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Suggestions for the next update or for SD4

Superior Drummer 3 Help
Viewing 5 replies - 1 through 5 (of 5 total)
  • Shen G
    Participant

    I +1 this.

     

    Similarly, I’d like to see some global default options for some things like that.

    *Always load all/x articulations*

    *Always load all/x mic bleeds*

    *Always load all/x number of hit variations/layers*

    1

    Thanked by: SaleMesserschmitt
    travis
    Participant

    I’m just getting going with SD3 and some aspects are pretty disappointing.  I would like to see in SD4:

    • Hi-hats that work well with e-drums.  There are only 8 levels of openness, and the switching from one openness level to the next is blatantly obvious.  I can’t believe that this is still a thing in sampled drums made to be used with e-drums.  It’s nearly as bad as machine-gunning.  It should not still be a thing today.  This is my biggest disappointment so far.
    • Kit pieces recorded in a variety of rooms.  I’m not liking the big cinematic room sound slathered all over every kit piece in the core library.  This is also very disappointing.  And I have zero use for the surround channels.  It’s looking like Ezdrummer has Superior Drummer beat badly in this respect, with a smaller and much more practical core library.  I would honestly rather have the EZD3 core library than the SD3 core library, no contest.
    • Reasonably clean samples.  Before I even saw the thread about noises in samples I was hearing a dirty ringing in a lot of the core library samples that sounds like switching power supply noise.  This isn’t as bad as the last two points, but it’s definitely a letdown.  I just assumed when buying SD3 that this sort of thing wouldn’t be an issue in a professional product, but it’s very much there.
    • An interface that shows kit piece mic channels and levels with kit previews for mic channels like the preview pad. For example, if I want to hear the snare in the overheads only, I just click the preview pad for that and adjust the level in the same place, not switching back and forth between the drums tab to select a kit piece and the mixer tab to solo and then adjust the level.  I’m just getting going with SD3, and I’m already noticing a few usability issues like this.  There is a lot of flexibility, and the interface looks nice, but usability could be much improved.  SD3 isn’t really that complicated, but usability issues really make it feel like it is.
    • More default path selections in settings for storing the various kinds of presets and/or SD3 just respecting the selected path for user presets for all types of user presets, not storing some in the selected path and some elsewhere.
    • Linking to downloaded library directories without having to copy the files from the already downloaded library directories to a different directory.  This one is a headscratcher as to why it is currently like this.  It’s just a big waste of time, and it could potentially prevent someone from being able to install the libraries, on say a 250Gb drive.
    • Kit piece calibration.  Play some softest hits, then some hardest hits, and SD adjusts the velocity curve min and max to those velocities.  Then start playing through the range of velocities from softest to hardest while SD lets you tell it if the last hit sounded too soft or two hard.  A real-time graphic indication on the velocity curve could help here.
    • A unified routing window that covers all mic streams, channels, busses, and outputs.
    • The post has been modified 3 times, last modified 1 year, 3 months ago by travis.

    1

    Thanked by: SaleMesserschmitt
    SaleMesserschmitt
    Participant

    Hey, Travis,

    I calibrated my Roland VH-14D hats within SD3 so that they really feel and work perfectly with the samples and articulations. I don’t know which module you’re using, but with the TD-27 it’s not supposed to use all 3 zones of the VH-14D, but there is a workaround, perhaps you’ll find this video useful: https://youtu.be/LxJfkFH6npQ?si=n_H57m699AuW5Zun&t=182

    About your issue with “built-in” room reverb (presumably you’re using the Core library), my experience is that it’s not at all audible when you mix your drums with other instruments. Btw, you might wanna check in other SDX (f.e. The Rooms of Hansa and Hitmaker), which feature some very dry-sounding presets.

    I agree with you about the sound preview of individual elements. This should be way easier and user-friendly.

     

    John
    Moderator
    BEST ANSWER

    It would be great if SD3 had a one-click option to activate or deactivate ALL articulations for a certain instrument. Currently, only clicking on each individual articulation helps, and in cases such as on the screenshot below, 13 clicks must be done to activate all articulations 👇

    Hi,

    you can always select the first one, then shift+click the last one to perform an activation/de-activation to all selected.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    2

    Thanked by: Scott Eshleman and Brad
    Bear-Faced Cow
    Participant

    I agree with you about the sound preview of individual elements. This should be way easier and user-friendly.

    Considering that you can break out the mixer tab into its own window and solo whatever channel to listen to it, there’s nothing that is difficult or user unfriendly here. Using this, I can put an entire drum mix together within 15 minutes.

    I’ve already addressed some of the other stuff in another thread.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    1

    Thanked by: SaleMesserschmitt
Viewing 5 replies - 1 through 5 (of 5 total)

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