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I don’t really know what you guys are thinking with the 3.0.1 modifications to Tap2Find. You added the word “swing” to “triplet”… I know you guys know this, but swing and triplets are not the same thing! At least what was there before was factually accurate – the only difference in 3.0.1 is that now as well as being extremely limited it is also factually inaccurate (EDIT – or rather a very restrictive set of what Swing is, which is usually not the rigid triplet feel).
Tap2Find needs a proper variable swing control. Hint – you have one in the Grid Editor. If that’s gonna be a way off, just add the No Quanitze option back that was in EZD2
EDIT FOR CLARITY – Swing (as used in the Grid Editor) allows for a proper range of different swing feels. Triplets is one specific type of swing, and often not useful when searching for a particular feel.
I don’t really know what you guys are thinking
I got the impression that the EZD line restricted swing a little purposefully, as one of many small differentiations between EZD and Superior.
They can’t make EZD3 too good. 🙂
Beginner-level Guitarist/Drummer/Mixer. EZD2|3 / EZKeys1|2 / EZMix3.
Desktop - Ryzen 5 4650G @ 3.7GHz | 16Gb DDR4 | 1TB SSD | Win10 Pro.
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I think actually the reason is that the algorithm isn’t actually very good for swing. I did some tests today at different swing values and none, and it was nowhere near the good hit rate that non-swing rhythms have.
So perhaps the longer answer here is for Toontrack to try to address that – if a swing control doesn’t give useful results it’s a little pointless.
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