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Hi All – this is the weirdest – I recorded 3 instrument tracks in Pro Tools – kick, snare, hihats. All good until I save and playback. The kick sound happens a second before the note on the timeline. It’s not delay compensation, sample rate, etc. The snare and hit are perfectly synced, but the kick is a second early (even though the visual notes are perfectly aligned). Any thoughts? Thanks!
Mac Mini M4 Pro (2024: 64 GB), OSX 15 (Sequoia), Pro Tools 2025, UAD Apollo 8, UAD-2 Quad Satellite DSP Accelerator, 2 x Lacie Thunderbolt SSD (250GB), Seagate Backup Plus Drive (4TB), Samsung T7 (4TB).
Hi All – this is the weirdest – I recorded 3 instrument tracks in Pro Tools – kick, snare, hihats. All good until I save and playback. The kick sound happens a second before the note on the timeline. It’s not delay compensation, sample rate, etc. The snare and hit are perfectly synced, but the kick is a second early (even though the visual notes are perfectly aligned). Any thoughts? Thanks!
Mac Mini M4 Pro (2024: 64 GB), OSX 15 (Sequoia), Pro Tools 2025, UAD Apollo 8, UAD-2 Quad Satellite DSP Accelerator, 2 x Lacie Thunderbolt SSD (250GB), Seagate Backup Plus Drive (4TB), Samsung T7 (4TB).
Three separate instances, one for kick, one for snare, one for hihats. Only the kick has the problem! Even when I create a new track each time.
Mac Mini M4 Pro (2024: 64 GB), OSX 15 (Sequoia), Pro Tools 2025, UAD Apollo 8, UAD-2 Quad Satellite DSP Accelerator, 2 x Lacie Thunderbolt SSD (250GB), Seagate Backup Plus Drive (4TB), Samsung T7 (4TB).
So are you saying you physically play in time but the midi is out if time for one of the three instances? What if you create a 4th instance and play a different drum? Is the midi in sd3 or on a track in the DAW?
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
I find myself asking the obvious question of why is it necessary to use three instances of Superior Drummer, when a single instance will carry the kick, snare and hi-hat. I realize that it is a roundabout way of getting around this issue, but all I am seeing is that it is extreme overkill to me to use a single instance for each kit piece. Perhaps there may be a special reason, but it has not been stated anywhere.
jord
Three separate tracks so that I can have control over processing each element separately, just like miking a real drum kit.
Mac Mini M4 Pro (2024: 64 GB), OSX 15 (Sequoia), Pro Tools 2025, UAD Apollo 8, UAD-2 Quad Satellite DSP Accelerator, 2 x Lacie Thunderbolt SSD (250GB), Seagate Backup Plus Drive (4TB), Samsung T7 (4TB).
As a related issue, this is useful: https://www.production-expert.com/production-expert-1/what-is-pro-tools-midi-live-mode-really-doing?
Mac Mini M4 Pro (2024: 64 GB), OSX 15 (Sequoia), Pro Tools 2025, UAD Apollo 8, UAD-2 Quad Satellite DSP Accelerator, 2 x Lacie Thunderbolt SSD (250GB), Seagate Backup Plus Drive (4TB), Samsung T7 (4TB).
1
Thanked by: Scott EshlemanThree separate tracks so that I can have control over processing each element separately, just like miking a real drum kit.
As said before you don’t need 3 separate instances of SD3. One instance and use multiout instead of stereo (2 channel) output to Pro Tools. I do that for a full kit and have a dozen stereo outs from SD3 to the same amount of tracks in PT. That way I can treat everything just like a real physical kit like you say you want to do. If you’re only recording one kit piece at a time (say kick) record that MIDI to the instrument track SD3 is on. When you go to do the MIDI for the other kit pieces you can record them on separate MIDI tracks and route the output of those MIDI tracks to the instance of SD3 you previously used for the kick. There’s probably a way to record multiple passes of MIDI on a PT track but it’s not something I’ve ever done. Maybe playlists but again that’s not something I’ve ever used. I’m more comfortable the way I do it as I don’t have to worry about recording over the previous MIDI.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: Scott EshlemanGot you, thanks. Just different ways of working I guess.
Mac Mini M4 Pro (2024: 64 GB), OSX 15 (Sequoia), Pro Tools 2025, UAD Apollo 8, UAD-2 Quad Satellite DSP Accelerator, 2 x Lacie Thunderbolt SSD (250GB), Seagate Backup Plus Drive (4TB), Samsung T7 (4TB).
