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Wondering why I have no bleed control for an added xdrum in SD3? I enabled bleed from other kit pieces to this xdrum but there’s no rotary control in the mixer for bleed like there is in other kit pieces mixer channels. If I look at properties it says there’s no bleed for this instrument. Searched the forum and found nothing for this particular issue. And the manual is wonderfully inadequate on this subject.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
What are you trying to add?
jord
A fourth rack tom. Actually I’ve had it and been using it but I went to adjust the bleed for some of my kit pieces and noticed that there’s no bleed control for that kit piece in the mixer channel I have for it. The kit I’m using is from Death and the rack tom is also from Death.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Hi Jack,
when you create a new X-Tom, e.g. Rack Tom 3 -> Rack Tom 4, there is no extra bleed available for that X-Tom channel going into it; i.e. the Bleed from e.g. the Snare would be exactly the same as for the Rack Tom 3. There is no extra physical microphone introduced, it would be the same as for Rack Tom 3, i.e. exactly the same Bleed would come through two microphone channels, which isn’t good. The other way around works though; your newly created X-Tom 4, which you most likely have pitched down, will have bleed available according to have you have Routed the Microphones for it. Most likely through most of the Microphone channels if you have opted for the Default Routing scheme.
BR,
John
John Rammelt - Toontrack
Technical Advisor
1
Thanked by: drumjack52Hi Jack,
when you create a new X-Tom, e.g. Rack Tom 3 -> Rack Tom 4, there is no extra bleed available for that X-Tom channel going into it; i.e. the Bleed from e.g. the Snare would be exactly the same as for the Rack Tom 3. There is no extra physical microphone introduced, it would be the same as for Rack Tom 3, i.e. exactly the same Bleed would come through two microphone channels, which isn’t good. The other way around works though; your newly created X-Tom 4, which you most likely have pitched down, will have bleed available according to have you have Routed the Microphones for it. Most likely through most of the Microphone channels if you have opted for the Default Routing scheme.
BR,
John
I don’t quite understand your last two sentences at least how you have it worded. Would you explain further? If I check mic routing for the 4th rack tom it shows all the bleed mics like other existing kit pieces have.
Also could you fix the mispell in the thread title to Xdrum ?
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
OK, fixed the title.
Well, let’s stick with the X-Tom created from one of the Rack Toms in the same kit example.
The ‘Route Instrument Microphones’ page will let you route your pitched X-Tom’s connected Bleed into the existing OH, AMB, etc mics/channels. It’s the same as your other Tom’s bleed but changed by the Pitch Processing, so it will not cause any issues, apart from sounding very weird if you pitch very much.
By Default, the X-Tom gets its own new Mixer channel for the Close signal and most of the Bleed gets routed to the same mics/channels as the original Rack Tom.
You can however disable Bleed and/or create new mixer channels for all the connected Bleed should you wish to, e.g. if the panning needs adjusting – the Bleed will not automagically follow your close signal panning, since it is technically still the original Tom’s Bleed albeit pitched.
When you visit the Mixer and go to e.g. the AMB channel, your X-Tom should be at the bottom of the list where you can set the Bleed level to match your original Tom’s.
When you visit the X-Tom’s mixer channel however, you cannot add any of the other existing Instruments’ Bleed. The Bleed from e.g. the Snare into the original Tom’s microphone would be exactly the same Bleed and that would be a source for problems. Pitching your X-Tom, will only affect the new Instrument not the Bleed from the other Instruments.
We can’t create a new microphone in the studio room with its own original Bleed.
Does this clarify?
BR,
John
John Rammelt - Toontrack
Technical Advisor
3
Thanked by: Andrew Payne, drumjack52 and Shen GJohn: Thanks for the explanation. I wish the manual had better explanations of things with bleed a good example.
Thanks for correcting the thread title. Sometimes my computer keyboard keys bounce and I end up with strange things happening.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
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