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bbiworld
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Not sure why it wouldn’t be working for you within Reaper. But, also not familiar enough with Reaper to know what the issue could be. Maybe another Reaper user can chime-in with a suggestion.
In Pro Tools, I just open SD3 on an instrument channel and it’s all set to go. This is assuming that your other virtual instruments are already producing sound with your current audio settings and interface.
Where the error your receiving is related to your audio device (and you mentioned it only occurring when opening SD3 within Reaper — I’d double check that your other virtual instruments / audio recording are all set up and working fine in your Reaper audio settings — and of course, that you’re opening SD3 on the right type of channel (instrument channel and not an audio channel, for example).
This usually happens when you start Superior Drummer without first powering on your audio interface. Try closing SD and starting (re-starting) your audio interface – and then re-opening Superior Drummer.
If you still have trouble – check your Superior Drummer audio settings – and set it up to work with your interface (ASIO usually).
I had a similar issue — no changes except for updating to 3.1.7 (Win 10)
Tried everything I could think of — and eventually just took a chance in turning off “auto-save” – and that fixed it for me.
Here’s a screenshot – that might show the set-up —
On the Pro Tools window – you’ll see SD3 as an insert on that first instrument channel. This session initially just had SD3 in stereo – but, as a demo, I added one mono inst. channel – and one stereo inst. channel just to the right of it – to show how its working on my system.
On SD3, I have the Mixer panel open — and the red arrows on the screen-shot are pointing to the “mixer” button — that’s where you’ll click to select “apply multi-channel outputs”.
In this screenshot, I had already selected “multi-channel outputs” — and set up another two of those SD3 channels to output to tracks 2 and 3 of my PT session.
So, in this case, as I’m playing back the session audio — PT Track 1 is the kick drum — and tracks 2 and 3 are showing signals on the meter coming from two other SD3 drums or drum mics.
This instance of SD3 happens to be using a preset with lots of effects (and effect buss routing) from within SD3 – so, choosing S7/8 and S13/14 is routing the hi-hat effect buss and a room ambience mic to PT tracks 2 and 3 — but, by clicking the outputs on the individual drum channels (the blue highlighted channels), the outputs on those could be changed for easier routing into the Pro Tools instrument channels you have set up for SD3.
Hi — you’re welcome —
The way I’ve set up Superior has usually been to open a first stereo instrument track in Pro Tools — and place SD3 as an insert there. SD3 will automatically playback all drums in stereo on that stereo instrument track.
Next, once I’ve settled on a particular kit, if I’m looking to route all the drum channels to a different track — I’ll open the Mixer tab in SD3 — and click the grey “mixer” button near the top-left of the SD3 window. The mixer button is just to the left of the “channel effects” button.
Next, from the “mixer” drop-down menu, I’ll select “apply multi-channel outputs”. If you happen to be playing back an SD3 drum pattern or track when changing to multi-channel, you’ll hear that only the kick drum is now coming through the original instrument track (where you inserted SD3).
Now, I’ll look at the SD3 mixer set-up to see how many mono and stereo channels (all drums and room mics) there are for the SD3 drum set-up you’re using — and add those as INSTRUMENT tracks to the session.
Finally, will set the input for each track in PT — clicking the input button for each instrument track — selecting “plug-in” / “Superior Drummer 3 – insert” / and the appropriate ch. number (for ex. S3/4.L for a mono channel / or S5/6 for a stereo channel).
In this way, I’m getting the kick drum through the channel with Superior as an insert — and all the other drums/mics through the other instrument channels I’ve set up.
Depending on the kit or producer preset you might be using — sometimes the SD3 mixer outputs might be labeled as just “Kick”, “Snare”, “OH”, and so on (and then routed to another buss within the SD3 mixer) — but, if that’s the case, when you click on the “snare” output button (in the SD3 Mixer), for example, you can change to a more Pro Tools friendly “Out 3/4” – and then match that to the input on your corresponding Pro Tools input settings, as usual.
That probably sounds a lot more confusing that it is! – but, it’s usually a quick set up. There may be a more efficient way to set things up (as every time a kit is changed using this set-up, we’d usually need to re-route everything and/or add/remove instrument tracks) – but, it works for me!
Steve
Hello!
I’m on Windows 10 – but, from your description, I think you may have missed one setting —
From within the main Mixer section of SD3, click on the “Mixer” tab up near the top-left. Choose “Apply Multi-channel Outputs” from that drop-down menu. That should get all your outputs working properly – assuming you’ve already changed the individual track outputs in SD3 and set up your tracks in Pro Tools (as you mentioned you had).
Regarding that “Superior Drummer (Multitrack)” plugin option you mentioned — I still see that option in Pro Tools — although opening it just opens my old SD2.
Hope this helps.
Hi,
Before reinstalling, try disabling “auto-save” in the settings of your standalone SD3. I was also having similar issues after the 3.1.7 update — tried everything, including a reinstall — nothing worked. However, just took a chance with disabling auto-save – and all works flawlessly again.
Steve
Hi,
I was having a similar issue with SD3 Standalone, after updating to 3.1.7 — the GUI was extremely laggy, as well as long latency times (regardless of buffer-size) – and I tried everything from the usual bag of tricks to correct it – even a reinstall – with no luck.
What finally fixed it for me was turning off auto-save!
(go to “settings” — uncheck “Auto-save in standalone”)
Don’t know why this would have suddenly caused a problem (have been using SD3 since it came out without issue) — but, it is working flawlessly again now.
I’m on a Windows 10 system – but, hope it’s a fix for Mac, too.
Steve
1
Thanked by: Hartmut GawehnHi,
Was going to say the same thing as Scott —
Try going to “settings” – select “midi-in/e-drums” — On the next window, click the “select a midi device” button (near the top) —
A window will pop-up showing all the scanned midi-devices. If your M-Audio is missing, click “rescan” —
If you see the M-Audio Controller in the list – select that – and click “apply” —
That will usually do it —
Steve
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