Bear-Faced Cow
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Honestly, if you have the sound and mix you are after within SD3, when why do you want to export the individual mic channels, since exporting the mic channels are pre-effects and you would have to rebuild the mix from scratch. If you have what you want, don’t complicate it, and if you need to ride a channel/bus within SD3, you can assign a macro and automate it.
Other drum programs before SD3 required me to export the audio because their effects were either lacking or just plain sucked. I haven’t had this with SD3. For the, the only real time I will route audio out of SD3 into my DAW is when I want to enhance it with something else, such as a UAD Studer A800 plug-in (or one of the other compressors that match the song I’m working on). Other than that, I have found that SD3 allows me to keep things as simple as possible within a mix, thus speeding up the time it takes to get to a final mix.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
I have a suggestion regarding dragging MIDI out. It would be great to have an option for the resulting MIDI to maintain the user mapping.
I get the MIDI notes according to the MIDI map I chose when I drag a groove into Logic.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
Stumbled upon this searching for a MIDI map.
Any chance there is a list of all the note assignments for each articulation?
Considering that the articulations can be assigned to any MIDI note within a drum map, or MIDI controller, that would be moot. At any one time, I may wind up using up to five different MIDI maps and the assignments are different on each on.
What you can do is open the Midi Mapping inspector and click on its hamburger menu and select Show Keys to get the current note assignments for that articulation.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
Glad you got it going. You might, however, want to take care with changing articulations within the General MIDI spec as you might find that MIDI that you import from 3rd party libraries may not sound as you expect. In your example, you mapped a snare articulation to C#1, which is normally mapped to the sidestick.
As mentioned, if you are simply wanting to display only the notes being used in a region within the piano roll in Logic, hitting the collapse button in the piano roll will do just that. Therefore, you don’t need to to alter the drum map.
Jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
You shouldn’t have a problem switching drum maps. I often go between three different drum maps seamlessly within a song, as I am often dealing with different input devices.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
I am sending these tracks to other musicians so they can mix their own levels and such. Of course when I’m using these for myself I don’t need to do things this way. The process of soloing each kit piece and bouncing the only output (1/2) still allows for those buss’s to glue everything like normal. Have a great day bud
- This post was modified 6 years, 11 months ago by RcKDrUmm3R.
Reason: GrammarNo… it doesn’t. You’re only processing only one kit piece and not the entire kit. It will come out sounding very disjointed and unbalanced because the compressor will only be setting levels based on a single entity.
jord
Sounds perfectly jointed and balanced to me, for my specific purpose ?
If your purpose is just to give it to the others to play along to, perhaps it will do. However, for a mix, I don’t think so.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
I am sending these tracks to other musicians so they can mix their own levels and such. Of course when I’m using these for myself I don’t need to do things this way. The process of soloing each kit piece and bouncing the only output (1/2) still allows for those buss’s to glue everything like normal. Have a great day bud
- This post was modified 6 years, 11 months ago by RcKDrUmm3R.
Reason: Grammar
No… it doesn’t. You’re only processing only one kit piece and not the entire kit. It will come out sounding very disjointed and unbalanced because the compressor will only be setting levels based on a single entity.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
First of all, why do you feel the need to bounce all of the individual kit pieces if you have a full drum mix happening within SD3? Unless you need control of your tracks or need to process them further, all you are doing is adding further complexity to your mix. Even worse is that you are compounding this by bouncing individual tracks because now the main bus and parallel compressors are no longer gluing the outputs. The sonic results can vary from a totally disjointed drum mix to howling due to the kit pieces multiplying and anywhere in between. Considering that you have a well glued mix within SD3, you’re better off keeping it there and any control that you need over a channel can be accomplished by attaching a macro to it and automating it through Logic.
Otherwise, if you are still adamant on having individual tracks, what you are best to do is bounce the kit piece and ambient busses to individual outputs and then recreate the Kit and Comp busses within Logic to glue it back together.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
I figured out what the issue is. Superior drummer 3 does not allow you to save and name the file. This is what normally happens in a program such as Logic Pro X for example. The only option is to open, but you are not opening anything you are saving? If you solo the bass, export, then solo the snare and export, you have to rename each file before you move onto the next instrument. The files won’t even overwrite each other. This should be fixed so Superior drummer allows you to export/bounce and save the file with a specific name just like other programs. See screenshots below
That would be overly tedious for those of us who bounce multiple drum tracks. SD3’s file naming is not an anomaly and quite in line with other drum software. FWIW, you’re doing things the hard way and I wouldn’t be surprised if things sound a bit strange in your mix.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
You can change the MIDI mapping in SD3 in the settings. I believe there is also a setting within Logic to show only notes that have MIDI data in either the Piano Roll or the Step Editor (formerly known as the HyperEditor).
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
1
Thanked by: rmonkYou’re not missing a whole lot. I’ve been using Volume 2 in a couple of recent projects and it stands on its own merits. I’m particularly fond of the Allaire ambience.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
1
Thanked by: topgoonerI usually hit the record button in SD3 and play from the DAW to get the MIDI from the DAW into SD3.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
2
Thanked by: Per-Anders Westin and Henrik EkblomWhat probably would be more helpful would be telling us which kit pieces were missing and have a disabled or muted placeholder for them.
Even though I initially found this issue not denigrating to my experience using these particular SDXs it would have been more helpful to me to know what was missing to encourage me to further experiment as I often love to do with SD3, rather than play 20 questions.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
I’m surprised the export didn’t work.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
To start, what channels are you getting bleed on? That would be the first place I would check.
jord
Jordan L. Chilcott
Web Site: https://jordanchilcottmusic.com/
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