulation set as shown below. Using a groove from Roots you will see the swirls being utilized as they should.
However, with Jazz Sessions, the brush articulation set is far more expansive. Thus, not all articulations can be mapped. In this case, there are 2 sets of swirls, regular and accented, that are not MIDI mapped and when you examine the groove in the grid editor you will see which articulations are actually being played.
So, in order to make the groove play as it should, all you need to do is open the MIDI Mapping property window and remap the In Swirl and Out Swirl (or accented if you want a different feel) to those ones being played and the grooves automagically play as they should.
Save your kit preset and you’re good to go.
That being said, I could give you the benefit of the doubt considering that this articulation loading is different than the other libraries. John, Rixa and Damien might be looking at this thread and reviewing the library, and if there’s a need for an adjustment to how the default articulation sets load you can be sure that an update will be released in due time.
jord
3
Thanked by: Magnus Kristiansen, Brad and Andrew PayneIn short, no.
That would require Superior Drummer to communicate to external devices using either MCU, HUI or equivalent protocols, which are more DAW level protocols than software instrument protocols.
You can, however, bind the mixer controls to MIDI CC code and use your controller to control Superior Drummer that way.
Jord
1
Thanked by: BradIf you’re referring to the Audio/MIDI setting, that is pretty much a hook into CoreAudio and CoreMIDI API and are pretty much agnostic.
The MIDI/e-drum setting is a part of Superior Drummer itself and works within standalone and a DAW.
Even though you may not want to use a DAW, there are other apps more suited to live use such as MainStage and GigPerformer which are far more robust than simply using standalone.
Another app that you might want to look into alongside the above is Loopback by Rogue Amoeba. It has audio routing capabilities and you might be able to toggle some apps off without short circuiting CoreAudio (loopback registers in CoreAudio as a virtual device).
jord
Roon short circuits CoreAudio which would find itself breaking pending major CoreAudio updates. That is hijacking and is not standard CoreAudio behavior, regardless of Roon’s capability.
Superior Drummer is a software instrument so it has to play within the CoreAudio rules in order to receive and output data. Otherwise it would break DAWs. Their standalone app is nothing more than a wrapper for the plugin. Considering that ToonTrack has played well with the rules, their software has withstood macOS updates without issues. I wouldn’t expect them to break with this.
jord
1
Thanked by: Scott EshlemanMoreover, multiout does not let me manually increase the volume of the e.g. hihat at 2 minute 2 seconds to 2 minute 8 seconds…I can do that with audio files and volume envelopes.
Not true at all. Anything channel wise that you can do with audio, you can do with multi-out.
Sounds like you need more RAM.
jord
1
Thanked by: drumjack52Autocorrect fail… it was supposed to say grid editor or your DAW.
Autocorrect is my worst enema.
jord
CoreAudio is not designed for any single application to hijack it. You will need to rethink your workflow involving Superior Drummer. As Jack mentioned, perhaps a little more detail would help us help you.
jord
Sampled articulations are one shot, and do not change when you change the note length. Rules of any length need to be done manually using the grid editor on your DAW.
jord
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