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I’ve found a few threads on this all with slightly different reasons but I can’t find one that hits my situation
I’m using superior 3 with the irig pads, if I hit the kick drum with the mouse either in standalone app or the plugin loaded into protools the volume is much lower than if I hit the kick drum pad on the irigs pad to it’s max potential.
the velocity is the same on the pad as the mouse, it’s almost as if the gain of the pads is lower than the gain of the input from the mouse.
how do I approach debugging this ?
thanks.
looking at this in more detail now – I’m not sure the velocity is the same as the pad.
When I look at the mouse click in SD3 stand alone and use the velocity curve indicator – every click is right at the top of the curve (the extreme top) when I hit the pad hard I’d say it’s approx %75 of the way up the curve, when I hit it super hard (almost breaking the table) it’s at the top and the volume is level (along with almost breaking my finger).
Looking at the midi monitoring input on the same test the “hard” hit is showing a note on of 80-100 (variation for each specific hit not being identical). The table breaking hit is showing note on of 127
a “normal” hit just tapping the pads is showing note on of 40.
how do I get the normal hit closer to the top end of the spectrum so that it’s a lot more similar to how you’d hit a drum normally by default and the hard and extreme hits are just that, hard and extreme.
As with any MIDI controller, you want to adjust the velocity curve to match your playing. The curve on your iRig is probably set to linear. You want to set it to something like Soft (that’s what it is on my Maschine controllers). If you have a sensitivity adjustment, I would suggest turning that up as well.
jord
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