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Hi,
I’ve created a preset in Superior 3 and I noticed that when the snare is playing at the same time the kick drum seems to duck in volume? Can anyone see what I’ve done in my preset to cause this?
Here’s a link to my preset :-
https://drive.google.com/file/d/1s3gvyV6eLlF8Q-DqjGwyZct1KxwABUT7/view?usp=sharing
Thanks
You have a compressor on the mix bus and the snare signal is much louder than the all the other instruments.
Erik Berglund — Toontrack
Ah thanks! This has made a difference! However, I’m still not quite getting the solid consistent punch as I was hoping for. Just tried SSD 5.5 Free version and this has a noticeable more solid kick punch even when the snare is playing?
Hi,
I would creating separate buses for the Kick and Snare channels and insert the compression on each, so that the compressor punch is not happening at the mix bus (output).
BR,
John
John Rammelt - Toontrack
Technical Advisor
Here’s a clip of what I’m talking about
Checking out your preset, I noticed your bus compressor threshold is set way too hard. That is going to kill the punch out of everything. At most, you probably want 2db of compression on the bus and not much more. I would probably also add the punch exciter in parallel with the 1176. I would also send the ambient channels to their own bus for separate compression. The EQ on the kick and snare look okay, so all you probably need is to handle the compression.
jord
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