Got you, thanks. Just different ways of working I guess.
Maybe but you’re causing yourself problems doing it your way. More difficult than it has to be.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: Bear-Faced CowThree separate tracks so that I can have control over processing each element separately, just like miking a real drum kit.
by your analogy what you are doing is mic’ing an individual kit piece from three separate drum kits in three separate rooms. The outcome is rather unnatural.
Mic’ing up a real drum kit is a holistic process. The kit is thought of as one kit with different components.
As Jack stated you do not need more than one instance for this. If you want to process your kit pieces outside of Superior Drummer, then you can set up a multi channel instance into your DAW.
Not only will this take care of your sync issue, but you will find that you have more resources at your disposal.
jord
2
Thanked by: drumjack52 and Scott EshlemanI understand. I’ll try it to compare the results.
Mac Mini M4 Pro (2024: 64 GB), OSX 15 (Sequoia), Pro Tools 2025, UAD Apollo 8, UAD-2 Quad Satellite DSP Accelerator, 2 x Lacie Thunderbolt SSD (250GB), Seagate Backup Plus Drive (4TB), Samsung T7 (4TB).
Just one thing – using my method of physically tapping the midi keyboard for each individual drum element in separate instances on SD3. I don’t see how this is possible using one instance of SD3 on an instrument track routed to separate aux tracks for each element. It works, obviously, using the MIDI editor, which records all three elements to the instrument track which then routes them out to the auxes. But I prefer to play along with the song, adding each element one by one. This isn’t possible using the latter method as each successive drum recording records over the previous one. Or am I totally missing something?!
Mac Mini M4 Pro (2024: 64 GB), OSX 15 (Sequoia), Pro Tools 2025, UAD Apollo 8, UAD-2 Quad Satellite DSP Accelerator, 2 x Lacie Thunderbolt SSD (250GB), Seagate Backup Plus Drive (4TB), Samsung T7 (4TB).
Many DAWs are able to tie multiple MIDI tracks to Superior Drummer, or any software instrument. You might need to consult the help section of ProTools to figure out how. I highly doubt it is incapable of such a used feature. Logic has been doing this for over 25 years.
jord
1
Thanked by: BrianJust one thing – using my method of physically tapping the midi keyboard for each individual drum element in separate instances on SD3. I don’t see how this is possible using one instance of SD3 on an instrument track routed to separate aux tracks for each element. It works, obviously, using the MIDI editor, which records all three elements to the instrument track which then routes them out to the auxes. But I prefer to play along with the song, adding each element one by one. This isn’t possible using the latter method as each successive drum recording records over the previous one. Or am I totally missing something?!
I already gave you the answer on how to do it. The instrument track that has SD3 carries one kit piece – say the kick. A separate MIDI track carries the notes for say the snare. In the edit screen of PT enable instrument view and select SD3 in that MIDI track and channel 1. This routes that MIDI to the SD3 instance in the instrument track. Do the same thing for the other tracks you need. This way you’ll have one instance of SD3 being fed 3 MIDI streams. A cleaner way is to select the MIDI from the snare track and merge it with the MIDI that’s on the instrument track that has SD3. Do the same thing with any other kit pieces. You can delete those other MIDI tracks once you have all the MIDI on the one track.
This is all basic Pro Tools methodology. I’d suggest taking a look through the manual for PT and checking out some YouTube videos on PT operations. Or check out the pay-for videos on Groove 3. Another great source for PT help (which is what you really need as you don’t have an SD3 problem) is the DUC https://duc.avid.com/ I wish there was a way I could send you the track preset I use in PT that sets everything up for using SD3.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
2
Thanked by: Scott Eshleman and Bear-Faced CowFound this old thread on the DUC where it talks about MIDI overdubbing which is essentially what the OP should be doing. https://duc.avid.com/showthread.php?t=43456 Let’s one record on to an existing MIDI track without overwriting the existing MIDI.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: BrianI’m already doing this, following your earlier posts. Just seems more complicated than having separate instances. However, the MIDI overdubbing discussed on the Avid DUC seems like a much better method, I’ll try that.
Mac Mini M4 Pro (2024: 64 GB), OSX 15 (Sequoia), Pro Tools 2025, UAD Apollo 8, UAD-2 Quad Satellite DSP Accelerator, 2 x Lacie Thunderbolt SSD (250GB), Seagate Backup Plus Drive (4TB), Samsung T7 (4TB).
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