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First go a using it, was all going well until I converted and imported the midi into Sonar (which is where the audio tracks live).
I had to manually line up the first midi kick with the audio kick as it didn’t accomodate for the count in measures, this I could deal with. The problem I have is so many of the hits are flaming when I hear both, like it’s not accurate enough. The same was true with the snare hits.
I did choose the same tempo as the project when converting, no tempo map as the drum parts were to a click.
Any ideas what went wrong?
I always have them a bit behind so I mark all midi events and pull them alltogether to the proper position.
Not sure why that happens.
Flams are pretty ok here though.
Personally, I’ve had no such problems as flamming hits, could this be in relation to you manually moving the MIDI?
If you export the Audio track to be rendered by Drumtracker from Bar 1 in the song, even if there is no audio there until Bar 9, and then Import the rendered MIDI file to Bar 1 as well, do the hits still flam?
Best Regards,
John
John Rammelt - Toontrack
Technical Advisor
I had used the audio directly from the original recording, perhaps there is something different at the beginning I’m unaware of. I will try exporting the files first, seems like a good habit to have regardless.
Thank you John, I’ll get back with my results when I get to it.
I finally got back to playing with this. And I can happily say, though working on a different project, saving a mid file of the tempo map and using it in drum tracker seems to be the ingrediant I omitted. Now I can begin to have fun with this!
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