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I am completely new to programming and editing drums. What’s worse is that I’m a guitarist, not a drummer! This is such a beginner question, but I’m hoping someone can either help me out or point in the direction of a complete tutorial of drum programming. I’m trying to edit some of the existing grooves in SD3 using the built in drum editor. Overall, it seems much more straight forward than using the midi editor on Protools. My issue, however, is that the grooves are not quantized (I’m assuming because they’re played by real drummers). I was trying to add a bit of double bass over a section of an existing groove and everything I did seemed incorrect. I was thinking that I might quantize the existing groove so that everything fit to the grid, add my notes, and then randomize them back to their original positions. When I did this, however, the groove ended up sounding nothing like the original. I then thought that I might just try to eyeball each hit and place them in the middle of the grid similar to the position of those already in the groove, but this not only sounded bad, it just seemed like it couldn’t possibly be the right way to approach editing.
I have been searching Youtube and online forums for something that starts from the ground up, but everything I find seems to assumed such a high level of prior knowledge about DAW’s, drum programming, etc. that I am usually lost within minutes. I’m really hoping someone can help. If there are any courses or 1-1 tutors that anyone knows of I would be super grateful. I’m convinced that I’m capable of learning how to do this, but I can’t stop thinking, “how the heck did anyone learn how to do this on their own.”
As a long time guitarist, I will start with the statement that being a guitarist has no bearing on drum programming. Drum programming is more or less having a basic sense of rhythmic concepts along with knowing where to place the dots on the grid.
Having said that, if you take a look at the groove on the grid editor, you will see the dots of the kit piece articulation that you want to modify either before or after the grid line (zoom in if it is difficult to tell). Add your modifications in a similar manner to what you see and nudge it slightly in either direction until it feels right. As well, adjust the velocity of your added articulations to make them fit. As long as you keep practising it, you will eventually see the groove in the vertical and horizontal sense and how to manipulate it.
Group 3 has an excellent course dealing with midi drum programming. Luke Oswald uses SD3 throughout the course. You can find it here: https://www.groove3.com/tutorials/Creating-Realistic-MIDI-Drums
And, do not quantize. As you have experienced, quantizing removes all of the human qualities of the beat.
jord
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