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What’s up my musician brothers and sisters. I recently purchased superior drummer 3 and so far I love the product. Sounds are all great and versatile is nice. I just have 1 issue so far. going to do my very best to explain the issue I am currently having with SD3. First I’ll list all the equipment I use to help give you a better understanding. My goal is to record drum covers and use SD3 to help create a more professional sound.
DW collectors acoustic kit.
audix drum mics excluding a shure sm57 for my snare. 2 up, 2 down on toms with 2 overheads. I’ve watched several videos of how to place the mics around the kit.
My mixer I record the drums on is an Allen and Heath CQ-20B digital mixer.
I record the drums on an SSD card that the mixer offers. I then transfer the individual tracks on to my pc then drag them into the tracker tablet in SD3.
it processes the drums and finds all the hits, etc.
once it’s finished processing the tracks, I hit play and notice that literally every time I kick my bass drum, it also hits my mount toms. I went back to my digital mixer and silenced each individual tracks to only hear that track and I hear a little background noise but shouldn’t be to the point where every time I hit my kick, it thinks I’m hitting my toms.
maybe it’s something I’m doing wrong in the SD3?
i hope I explained well enough to understand what my issue is and hopefully someone can help me get pass this issue.
I appreciate all the responses in advance. If you have any questions that I did not go over please let me know.
-Brandon
At the bottom of the Tracker Window you will see two lanes. (See image)
Using these for both instrument recognition and velocity levels will let you easily remove the unwanted tom hits.
I assume that the tom bleeds are softer than the kick so just rasing the velocity ‘bar’ will filter out all the extraneous hits.
Cubase Pro, Korg Kronos, M-50, Hammond XK-1c, Toontrack SD3, EZBass w/lots of expansions, many VSL Vi's, Shreddage 3 everything, and shit-tons of FX plugins.
The background noise you are referring to is leakage. If you haven’t adjusted your velocity threshold and sound match thresholds, the leakage will be enough to trigger your toms. You need to play around with these thresholds to get the hits you’re after. Play with these settings until you get the desired hits.
jord
Thanks for the response. Can show exactly where you’re referring to adjust this? I’m aware of threshold but not on the sD3 application. 🤘
Thanks for the response. I have seen this and played with it but I can’t figure out what hits are exactly the hits I have on the track and what’s added from the bleed from other mics picking up. Mind explaining how to pin point this? Appreciate it brother
Refer to Mac’s post, in particular the screenshot. He outlines it there.
jord
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